Features Podcasts Family Video Comics Music Tech Science Books Film & TV Games

Abbott & Costello's classic "who's on first?" routine wonderfully retold in a children's book

TIME Magazine called Abbott and Costello's "Who's on first?" routine "the best comedy sketch of the twentieth century," and I find that hard to argue with. I loved listening to it as a kid, and when I hear it today it still brings a smile.

A couple of weeks ago I received a review copy of Who's on First? in the form of a children's book illustrated by John Martz. I left it on the kitchen table planning to read it later in the afternoon. My nine-year-old daughter Jane saw it when she got home from school and started reading it. She ran into my room and said, "This is great. Have you read it?" I explained that it was based on a comedy sketch performed by a couple of old-timey comedians, which didn't interest her. She loved the book, though, and read it to me that night before bed. Martz' version of the story, which stars a rabbit and a bear, has all the goofy humor of the original sketch. I'd love to see it done as an animated cartoon, using the voices of Lou and Bud.

Who's on First?

Captain Underpants and the Revolting Revenge of the Radioactive Robo-Boxers

Hurray! A new Captain Underpants novel is out. My daughter Jane (9) rips through each Captain Underpants novel the second she gets her hands on a copy. And so do I. These adventure stories are about two mischievous but goodhearted 4th grade boys, George Beard and Harold Hutchins, and their crabby high-school principal, Mr. Krupp. The boys learned how to hypnotize Mr. Krupp into believing he is a superhero, and whenever they snap their fingers, Mr. Krupp removes his clothes and toupee and becomes the jolly, heroic Captain Underpants. When someone pours water on Captain Underpants' head, he turns back into Mr. Krupp and has no memory of being Captain Underpants.

Captain Underpants and the Revolting Revenge of the Radioactive Robo-Boxers is Pilkey's 10th Captain Underpants novel and it concerns robotic trousers, zombie nerds, time machines, nuclear bombs, a giant squid, cavemen, and multiple clones of a villain named Tippy Tinkletrousers. Readers get to witness the birth of an ice age and the invention of comics.

Dav Pilkey, the author and artist of the series, invented Captain Underpants as a child, while sitting at his desk. From a 2000 CNN profile:

In the books, George and Harold are described as "behaviorally challenged," and suspected of having attention deficit disorder. In real life, Pilkey was diagnosed with A.D.D., and suffers from it to such an extent that he avoids face-to-face and telephone interviews. He will answer questions only via e-mail.

"I had A.D.D.," Pilkey recently e-recalled. "I had a lot of trouble, um... what was the question again?"

As a second-grader, Pilkey was so disruptive in class that his exasperated teacher put his desk out in the hallway. (Pilkey says he stayed there pretty much throughout elementary school, moving his desk down the hall outside a new classroom each year). He had time on his hands, and a pencil.

"It was there in the hall that I began drawing Captain Underpants," said Pilkey. "Soon I was making my own comic books about him."

Classmates clamored to read each new hand-drawn Dave Pilkey production.

Thankfully, this form of punishment resulted in this funny, clever book series, which has sold 15 million copies. If your kids have not yet experienced the joy of Captain Underpants, you can get books 1-5 in a box set.

Captain Underpants and the Revolting Revenge of the Radioactive Robo-Boxers

Interview with Secret Knock Gumball Machine inventor Steve Hoefer

MAKE has a great interview with one of my favorite makers: Steve Hoefer.

Steve Hoefer is a San Francisco-based inventor and creative problem solver with nearly 20 years of experience. He’s contributed projects to the pages of MAKE, including his Indestructible LED Lanterns, Secret-Knock Gumball Machine, and Haptic Wrist Rangefinder. He’s also active in the open source hardware and software communities and is a super nice guy.

One project you’re particularly proud of:

1. The Secret Knock Gumball Machine. A lot of the things I do are for a specific audience or solving a specific problem, but the Secret Knock Gumball Machine has something for everyone and it manages to make candy more fun. It has a feel of forbidden magic to it. It’s not immediately obvious how it works, but you get to see how the trick is done. It’s mechanically and technically pretty simple — you can build your own! I still regularly get messages from people, usually young people, who are inspired by it and have used it as their own springboard into making.

5, 4, 3, 2, 1 Things About Steve Hoefer

Autodesk's 123D Creature lets you design and order 3D prints of monsters you design

Autodesk's 123D Creature is an iPad app that lets you design a monster and then order a 3D print for home delivery. The app costs $2 and I just bought it. Looking forward to trying it out with Jane tonight!


Create a skeleton
Add joints and create limbs to build up your 3D character in digital clay. Reposition, pose, and scale limbs; and adjust your creature's shape.

Decorate
Add surface details using the sculpting tools, then use the airbrush to paint on color or use image paint add realistic details by to rubbing areas of a photo onto your 3D creature.

Export and share
Bring your 3D creature into the render room to generate amazing images to share with your friends. Use the in-app printing service to order a 3D print of your creature, or export your 3D model complete with textures.

123D Creature

(Via Adafruit Industries)

Notably adorable child explains how to bake vegan red velvet cupcakes for Valentines Day

From Inhabitots. It doesn't matter if you're vegan or like "wed vewvet" cupcakes, I could watch young Petey Rojas all day. What a cute kid. (HT: Tara Tiger Brown)

Monopoly piece contest: kitty in, iron out

20130206-160356.jpgLast month we reported that the makers of Monopoly were holding an election to add a new piece to the game, and to get rid of one of the existing pieces. I was sure the robot would win, but the cat lovers stuffed the ballot boxes, likely cheating, to make sure the kitty won. No one is surprised that the iron was voted out. (Thanks, Amy!)

Minecraft Creeper hoodie

As I predicted, the Minecraft Creeper hoodie I posted about a few months ago turned out to be a big hit. Jane loves it and her friends are asking their parents from them, too. I have a vision of all the kids at her school walking around campus with these on.

Minecraft Creeper Premium Zip-up Hoodie

Book picks from Mark, Jane (9), and Sarina (15)

In this special Superb Owl Sunday Family Channel podcast my daughters Jane (9), Sarina (15), and I shared a pan of Jiffy Pop and talked about books.

What we are reading now:

Mark: Game of Thrones, by George R. R. Martin

Sarina: The Postmortal, by Drew Magary

Jane: Frederick Douglass: Young Defender of Human Rights, by Elisabeth P. Myers

Favorite books:

Mark: The Treasure of the Sierra Madre, by B. Traven

Sarina: The Outsiders, be S. E. Hinton

Jane: By the Great Horn Spoon! by Sid Fleischman

Joy is round: children make beloved soccer balls from trash

Carlos Ribeiro stands on a ball he made from rubbish in Inharrime, Mozambique, where boys learn to make balls at age five.

Anna says: "The February issue of National Geographic magazine features a unique look at the ingenuity of African youth and their makeshift soccer equipment: on fields throughout Africa, plastic bags, old clothes, and shredded tires transform into soccer balls. Photographer Jessica Hilltout traveled to ten countries over seven months to document a grassroots game where passion trumps poverty, a do-it-yourself ethic prospers, and one ball can 'bring happiness to an entire village.'"

Miles from the main roads, in rural Africa, soccer balls bounce unevenly. Playing fields are arid, lush, weedy, sandy—any flattish space will do. Goalposts might be made of gathered mahogany or driftwood. Some feet are bare, others shod in fraying sneakers, boots, rubber sandals. Yet children kick and chase handmade, lopsided balls with skill and abandon, competing for pride and joy—for the sheer pleasure of playing.

Has the “beautiful game” ever been lovelier?

Jessica Hilltout doesn’t think so. In 2010, when the World Cup came to Africa for the first time, the Belgium-based photographer set out to see what soccer looked like far from the bright lights and big stadiums. What she found—over seven months, ten countries, and 12,500 miles—was a grassroots game where passion trumped poverty, a do-it-yourself ethic prospered, and one ball could “bring happiness to an entire village.”

In the 30-odd soccer-loving localities she visited, in countries from South Africa to Ivory Coast, balls are spun into being with whatever’s at hand: rag or sock, tire or bark, plastic bag or inflated condom. Each might last days or months on a field of gravel or hard earth. Wherever Hilltout went, she swapped the store-bought balls she kept in her car for these “ingenious little jewels,” most of which were made by children.

Players in Ouagadougou, Burkina Faso, aim the ball at this petit poto, or mini-goal—two and a half feet high and wide. “You don’t need to be rich or have a manicured pitch to play soccer,” says historian Peter Alegi. “You just need a flat space and a makeshift ball.”

See more photos

Seven iPhone games to keep you occupied during a long flight


Megan Reardon of Not Martha wrote about seven iPhone games that she loves. I'm familiar with just one (Where's My Water?) so I'm looking forward to trying these out!

Megan's recommendations for iPhones games to play on long flights

Quarterly Co. interviews Mark

Quarterly Co. is a "subscription service for wonderful things. [They] send people physical items in the mail from influential contributors of their choice." Today, they interviewed me about my Quarterly picks and some good and bad things I get in the mail.

1. How did you come up with the idea for your latest Quarterly mailing?

As a kid, I loved the Johnson Smith Catalog. It was a thick, digest sized catalog loaded with different kinds of novelties: miniature cameras, magic tricks, specialty wristwatches, glow-in-the-dark paints, rubber masks, and other odd curios. I wanted to recapture that magic feeling that I got when I perused the catalog.

5 Questions for Mark Frauenfelder

Mark on Bullseye recommends The Struggle for Catan and Anomia

In the latest episode of Bullseye with Jesse Thorn I talked about two cards games I've been enjoying with my family lately:
The Struggle for Catan, a spin-off of the colony-building board game Settlers of Catan. He also plugs Anomia, a crazy-fast word game that "makes your brain confuse being first with being the loudest."

Bullseye with Jesse Thorn

Skylanders artist discusses mural with 6-year-old son

I-Wei Huang, the artist who designs the characters for the Skylanders games, shot this video of an adorable conversation he had with his 6-year-old-son about a large tile-able mural he drew.

Tile art with my son

Previously: Skylanders speed drawing

The hobbit reimagined as a Golden Book


Rosemary says: "At school we are all busy putting together our portfolios to apply for co op placements this summer and one of my teachers keeps talking about ‘making art you want to get hired to do’. Well I would love to be hired to illustrate a kids book one day and man would I ever love to work on a Tolkien adaptation!"

A Little Tokien Book

Foolproof card trick your kids will love

Here's a great self-working card trick to teach your kids. If they are old enough to spell, they will love performing it for their friends. I learned about the trick, which was invented by magician Jim Steinmeyer, on Greg Ross's Futility Closet blog.

Remove any nine cards from an ordinary deck, shuffle them, and deal them face down into three piles. Choose any pile and note its bottom card. Then assemble the three piles into one, being sure to place the chosen pile on top.

Suppose the card you chose is the three of spades. Spell T-H-R-E-E, dealing one card face down onto the table with each letter. Place the remaining cards on top of these five and take up the whole packet. Now spell O-F, and again place the remaining cards on top of these two. Then spell S-P-A-D-E-S and place the remaining cards on top.

Now pick up the packet and spell M-A-G-I-C, dealing the final card face up. It’s the three of spades.

It boggles my mind that Mr. Steinmeyer could invent such a trick!

Newer Entries - Older Entries