The Walking Dead Survival Edition Risk is a pretty clever adaptation of the traditional Risk game; in addition to changing the board map to the American south, the game adds some pretty serious additional difficulty in the form of a zombie horde that spawns at the start of each turn. The pieces aren't as cool as Walking Dead Monopoly, but on the plus side, you don't have to play Monopoly.
Paul from London's Somethin' Else sez, "We have been working hard on video games that use 3D (binaural) audio instead of graphics, because the graphics card in your head is better than the one in your phone. We've just released Papa Sangre II — a video game with no video — and we're incredibly proud of it. It stars Sean Bean (BOROMIR! NED STARK!) and it's a huge advance on the first game. We've actually managed to make something close to 'Wii Shit Your Pants' by using techniques with some fun haptic input on the Iphone. Plus if we sell enough on Ios we'll be able to release an Android version, now."
Jamie from Vodo sez, "VODO has a new 'Big Brother Bundle' coming out today. It's a crossmedia, themed bundle on the crucial topic of surveillance - curated by Daniel Domscheit-Berg. It's pay what you like, time-limited and we're trying to raise awareness around these issues + donate to a charity working around this area."
There's some amazing books, comics, games, music and videos here, and the chance to get free iPredator service. The nominated charity is the excellent, SOPA-killing Fight for the Future.
As the train began to brake, one of the beautifully modelled characters walked onto the tracks, vanishing into the front of my train. Rather than wait for the bureaucracy involved in a “passenger action”, I decided it best the train continue without mentioning it.The game itself is incredibly pretty. It uses an engine that would not be out of place in more mainstream games, and the lighting effects lead to the paranoia that at any moment a zombie could appear as you travel through the tunnels. But the fact is that, most of the time, driving consists of either being stopped, or being in the process of stopping.
For most people, he concludes, "this will not count as fun."
From the Geeks Are Sexy gallery of photos from London's MCM Comic Expo: a clever fellow in his Left 4 Dead Tank costume, snapped by Nick Acott. The full set of Acott's photos is really worth a go: there were some extraordinary cosplayers at MCM this year!
Gygax Magazine has posted my article about playng D&D with your toddlers on their site; it describes how I came up with a stripped-down set of D&D-like rules for gaming with my then-four-year-old daughter, Poesy. We had a whale of a time!
Ellen Page recently starred in Sony's video game Beyond: Two Souls, her likeness and performance captured and used for the CGI epic's protagonist, Jodie Holmes. The game was a hit--popular enough for nude images of Jodie, generated by removing steam from a shower scene, to end up "leaked" online. As puerile as they were uncanny, however, no-one took much notice.
Cheapass Games is one of my favorite games publishers -- they stripped games down to their smallest, indivisible units (rules) and assume that you had enough dice and pawns and stuff to play. They've made great use of Kickstarter to launch some new games, and they've got a new one coming
Carol from Cheapass Games writes, "We've just launched our Kickstarter for Get Lucky! This is Cheapass Games' third Kickstarter campaign. Get Lucky is a brand new card game, based on our classic board game, Kill Doctor Lucky. Get Lucky will be smaller, faster, cheaper, and even more awesome than the original.
You should check out the Kickstarter campaign just to watch the video. If you've ever wondered what it looks like when six people try to kill Doctor Lucky in a sweet Victorian mansion, it looks exactly like this."
They're already funded. $20 gets you a set of cards.
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Apps for Kids is Boing Boing's podcast about cool smartphone apps for kids and parents. My co-host is my 10-year-old daughter, Jane.
In this episode, we review Light-bot, a programming puzzle game that uses game mechanics rooted in programming concepts. "Light-bot lets players gain a practical understanding of basic control-flow concepts like procedures, loops, and conditionals, just by guiding a robot with commands to light up tiles and solve levels." It's $2.99 in the iTunes store and $2.99 in Google Play. You can also play it for free on the web.
If you're an app developer and would like to have Jane and me try one of your apps for possible review, email a redeem code to firstname.lastname@example.org.
Infinite Crypt, a Kickstarter project aiming to raise £6,000, is a system for building relatively cheap tabletop RPG terrain in quantity, using snap-together, laser-cut materials.
The pieces are architecturally ambitious and the accompanying photos show how great they look when painted. I don't buy a lot of RPG terrain stuff, so I can't really tell if £59 is a cheap price for the materials to build "a large room, a colonnade or a key intersection." But what's immediately obvious is that these pieces are gorgeous and well-designed, and that the project itself has pretty modest and sensible goals -- give us money to buy a laser. More money? We'll buy another laser. More money? We'll make more stuff.
As with all crowdfunded projects, you should be prepared for the eventuality that nothing will come of it, and you'll lose your money. That said, project founder James Wallbank runs a successful hackspace in Sheffield, and seems to be a together sort of dude. So caveat emptor, but also, FWOAR.
Full Screen Mario is Josh Goldberg's complete remake of the classic Super Mario Brothers in HTML5. You can play re-creations of the original levels, make your own in an HTML5-based level editor, or play any of an infinite number of randomly generated levels. The code is on GitHub for your happy hacking, too. It's a pretty impressive example of what HTML5, in-browser functionality can do.
Described as a "a first-person post-disaster survival simulation set in the Northern wilderness", The Long Dark
sounds like an intriguing and unnerving experience.
It's a thoughtful, exploration focused survival simulation set in the Northern wilderness in the aftermath of a global disaster. Brave the elements and other survivors, hunt for supplies, explore the world, uncover the mystery, answer the question: How far will you go to survive? If you're a fan of atmospheric, exploration-focused games like Fallout 3 or STALKER, you'll love The Long Dark.
Games like this tend to overwhelm players with minutiae of survival--purifying water, disease, malnutrition--that make for a lot of realistic boredom. Let's hope they get the balance right! [via The Verge]
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In this episode of Gweek we talk about DIY book publishing vs traditional book publishing, music designed to trick your lizard brain, software that turns photos into talking cartoon characters, a board game that teaches preschoolers about computer programming, and more!
Rob Reid, a writer and technology entrepreneur based in California. He wrote Year Zero -- a novel about aliens with a mad passion for human music – and founded the company that built the Rhapsody music service.