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Kickstarting a chiptunes album on a Game Boy Advance cartridge

Doctor Popular writes, "My new album, Destroy All Presets, was created using the Nanoloop cartidge on a GameBoy Advance. I decided to do it that way partially because I love working with limitations and partially because I love the sounds you can get off of these old devices. To help promote it's release, I'm producing a small run of Nanoloop cartridges that come preloaded with my instrumental tracks on them."

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Storefront pixel-art video-game for the neighbourhood


Last November, Kris Temmerman decided to outfit the empty store-window of his Antwerp flat/studio as a playable video game for his neighbours to play as they passed by. He wrote his own Arduino-powered pixel-art game and set some controllers into the exterior window-frame and watched what happened. It turned out great, and Kris has thoroughly documented the build and released his source so you can try it too.

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Homebrewed retro wooden arcade box


Love writes, "'R-Kaid-Revelation' is a my first complete all-in-one system designed for the dedicated gamer. Don't let the unique retro look fool you. Under all that walnut timber you'll find a tech bomb exploding with up-to-date gadgets and innovative DIY solutions. Below are some of its features:"

- A 22" transparent LCD. When in sleep mode, this backlit screen displays the heart of the machine, a top-notch water cooled PC. Attached behind it, a homemade motor driven blind/shade with limit switches. This is for the occasions when the user's in need of minimal distraction elements."

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Apps for Kids 055: Badland

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Apps for Kids is Boing Boing's podcast about cool smartphone apps for kids and parents. My co-host is my 10-year-old daughter, Jane.

In this episode, we reviewed a side-scrolling action/adventure game with fun physics, called Badland. It's $3.99 for iOS and Android.

And, we present a new "Would you rather?" question:

Apps for Kids is sponsored by Fracture. Fracture prints your photos in vivid color, directly on glass. It's picture, frame and mount, all in one. Use the code APPSFORKIDS and get 20% off your order!

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Dojo of Death is an addictive, ultraviolent browser game

Dojo of Death, by Nico Tuason, is an addictive browser game you can pick up in ten seconds. Your man walks toward the mouse pointer; click to launch a lunging attack in that direction. Enemies spawn in the single-room game, and will overwhelm all but the best of us in a minute or two. I managed to get to 74 -- can you beat it? As Nathan Grayson writes at RPS, the feel of the game is so good that one hopes for a more fully-featured, roguelike sequel. [Kongregate via RPS]

Pulp Fiction edition of Guess Who? (unofficial)


Joe Stone helped a lucky friend celebrate a birthday with a custom, Pulp Fiction-themed edition of "Guess Who?", packaged in a replica of Marcellus Wallace's briefcase. As with all such projects as these, it's the attention to detail that makes the difference, giving this the appearance of having sprung from an alternate universe in which it was a real product. It's design fiction from a parallel time-track.

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Legendary exhibition game Nidhogg finally on sale

Nidhogg, the weird, spectacular fencing game from Mark "Messhof" Essen, is finally ours. After years being exhibited--and refined--at game tournaments and other public events, the dueling simulator is now available from Steam for $12.

Marked by its lurid but exquisitely-animated art style, Nidhogg pits two fencers in a frenetic, swashbuckling duel. The victor wins the right to be eaten alive by the titular Norse worm-god. Local and online multiplayer modes are included, as is the soundtrack, by Daedalus.

At Venus Patrol, Brandon Boyer talks to Messhof about the game's unusual gestation.

Row over chess move ended in "ritualistic" killing

Irish Gardaí charged an Italian man with murder after a dispute over a chess move ended in his opponent's death—and with his heart being EATEN.

Saverio Bellante, 34, of Castlenock, was accused of murdering Thomas O'Gorman, 39, with whom he shared an address, reports Sunday World.

According to police, details of O'Gorman's death are "too horrific to release", but they said he was beaten and stabbed—and that Bellante told them he was guilty.

The Guardian's Ireland correspondent, however, reports that the killing had a "ritualistic" aspect, but gives no details beyond that his throat was cut and that "other parts of his body were attacked."

The Irish Independent claims that after killing Gorman, Ballente ate his victim's heart -- and that police are unable to locate one of the victim's lungs.

Judge David McHugh ordered a medical assessment of Bellante, who will remain in custody until a Jan. 17 hearing. The stabbing occurred just before 2 a.m. in the west Dublin neighborhood; gardaí say that alcohol was not a factor in the incident.

You will be amazed by this guessing-game based on cutesy clickbait headlines!


One of the signs of the apocalypse is at hand: the seal has been opened and the daemonic elder headlines are loose upon the world. Can you tell fake from real in Headlines Against Humanity? You won't believe which of these headlines are genuine!

How gender bias in games and geeky movies got there


Anjin Anhut's concise explanation of why gender representation sucks in games and geeky movies (see this and especially this) sounds solid -- if depressingly entrenched -- to me. Anhut's thesis is that entrenched sexism created a situation in which marketing was tilted towards men, and then market research showed that men were the majority consumers of geek culture (surprise, surprise), which led to an even greater male bias in marketing, and more research showing that men were the major customers for games and geeky movies -- lather, rinse, repeat. It's a disheartening tale of how gender bias emerges naturally out of a series of "rational" commercial decisions that reinforce their own flawed logic at each turn.

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Representation of women in games and movies: the awful numbers


Catriona tumbled these enraging statistics about gender and representation in games and films for 2013:

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Teen's free award-winning 2009 game "Sneaky Cards" redeveloped by fans and relaunched


Back in 2009, we partnered with Institute for the Future to hold a "Digital Open" contest for teens around the world. One of the winners was Harry Lee, a 16 year old from Melbourne, Australia, who created a game called "Sneaky Cards" that "spread the seeds of sneakiness and espionage into the unsuspecting pockets, math books, binders and bags and jackets of his schoolmates."

Over 300 people in the Sneaky Cards subreddit have worked to turn Sneaky Cards into a fully realized game, with new designs, decks and bonus packs. The game is free to download under a Creative Commons license. Harry Lee has blessed the revamp, headed up by a designer named Cody Borst.

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The source of the Dungeons & Dragons monsters

Bulette

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Where did Dungeons & Dragons creator Gary Gygax find inspiration for his magical monsters like the Bulette, Rust Monster, and Owlbear? Apparently inside a bag of crappy plastic "Prehistoric Animals" sold at variety stores in the early 1970s! Tony DiTerlizzi has more: "Owlbears, Rust Monsters, and Bulettes, Oh My!" (via Laughing Squid)

Chinese World of Warcraft crime-boss sentenced to two years


The leader of a clan of Chinese Warcraft fences has been sentenced to two years in prison and been fined $8,000 for buying stolen World of Warcraft logins, then logging into the accounts and selling off all their virtual gold and assets. They reportedly attacked 11,500 accounts and netted $10,800.

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Interactive version of EFF's NSA crossword

Here's a nice little Christmastime Creative Commons and free/open source software success story: yesterday, I posted the Electronic Frontier Foundation's NSA-themed crossword puzzle, which was CC licensed. Shortly after, TheDod posted an interactive version of the puzzle to Github, forking an interactive crossword program written by the Boston Globe's Jesse Weisbeck.

Interactive edition of EFF's Xmas 2013 NSA crossword puzzle (Thanks, Dave!)