Back in the mid-90s, late game maker Theresa Duncan made some unconventional, ground-breaking CD games based on the everyday experiences of young girls. There's now a Kickstarter campaign to bring them back and ensure her seminal work isn't lost to history:
This project, by the NYC-based digital art nonprofit Rhizome, will fund the process of putting three games directed by Duncan—Chop Suey (1995, co-created with Monica Gesue), Smarty (1996), and Zero Zero (1997)—online, for the first time ever. With your help, they will be playable in any modern browser via emulation and available for free, for a minimum of one year.
Throughout my career as a video game critic, and in recent years a feminist one, I've noticed we tend to treat the advent of girls and women's stories as novel. To lots of us, they are -- for example I'd never read a syllabus on feminist games, or seen work like my friend Nina Freeman's vignette games (Nina just successfully defended her thesis and got a Masters of Science in Integrated Digital Media from NYU, congrats Nina), til my adulthood.
But the games business' particular fixation on newness and "innovation" mustn't divorce us from our obligation to history -- that's what makes Rhizome's work with Duncan's oeuvre more important now than ever.
Mother Jones reporter Nina Liss-Schultz asked Anita Sarkeesian why she thinks she has been targeted by knuckle-dragging assholes on the internet--vicious threats, death, rape, and beatings by haters who happen to be men, and believe that women like Sarkeesian should shut up and stay out of their clubhouse.
Matt Conn wanted to organize a safe event for gaymers — that's people who game and are part of the LGBTQ continuum. The GaymerX event is meant to be inclusive of all people, but especially those harassed, marginalized, or ridiculed in mainstream gaming. The first GaymerX took place August 2013; the next happens in July. We talk about what it's like to help a community be part of birthing a new convention.
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Gen Xers like to complain about not having the flying cars they were promised. But it was the Boomers who were promised flying cars. Unless you're that old, the joke goes, you were promised a cyberpunk dystopia: presently under construction for the Millenials to enjoy.
To kids growing up in the 1990s though— born in an empty space between these "generations" of entertainment marketing—such grand concepts were drowned by the mundane reality of the early web. Too young to be on the pre-AOL net, when it was still cool, but old enough for it to remain a new and strange land, this thinly-sliced cohort experienced a certain yearning bathos, a search for the real in a medium freshly proven otherwise.
In Breathing Machine: A Memoir of Computers, Leigh Alexander captures a powerful scent of what it was like to be born into computer gaming's golden age, to have a taste of a "world bigger than the one you can touch" only to spend adolescence in a world of chatrooms, terrible internet speeds and false frontiers.
Nvidia's Shield is the chipmaker's big push into an already well-stocked portable gaming field. Sony and Nintendo sell millions of handsets, yet their lunch's been conspicuously eaten by Apple's iPhone, and other touchscreen smartphones and tablets, in the last few years.
Resembling a large game controller with a flip-out screen, the $299 monster will win no awards for pocketability, prettiness or pricing. With beefy specs, traditional controls and a versatile, open cut of Android, though, it has a strong appeal to serious gamers—it can even control games streamed live from your PC. What did reviewers make of it?
Though I've never played a pen-and-paper RPG in my life, I'm completely in love with the dice. At Comic-Con, a company called Chessex had more on offer, in more shapes, sizes and geometries, than I'd ever seen in my life. Irresistable!
Andrew Scott Reisse, one of the founding developers behind the incredible Oculus Rift virtual reality headset was hit by a car while walking yesterday. The car was being pursued by police, and struck two other cars before running a red light and hitting Reisse. Reisse was pronounced dead at the scene. [ABC Local]
Oh, those glorious gaming magazines! From Ares, to The General, to The Dragon, the original thrill and excitement of pen ‘n’ paper gaming is there to be experienced at the Internet Archive and other online haunts.