Boing Boing pal Syd Garon points us to a wacky piece of arcade-themed art by Hunter Jonakin called "Jeff Koons Must Die."
"It's a 80's style video cabinet with a first-person-shooter game he created, where you run around a museum shooting Jeff Koons' work," says Syd. "It's pretty fucking awesome. Koons comes out to stop you, Big Boss style. I love that you end up fighting an endless wave of lawyers."
From Jonakin's website:
The game is set in a large museum during a Jeff Koons retrospective. The viewer is given a rocket launcher and the choice to destroy any of the work displayed in the gallery. If nothing is destroyed the player is allowed to look around for a couple of minutes and then the game ends. However, if one or more pieces are destroyed, an animated model of Jeff Koons walks out and chastises the viewer for annihilating his art. He then sends guards to kill the player. If the player survives this round then he or she is afforded the ability to enter a room where waves of curators, lawyers, assistants, and guards spawn until the player is dead. In the end, the game is unwinnable, and acts as a comment on the fine art studio system, museum culture, art and commerce, hierarchical power structures, and the destructive tendencies of gallery goers, to name a few.
Got a game idea you know you'll never get around to making? Share it at Gamestorm, a new blog for game sketches, and maybe someone else will! [via Indiegames]
I watched every single video in this guy's YouTube channel of his cockatiel singing themes from various video games, and can't figure out if it's a miracle or a hoax. I have never kept a cockatiel as a pet, but have kept other exotic birds, and I have a hard time buying that it's not faked. But either way, I enjoyed.
Update: Most commenters thinks it's real. I am a jaded internetter, but okay, I'll go with the popular vote. Cockatiels are amazing and life is a miracle!
Puget Systems makes old-school boutique tower PCs for gamers. The last time I looked at one, it brought performance, heft, multiple video cards, and coolant tubing packed into a giant enclosure. It also came with something else: noise. Wired puts it so: performs like a Ferrari, sounds like a Mack Truck.
Its latest, the Serenity gaming PC, fixes it for who hate the hum.
On the outside, it's a classy, if nondescript Antec case. Inside, however, it's calmed with acoustic foam panels, dampered screws and other vibration-reducing handiwork. And while Puget's online configurator lets you change most components, it defaults to selections tested for quiet operation. The result is a pleasing murmur, if not complete silence -- the optical drive spinning up is by far the loudest thing in it.