Boing Boing 

Gadget Gauntlet (BBG revisit!)

gadgetgauntlet.png Before Boing Boing Gadgets and Offworld were reabsorbed by the mother entity, we used to put up pointless, bizarre flash game parodies now and again. I just chanced across the preliminary work for Gadget Gauntlet, one such project that we never completed. The idea would have been the classic game Gauntlet II, but instead of being a Wizard, Warrior, Valkyrie or Elf mindlessly emptying a dungeon of treasure, you would have been one of four types of shopper wandering a zombie-infested mall to loot consumer durables. I thought you may enjoy the concept art and theme tune.

Listen: Gadget Gauntlet

Gauntlet's strange echoes: "Wizard, as an ironist, you alone receive some sense of subjective freedom."

gauntletII.png From Ross Sutherland's Eco-esque review of Atari's 1985 arcade game, Gauntlet:
Wizard, as an ironist, you alone receive some sense of subjective freedom. Your outré dress sense deprives your surroundings of a finite degree of cognitive reality. In this manner, the dungeon can never truly hold you.
I love it when people read between the lines of old video games, imagining a backstory and motivation for the likes of Pong or Asteroids. But those early titles are so abstract that a certain kind of humor seems intrinsic to the project. So it's delightful to see someone with the same fetish I have: extrapolating literary pretensions from later games that offer more to work with, but whose hardware nonetheless imposed a ruthless minimalism onto the design.

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