Bundle of DRM-free RPGs created by women game-devs


The latest Bundle of Holding features 3 games for $8 or 7 games for $19; all created by woman devs, all delivered as DRM-free PDFs, with 10% of proceeds to Amnesty International and Doctors Without Borders (you can also buy a gift-code for a friend).

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Revisiting the first Tiptree Award anthology

It's Banned Books Week, and what better way to celebrate than with a review of the first James Tiptree Award Anthology, published in 2004 by the committee who award the Tiptree each year for excellence in science fiction and fantasy that celebrates, explores and expands gender roles?

Lastly, I’d also like to give special “related to short-fiction” mention to the inclusion of “Everything But the Signature is Me” by Alice Sheldon/James Tiptree Jr.—the letter that was written after the person behind the Tiptree persona came to light. It’s friendly, jovial, and almost polished to a shine in its style of conversational discourse; it makes the whole situation of masks, gender, and outing seem gentle or trivial. Read in context with the biography of Sheldon and with other primary materials about how strongly she felt about her gender, her sexuality, and her experience with occupying the persona of a man, though… It’s an interesting counterpoint to all of that, a fascinating way of looking at how one person frames their difficult and complex relationships to the world as a gendered subject. And, more significantly, how that frame can differ depending on audience and intimacy. It’s an interesting piece, one I’d recommend giving a look alongside further reading about the enigmatic Sheldon/Tiptree.

As for the first half of this anthology: judging by my reactions, I’d say that the judges for this award and the editors of this volume are correct in noting that the pieces they’ve chosen are designed to provoke thought and conversation more than to be comfortable and easy to take in. I appreciate stories that give me a complex response, and stories that are trying to do hard work with narrative and gender. I do find myself often struck by a desire for them to go further, do more—but there’s room for all the types of stories on the narrative spectrum.

Short Fiction Spotlight: The James Tiptree Award Anthology (Part 1) [Brit Mandelo/Tor.com]

Caitlan Moran's "How to Build a Girl" [review]


Caitlin Moran's How to Build a Girl is the story of Johanna Morrigan, poor, fat teenager from the economic backwater of 1990s Wolverhampton, and her transformation into legendary music critic and Lady Sex Adventurer, Dolly Wilde.

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Excerpt from In Real Life, YA graphic novel about gold farmers


In Real Life is the book-length graphic novel adapted by Jen Wang from my short story Anda's Game, about a girl who encounters a union organizer working to sign up Chinese gold-farmers in a multiplayer game.

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Smart critical essays on the women of Terry Pratchett


This long-running series of essays by Australian fantasy author Tansy Rayner Roberts combine real affection for Pratchett's marvellous Discworld books with sharp critical insights on the portrayal of women in fantasy; historically, one of the more problematic genres for the portrayal of women.

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Half the remains of slain Vikings in England are female

In Warriors and women: the sex ratio of Norse migrants to eastern England up to 900 AD, published in 2011 in Early Medieval Europe 19/3, Medievalists from the University of Western Australia survey the remains of fallen Vikings found in eastern England that had been assumed to be male, partly because some were buried with sword and shield.

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Journal of Peer Production seeks papers for issue on Feminism and Hacking


They want articles and experimental pieces exploring the relationship between hacking and gender, race and orientation.

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Comprehensively addressing the stupid, intellectually dishonest critique of Anita Sarkeesian


Whenever the feminist games-critic and survivor of countless outraged misogynist stalkers Anita Sarkeesian's name is invoked, there follows a flood of men who want to explain that she brought it on herself, that she isn't a gamer, that she isn't a good critic, and assorted related rubbish.

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An algorithm to figure out your gender

Twitter claims a 90 percent accuracy rate for the clever techniques it uses to learn the gender of any given user. Glenn Fleishman reports on the company’s disconcerting new analytics tools, the research behind them, and how large a pinch of salt they come with.

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The Other Half of the Sky: praise-winning space opera with strong women heroes

Laura Mixon (AKA Morgan Locke) writes, "Check out The Other Half of the Sky, a 2013 anthology of original short stories edited by PhD biologist and author Athena Andreadis, co-edited by Kay Holt of Crossed Genres. It has come out of left field to take science fiction by storm. My own take: I loved this book. Readers hungry for women heroes will gobble up these exciting, original space opera tales with a spoon."

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Supporting a son who wants to wear pink shoes


Todd, who made an appearance here last year, pondering how to support his little boy who'd been scared off wearing pink; now he's back with the latest chapter in his son's life.

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Death threats drive Anita Sarkeesian from her home


Anita Sarkeesian, whose excellent Tropes vs Women in Video Games series is an important contribution to the discussion of gender and games, has been driven from her home by enraged male gamers whose stalking, and explicit, credible threats of sexual violence against her and her family convinced her to go into hiding.

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Snappy response to sexist harrasser


Frank Wu writes, "Brianna Wu is a game developer and a frequent writer about gender issues in tech. As such, she frequently receives harassing, unpleasant emails. She got pissed off and wrote an awesome response to one here."

I got a harassing email today, and decided to respond with this letter. (Thanks, Frank!)

How games' lazy storytelling uses rape and violence against women as wallpaper

Anna Sarkeesian's brilliant, crowdfunded Tropes vs Women in Video Games web-series (previously) has a new episode, Women as Background Decoration: Part 2 [TW: rape, sexual violence, violence], which expertly dissects the use of violence against women, especially sexual violence as a lazy means of establishing skimpy motivations for player characters to hunt down the baddies.

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Fark prohibits misogyny in new addition to moderator guidelines

Drew from FARK: "the FArQ will be updated with new rules reminding you all that we don't want to be the He Man Woman Hater's Club. This represents enough of a departure from pretty much how every other large internet community operates that I figure an announcement is necessary."

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