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<channel>
	<title>Boing Boing &#187; ios</title>
	<atom:link href="http://boingboing.net/tag/ios/feed" rel="self" type="application/rss+xml" />
	<link>http://boingboing.net</link>
	<description>Brain candy for Happy Mutants</description>
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		<title>Crappy iPhone game asks kids to buy $500 worth of in-app crap on the first&#160;screen</title>
		<link>http://boingboing.net/2013/04/26/crappy-iphone-game-asks-kids-t.html</link>
		<comments>http://boingboing.net/2013/04/26/crappy-iphone-game-asks-kids-t.html#comments</comments>
		<pubDate>Fri, 26 Apr 2013 19:34:29 +0000</pubDate>
		<dc:creator>Mark Frauenfelder</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ripoff]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=226857</guid>
		<description><![CDATA[Boing Boing alum John Brownlee writes about an atrociously ugly Super Mario Bros. clone that hits players up for $500 worth of in-app purchases on the first screen. I bet you&#8217;re itching to play it. Sadly, though, you can&#8217;t. Apple&#8217;s already yanked it from the App Store. You probably didn&#8217;t want to play it anyway, [...]]]></description>
			<content:encoded><![CDATA[<iframe src="http://widgets.ign.com/video/embed/content.html?url=http://www.ign.com/videos/2013/04/24/iphone-garbage-super-monster-bros-by-adventure-time-pocket-free-games" width="468" height="263" scrolling="no" frameborder="0" allowfullscreen></iframe>

<p>Boing Boing alum John Brownlee writes about an atrociously ugly Super Mario Bros. clone that hits players up for $500 worth of in-app purchases on the first screen.</p>

<blockquote><p>I bet you&rsquo;re itching to play it. Sadly, though, you can&rsquo;t. Apple&rsquo;s already yanked it from the App Store. You probably didn&rsquo;t want to play it anyway, though: it has to be the most shamelessly abusive examples of in-app purchases that mortal mind can comprehend.</p>

<p>&#8230;</p>

<p>The amazing thing here isn&rsquo;t that Apple banned it, it&rsquo;s that they didn&rsquo;t catch any of this to begin with! Especially considering the fact that the developer, Mario Casas, seems to reupload this exact same game to Apple &mdash; with the exact same in-app purchase scheme &mdash; every couple of months with a new name and new graphics, scamming players until he&rsquo;s caught. And thus the cycle starts anew.</p>
</blockquote>


<p><a href="http://www.cultofmac.com/225266/this-crappy-game-is-the-most-shameless-abuse-of-in-app-purchases-youll-ever-see-video/#Aakje7xHP00qZwQm.99">This Crappy Game Is The Most Shameless Abuse Of In-App Purchases You&rsquo;ll Ever See</a></p>]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2013/04/26/crappy-iphone-game-asks-kids-t.html/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Video shows you how to jailbreak your iOS 6.1&#160;device</title>
		<link>http://boingboing.net/2013/02/04/video-shows-you-how-to-jailbre.html</link>
		<comments>http://boingboing.net/2013/02/04/video-shows-you-how-to-jailbre.html#comments</comments>
		<pubDate>Mon, 04 Feb 2013 21:57:45 +0000</pubDate>
		<dc:creator>Mark Frauenfelder</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=210824</guid>
		<description><![CDATA[This Cult of Mac video makes it look pretty easy to jailbreak your iPhone or iPad. What is a good reason to do it? If you have jailbroken your iOS device to do something cool that you couldn't have accomplished with a non-jailbroken device, please tell us about it in the comments.]]></description>
			<content:encoded><![CDATA[
<!--youtu.be--><div class="video-container"><iframe width="600" height="338" src="https://www.youtube-nocookie.com/embed/IG4ugClw_pk?showinfo=0" frameborder="0" allowfullscreen></iframe></div>

<p>This Cult of Mac video makes it look pretty easy to jailbreak your iPhone or iPad. What is a good reason to do it? If you have jailbroken your iOS device to do something cool that you couldn't have accomplished with a non-jailbroken device, please tell us about it in the comments.</p>]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2013/02/04/video-shows-you-how-to-jailbre.html/feed</wfw:commentRss>
		<slash:comments>40</slash:comments>
		</item>
		<item>
		<title>Hundreds is a stylish iOS&#160;puzzler</title>
		<link>http://boingboing.net/2013/01/21/hundreds-is-a-stylish-ios-puzz-2.html</link>
		<comments>http://boingboing.net/2013/01/21/hundreds-is-a-stylish-ios-puzz-2.html#comments</comments>
		<pubDate>Mon, 21 Jan 2013 14:31:18 +0000</pubDate>
		<dc:creator>Josh Centers</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[hundreds]]></category>
		<category><![CDATA[ios]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=206213</guid>
		<description><![CDATA[Hundreds is a minimalist puzzle game from Semi Secret Software, the makers of Canabalt. Each of its 100 levels is filled with one or more floating circles. When you press down on a circle, its numerical value and size increases. Your goal is to enlarge the circles until their combined values add up to 100. [...]]]></description>
			<content:encoded><![CDATA[

<p><em><a href="http://playhundreds.com">Hundreds</a></em> is a minimalist puzzle game from <a href="http://www.semisecretsoftware.com">Semi Secret Software</a>, the makers of <a href="http://www.canabalt.com">Canabalt</a>. Each of its 100 levels is filled with one or more floating circles. When you press down on a circle, its numerical value and size increases. Your goal is to enlarge the circles until their combined values add up to 100. But as a circle grows, it turns red, and if anything touches a red circle, it&#8217;s game over.</p><span id="more-206213"></span>

<!--www.youtube.com--><div class="video-container"><iframe width="600" height="338" src="http://www.youtube.com/embed/aM0Vo7neVpw?showinfo=0" frameborder="0" allowfullscreen></iframe></div>

<p>The game is deliberately cryptic, challenging you to figure things out for yourself. There are no instructions. Instead, the game&#8217;s levels gradually introduce gameplay elements. The first level is almost insultingly easy, with only a single circle, but the challenges soon grow to include more circles, linked circles, burstable bubbles, and hazards like value-destroying buzz saws.</p>

<p>A riddle minigame adds to the mystery, with a new riddle unlocked every few levels. The riddles can be accessed by tapping the center of the main menu. Solving conundrums such as &#8220;A MOUSE HAS ONE SNOUT BUT A HAND HAS FIVE,&#8221; earn players Game Center achievements. The riddles are a nice distraction, and it&#8217;s impressive that the developers were able to fit a minigame into such a simple game.</p>

<p>Solving every level and riddle requires zen-like patience. In fact, later levels often feel as though they rely on patience and luck more than wits or skill. Fortunately, the game&#8217;s neutral grays and relaxing soundtrack (by <a href="http://www.loscil.ca">Loscil</a>) help prevent you from throwing your iPhone across the room.</p>

<p>Despite being conceived as a <a href="http://www.newgrounds.com/portal/view/540694">Flash game</a>, <em>Hundreds</em> feels like it was made for iOS, with its simple, elegant design and inherent touch-friendliness. On larger iPad screens, the game can even be played co-operatively with a friend.</p>

<p><em>Hundreds</em> is a well crafted time killer, and like its predecessor Canabalt, impressively crafted, if often frustrating. For those seeking a stylish, challenging puzzle game, it&#8217;s worth every penny of $4.99 in the App Store.</p><p><a href="https://itunes.apple.com/app/hundreds/id493536432">Hundreds</a> [itunes.apple.com]]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2013/01/21/hundreds-is-a-stylish-ios-puzz-2.html/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>My Great Ghost, &quot;Glass Machine&quot;—remixing Philip Glass, with an&#160;app</title>
		<link>http://boingboing.net/2013/01/17/my-great-ghost-glass-machin.html</link>
		<comments>http://boingboing.net/2013/01/17/my-great-ghost-glass-machin.html#comments</comments>
		<pubDate>Thu, 17 Jan 2013 17:34:58 +0000</pubDate>
		<dc:creator>Xeni Jardin</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[Wide]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[remix]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=206346</guid>
		<description><![CDATA[Scott Snibbe, the developer for Björk’s "Biophilia" app, has developed an iOS app for the Philip Glass remix projec: <em><a href="https://itunes.apple.com/us/app/rework-philip-glass-remixed/id577990725?mt=8">REWORK_</a></em>. ]]></description>
			<content:encoded><![CDATA[
<!--vimeo.com--><div class="video-container"><iframe src="http://player.vimeo.com/video/57081874" width="600" height="338" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div>

<img src="http://boingboing.net/wp-content/uploads/2013/01/OpeningTitle.jpg" alt="" title="OpeningTitle" width="600" height="337" class="alignright size-full wp-image-206348" />
Scott Snibbe, the developer for Björk’s "Biophilia" app, has developed an iOS app for the Philip Glass remix project&mdash;the app is titled <em><a href="https://itunes.apple.com/us/app/rework-philip-glass-remixed/id577990725?mt=8">REWORK_</a></em>.  <p>
<a href="http://vimeo.com/57081874">Here is a video</a> of My Great Ghost, whose remix of "Music in 12 Parts" is the first track on the record, performing an entirely new track using the app.
<p><span id="more-206346"></span>

<p><img src="http://boingboing.net/wp-content/uploads/2013/01/Screen-Shot-2013-01-17-at-9.30.jpg" alt="" title="Screen-Shot-2013-01-17-at-9.30" width="788" height="626" class="aligncenter size-full wp-image-206352" /><p>
More about the app:<p>

<blockquote>The studio has built a
<a href="https://itunes.apple.com/us/app/rework-philip-glass-remixed/id577990725?mt=8">REWORK</a> app that includes interactive visualizations corresponding to 11 of the remix songs with visuals that
range from futuristic three-dimensional landscapes to shattered multicolored crystals and vibrating sound
waves. The app also includes an interactive “Glass Machine” that allows users to create their own music
inspired by Philip Glass’ early works by simply sliding two discs around side-by-side, generating
polyrhythmic counterpoints between the two melodies.<p>
 “This is a way for people who don’t have the
experience of manipulating music material to see what it's like,” says Glass.<p>
 The app is available via the
iTunes store <a href="https://itunes.apple.com/us/app/rework-philip-glass-remixed/id577990725?mt=8">here</a> and more info can be found at the Snibbe Studio website <a href="http://snibbestudio.com">here</a>.</blockquote>



<P>

And for those in the NYC area: <a href="http://www.ticketweb.com/t3/sale/SaleEventDetail?dispatch=loadSelectionData&#038;eventId=3264614&#038;pl=webstudio&#038;REFERRAL_ID=studio">My Great Ghost is playing at the Studio at Webster Hall</a> on Monday 1/21.
<p><img src="http://boingboing.net/wp-content/uploads/2013/01/Band_04.jpg" alt="" title="Band_04" width="900" height="506" class="aligncenter size-full wp-image-206347" />
]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2013/01/17/my-great-ghost-glass-machin.html/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Apps for Kids 35: Chip&#160;Chain</title>
		<link>http://boingboing.net/2013/01/02/apps-for-kids-35-chip-chain.html</link>
		<comments>http://boingboing.net/2013/01/02/apps-for-kids-35-chip-chain.html#comments</comments>
		<pubDate>Wed, 02 Jan 2013 23:46:55 +0000</pubDate>
		<dc:creator>Mark Frauenfelder</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[appsforkids]]></category>
		<category><![CDATA[family]]></category>
		<category><![CDATA[ios]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=203725</guid>
		<description><![CDATA[Click here to play episode. Apps for Kids is Boing Boing's podcast about cool smartphone apps for kids and parents. My co-host is my 9-year-old daughter, Jane Frauenfelder. In this episode of Apps for Kids, we talk about Chip Chain, a fun spin on the match-3 genre. We also talk about the Magic Treehouse series [...]]]></description>
			<content:encoded><![CDATA[<p>


<img src="http://boingboing.net/wp-content/uploads/2013/01/IMG_0168-650x400.jpg"  class="alignnone">
<br clear ="all">

<iframe width="100%" height="166" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F73413099"></iframe>


<p><strong><a href="https://soundcloud.com/boing-boing/apps-for-kids-035-chip-chain">Click here to play episode</a></strong>. <a href="http://boingboing.net/tag/family"><img src="http://boingboing.net/wp-content/uploads/2012/11/fam-logo.png" class="alignleft"></a>Apps for Kids is Boing Boing's podcast about cool smartphone apps for kids and parents. My co-host is my 9-year-old daughter, Jane Frauenfelder.</p>

<p>In this episode of Apps for Kids, we talk about <a href="http://click.linksynergy.com/fs-bin/stat?id=5*EWppsT*Rw&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=https%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fchip-chain%252Fid549294243%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store">Chip Chain</a>, a fun spin on the match-3 genre. We also talk about the <a href="http://amzn.to/10Q7U0X">Magic Treehouse</a> series of books.</p>

<p>If you're an app developer and would like to have Jane and me try one of your apps for possible review, email a redeem code to <a href="mailto:appsforkids@boingboing.net">appsforkids@boingboing.net</a>.</p>

<p>Listen to <a href="http://boingboing.net/tag/appsforkids">past episodes of Apps for Kids here</a>.</p>

<p>To get a weekly email to notify you when a new episode of Apps for Kids is up, <a href="http://eepurl.com/ilsfY">sign up here</a>.</p>

<p><a href="http://feeds.feedburner.com/libsyn/DztH"><img src="http://boingboing.net/wp-content/uploads/2012/02/subscribe-rss.jpg" width="80" align="left"></a>

<a href="itpc://feeds.feedburner.com/libsyn/DztH"><img src="http://boingboing.net/wp-content/uploads/2012/02/subscribe-itunes.jpg" width="100" align="left"></a>

<a href="http://traffic.libsyn.com/appsforkids/appsforkids035.mp3"><img src="http://boingboing.net/wp-content/uploads/2012/02/current-episode.jpg" width="92" align="left"></a>

<a href="http://stitcher.com/listen.php?fid=19450" title="Apps for kids on Stitcher"><img src="http://boingboing.net/wp-content/uploads/2012/02/stitcher-logo-1.jpg" width="64"align="left"></a></a>
</p>

<br clear = "all">]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2013/01/02/apps-for-kids-35-chip-chain.html/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://traffic.libsyn.com/appsforkids/appsforkids035.mp3" length="0" type="audio/mpeg" />
		</item>
		<item>
		<title>Kingdom Rush for iPhone free in app store&#160;today</title>
		<link>http://boingboing.net/2012/12/18/kingdom-rush-for-iphone-free-i.html</link>
		<comments>http://boingboing.net/2012/12/18/kingdom-rush-for-iphone-free-i.html#comments</comments>
		<pubDate>Tue, 18 Dec 2012 14:40:07 +0000</pubDate>
		<dc:creator>Mark Frauenfelder</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[family]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=200973</guid>
		<description><![CDATA[One of my favorite iOS games is Kingdom Rush, a medieval fantasy tower defense game. It's free to play on the Web. I talked about it on Jesse Thorn's Bullseye radio show here, and Jane and I reviewed it on Apps for Kids here. Here's what I said about the game in an earlier post: [...]]]></description>
			<content:encoded><![CDATA[
<!--youtu.be--><div class="video-container"><iframe width="600" height="450" src="https://www.youtube-nocookie.com/embed/pHUFh_xkr34?fs=1&#038;showinfo=0" frameborder="0" allowfullscreen></iframe></div>

<p><a href="http://boingboing.net/tag/family"><img src="http://boingboing.net/wp-content/uploads/2012/11/fam-logo.png" class="alignleft"></a>One of my favorite iOS games is <a href="http://click.linksynergy.com/fs-bin/stat?id=5*EWppsT*Rw&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=https%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fkingdom-rush%252Fid516378985%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store">Kingdom Rush</a>, a medieval fantasy tower defense game. It's <a href="http://armorgames.com/play/12141/kingdom-rush">free to play</a> on the Web. I talked about it on Jesse Thorn's Bullseye radio show <a href="http://boingboing.net/2012/08/21/my-geek-culture-recommendation.html">here</a>, and Jane and I reviewed it on Apps for Kids <a href="http://boingboing.net/2012/01/04/apps-for-kids-003-kingdom-rus.html">here</a>. <a href="http://boingboing.net/2012/06/28/kingdom-rush-available-on-ipho.html">Here's</a> what I said about the game in an earlier post:

<blockquote>The cartoonish art is very appealing, as are the monsters and towers. The goal of the game, like all tower defense games, is to prevent the invading hordes from making it through a gate to your kingdom at one end of the display. You do this by placing towers staffed with archers, knights, magicians, and cannoneers along the path that the monsters run down (the monsters appear from a trail emanating on the opposite side of the display). As you kill the monsters, you collect gold, which can be used to buy more towers. Even though there are a few more bells and whistles, it's a simple game -- but addictive.</blockquote></p>

<p>For today only, the iPhone version is <a href="http://click.linksynergy.com/fs-bin/stat?id=5*EWppsT*Rw&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=https%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fkingdom-rush%252Fid516378985%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store">free</a> (regularly $.99). There's an HD version, too, but that will set you back <a href="http://click.linksynergy.com/fs-bin/stat?id=5*EWppsT*Rw&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=https%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fkingdom-rush-hd%252Fid489265199%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store">$2.99</a></p>]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2012/12/18/kingdom-rush-for-iphone-free-i.html/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Apps for Kids 34: The Big Big&#160;Castle</title>
		<link>http://boingboing.net/2012/12/11/apps-for-kids-34-the-big-big.html</link>
		<comments>http://boingboing.net/2012/12/11/apps-for-kids-34-the-big-big.html#comments</comments>
		<pubDate>Tue, 11 Dec 2012 19:34:04 +0000</pubDate>
		<dc:creator>Mark Frauenfelder</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[appsforkids]]></category>
		<category><![CDATA[family]]></category>
		<category><![CDATA[ios]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=199749</guid>
		<description><![CDATA[Click here to play episode. Apps for Kids is Boing Boing's podcast about cool smartphone apps for kids and parents. My co-host is my 9-year-old daughter, Jane Frauenfelder. In this episode of Apps for Kids, we talk about The Big Big Castle!, a game where you build and destroy castles. It's 99 cents in the [...]]]></description>
			<content:encoded><![CDATA[<p>


<img src="http://boingboing.net/wp-content/uploads/2012/12/NewImage40.png"  class="alignnone">
<br clear ="all">

<iframe width="100%" height="166" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F70861090"></iframe>


<p><strong><a href="https://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F70861090">Click here to play episode</a></strong>. <a href="http://boingboing.net/tag/family"><img src="http://boingboing.net/wp-content/uploads/2012/11/fam-logo.png" class="alignleft"></a>Apps for Kids is Boing Boing's podcast about cool smartphone apps for kids and parents. My co-host is my 9-year-old daughter, Jane Frauenfelder.</p>

<p>In this episode of Apps for Kids, we talk about <a href="http://click.linksynergy.com/fs-bin/stat?id=5*EWppsT*Rw&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=https%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fthe-big-big-castle!%252Fid515771744%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store">The Big Big Castle!</a>, a game where you build and destroy castles. It's 99 cents in the iTune store.</p>

<p>If you're an app developer and would like to have Jane and me try one of your apps for possible review, email a redeem code to <a href="mailto:appsforkids@boingboing.net">appsforkids@boingboing.net</a>.</p>

<p>Listen to <a href="http://boingboing.net/tag/appsforkids">past episodes of Apps for Kids here</a>.</p>

<p>To get a weekly email to notify you when a new episode of Apps for Kids is up, <a href="http://eepurl.com/ilsfY">sign up here</a>.</p>

<p><a href="http://feeds.feedburner.com/libsyn/DztH"><img src="http://boingboing.net/wp-content/uploads/2012/02/subscribe-rss.jpg" width="80" align="left"></a>

<a href="itpc://feeds.feedburner.com/libsyn/DztH"><img src="http://boingboing.net/wp-content/uploads/2012/02/subscribe-itunes.jpg" width="100" align="left"></a>

<a href="http://traffic.libsyn.com/appsforkids/appsforkids034.mp3"><img src="http://boingboing.net/wp-content/uploads/2012/02/current-episode.jpg" width="92" align="left"></a>

<a href="http://stitcher.com/listen.php?fid=19450" title="Apps for kids on Stitcher"><img src="http://boingboing.net/wp-content/uploads/2012/02/stitcher-logo-1.jpg" width="64"align="left"></a>

<a href="http://tocaboca.com/"><img src="http://boingboing.net/wp-content/uploads/2012/03/toca-boca-bug-1.jpg" width="123" align="left"></a>
</p>

<br clear = "all">]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2012/12/11/apps-for-kids-34-the-big-big.html/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://traffic.libsyn.com/appsforkids/appsforkids034.mp3" length="0" type="audio/mpeg" />
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		<item>
		<title>She &amp; Him&#039;s yule log&#160;app</title>
		<link>http://boingboing.net/2012/12/10/she-hims-yule-log-app.html</link>
		<comments>http://boingboing.net/2012/12/10/she-hims-yule-log-app.html#comments</comments>
		<pubDate>Mon, 10 Dec 2012 17:32:37 +0000</pubDate>
		<dc:creator>David Pescovitz</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[christmas]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[music]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=199424</guid>
		<description><![CDATA[The lovely and talented M. Ward and Zooey Deschanel have released a simple and fun free iOS app called "A Very She &#038; Him Christmas: Yule Log." Cozy up to the fire and listen to "I'll be Home for Christmas" from their now-classic A Very She &#038; Him Christmas album.]]></description>
			<content:encoded><![CDATA[<img style="display:block; margin-left:auto; margin-right:auto;" src="http://boingboing.net/wp-content/uploads/2012/12/yuleeee.png" alt="Yuleeee" title="yuleeee.png" border="0" width="600" height="333" class="alignnone"/>
<p>
The lovely and talented M. Ward and Zooey Deschanel have released a simple and fun free iOS app called "<a href="https://itunes.apple.com/us/app/very-she-him-christmas-yule/id578033103?mt=8">A Very She &#038; Him Christmas: Yule Log</a>." Cozy up to the fire and listen to "I'll be Home for Christmas" from their now-classic <a href="http://www.amazon.com/gp/product/B005KJZDXK/ref=as_li_ss_tl?ie=UTF8&#038;camp=1789&#038;creative=390957&#038;creativeASIN=B005KJZDXK&#038;linkCode=as2&#038;tag=boingboing0e-20">A Very She &#038; Him Christmas</a> album.]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2012/12/10/she-hims-yule-log-app.html/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Tyra Banks has an app that teaches people how to&#160;&quot;smize&quot;</title>
		<link>http://boingboing.net/2012/11/15/tyra-banks-has-an-app-that-tea.html</link>
		<comments>http://boingboing.net/2012/11/15/tyra-banks-has-an-app-that-tea.html#comments</comments>
		<pubDate>Thu, 15 Nov 2012 23:08:53 +0000</pubDate>
		<dc:creator>Mark Frauenfelder</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[ios]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=194480</guid>
		<description><![CDATA[Smizing with Tyra Banks]]></description>
			<content:encoded><![CDATA[
<!--youtu.be--><div class="video-container"><iframe width="600" height="338" src="https://www.youtube-nocookie.com/embed/Malr2ldrH0U?fs=1&#038;showinfo=0" frameborder="0" allowfullscreen></iframe></div>

<p>John Koetsier of VentureBeat: "Tyra Banks has released a new <a href="https://itunes.apple.com/us/app/smize-yourself!/id577218114?mt=8">iPhone app</a> to help other women -- and men -- learn the secret that she teaches America&rsquo;s Next Top Models: how to take sizzling hot self-portraits by &ldquo;smizing.&rdquo; Smizing, as I learned today, is the art of smiling with your eyes."</p>

<p><a href="http://venturebeat.com/2012/11/15/in-which-i-video-chat-with-tyra-banks-learn-how-to-smize-and-im-not-quite-sure-what-else/">Smizing with Tyra Banks</a></p>]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2012/11/15/tyra-banks-has-an-app-that-tea.html/feed</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Doomsday Preppers game for&#160;iOS</title>
		<link>http://boingboing.net/2012/11/12/doomsday-preppers-game-for-ios.html</link>
		<comments>http://boingboing.net/2012/11/12/doomsday-preppers-game-for-ios.html#comments</comments>
		<pubDate>Mon, 12 Nov 2012 22:17:11 +0000</pubDate>
		<dc:creator>Mark Frauenfelder</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[ios]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=193731</guid>
		<description><![CDATA[Doomsday Preppers challenges you to prepare for a new (and even more fabulous) life below the ground.]]></description>
			<content:encoded><![CDATA[
<!--youtu.be--><div class="video-container"><iframe width="600" height="338" src="https://www.youtube-nocookie.com/embed/k-o1Tdvr9J0?fs=1&#038;showinfo=0" frameborder="0" allowfullscreen></iframe></div>

<p><blockquote>Based on the popular National Geographic Channel TV show by the same name, <a href="https://itunes.apple.com/us/app/id573940836?mt=8">Doomsday Preppers</a> challenges you to prepare for a new (and even more fabulous) life below the ground. Design a multi-level dream bunker complete with everything you need for post-apocalyptic bliss, from a gym to a greenhouse to a disco bar! Flush out your subterranean palace one floor at a time while measuring and improving your survival skills along the way, so that you can extend your underground lifespan &#8211; and keep on building!</blockquote></p>]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2012/11/12/doomsday-preppers-game-for-ios.html/feed</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Plasma Orb marble maze game for&#160;iOS</title>
		<link>http://boingboing.net/2012/11/01/plasma-orb-marble-maze-game-fo.html</link>
		<comments>http://boingboing.net/2012/11/01/plasma-orb-marble-maze-game-fo.html#comments</comments>
		<pubDate>Thu, 01 Nov 2012 19:07:09 +0000</pubDate>
		<dc:creator>Mark Frauenfelder</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[ios]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=191619</guid>
		<description><![CDATA[Plasma Orb looks like a fun marble maze game for iOS. But beware -- it has "Infrequent/Mild Simulated Gambling." (Via App Spy)]]></description>
			<content:encoded><![CDATA[
<!--youtu.be--><div class="video-container"><iframe width="600" height="338" src="https://www.youtube-nocookie.com/embed/jOAKqZkpJ4I?fs=1&#038;showinfo=0" frameborder="0" allowfullscreen></iframe></div>

<p><a href="http://itunes.com/apps/plasmaorb">Plasma Orb</a> looks like a fun marble maze game for iOS. But beware -- it has "Infrequent/Mild Simulated Gambling." <em>(Via <a href="http://www.appspy.com/app-wrap-thursday-edition-1st-november-2012-news">App Spy</a>)</em></p>]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2012/11/01/plasma-orb-marble-maze-game-fo.html/feed</wfw:commentRss>
		<slash:comments>9</slash:comments>
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		<item>
		<title>Siri vs. Google Voice Search for&#160;iPhone</title>
		<link>http://boingboing.net/2012/11/01/siri-vs-google-voice-search-f.html</link>
		<comments>http://boingboing.net/2012/11/01/siri-vs-google-voice-search-f.html#comments</comments>
		<pubDate>Thu, 01 Nov 2012 16:56:13 +0000</pubDate>
		<dc:creator>Xeni Jardin</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[IVR]]></category>
		<category><![CDATA[siri]]></category>
		<category><![CDATA[voice]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=191586</guid>
		<description><![CDATA[The guys at Gizmodo did a side-by-side comparison of voice search on iPhone, using Siri vs. using Google Voice Search for iOS.]]></description>
			<content:encoded><![CDATA[
<!--vimeo.com--><div class="video-container"><iframe src="http://player.vimeo.com/video/52497584" width="600" height="338" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div>

The guys at <a href="http://updates.gizmodo.com/">Gizmodo</a> did a <a href="http://vimeo.com/52497584#">side-by-side comparison</a> of voice search on iPhone, using Siri vs. using Google Voice Search for iOS. <em>(Thanks, <a href="http://joesabia.co">Joe Sabia</a>!)</em>]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2012/11/01/siri-vs-google-voice-search-f.html/feed</wfw:commentRss>
		<slash:comments>53</slash:comments>
		</item>
		<item>
		<title>Advisory: iOS6 maps on the&#160;tube</title>
		<link>http://boingboing.net/2012/09/21/advisory-ios6-maps-on-the-tub.html</link>
		<comments>http://boingboing.net/2012/09/21/advisory-ios6-maps-on-the-tub.html#comments</comments>
		<pubDate>Fri, 21 Sep 2012 12:54:13 +0000</pubDate>
		<dc:creator>Cory Doctorow</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Funny]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[location]]></category>
		<category><![CDATA[london]]></category>
		<category><![CDATA[sign]]></category>
		<category><![CDATA[transport]]></category>
		<category><![CDATA[uk]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=182446</guid>
		<description><![CDATA[The London Underground workers made a funny. (Thanks, Fipi Lele!) (Image: source unknown -- if you know it, please leave details in the comments)]]></description>
			<content:encoded><![CDATA[

<p>
<img src="http://craphound.com/images/io6mapstfl.jpg" class="bordered"><Br>

The London Underground workers made a funny.
<p>
(<i>Thanks, Fipi Lele!</i>)
<p>
(<i>Image: source unknown -- if you know it, please leave details in the comments</i>)
]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2012/09/21/advisory-ios6-maps-on-the-tub.html/feed</wfw:commentRss>
		<slash:comments>20</slash:comments>
		</item>
		<item>
		<title>Spacecraft 3D: Nifty robotic space travel augmented-reality app from NASA&#160;JPL</title>
		<link>http://boingboing.net/2012/07/20/spacecraft-3d-nifty-robotic-s.html</link>
		<comments>http://boingboing.net/2012/07/20/spacecraft-3d-nifty-robotic-s.html#comments</comments>
		<pubDate>Fri, 20 Jul 2012 18:45:21 +0000</pubDate>
		<dc:creator>Xeni Jardin</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[ar]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[robotics]]></category>
		<category><![CDATA[Space]]></category>
		<category><![CDATA[space flight]]></category>
		<category><![CDATA[space travel]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=172345</guid>
		<description><![CDATA[I recently had a chance to visit NASA's Jet Propulsion Laboratory with Miles O'Brien. At the NASA center in Pasadena, engineers are readying for the long-anticipated landing of the Mars Curiosity rover on Aug. 5. During our visit, we met with the team behind a cool new iOS app from JPL: NASA's Spacecraft 3D, an [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://boingboing.net/wp-content/uploads/2012/07/mzl.jpg" alt="" title="mzl" width="600" height="402" class="bordered aligncenter size-full wp-image-172351" /><p>I recently had a chance to visit NASA's <a href="http://www.jpl.nasa.gov/">Jet Propulsion Laboratory</a> with <a href="http://milesobrien.com">Miles O'Brien</a>. At the NASA center in Pasadena, engineers are readying for the long-anticipated landing of the <a href="http://marsprogram.jpl.nasa.gov/msl/">Mars Curiosity rover</a> on Aug. 5. During our visit, we met with the team behind a cool new iOS app from JPL: <a href="http://itunes.apple.com/us/app/spacecraft-3d/id541089908?mt=8">NASA's Spacecraft 3D</a>, an augmented reality application that allows users to "learn about and interact with a variety of spacecraft that are used to explore our solar system, study Earth, and observe the universe."
<p>

<blockquote><p>
 Using a printed AR Target and the camera on your mobile device, you can get up close with these robotic explorers, see how they move, and learn about the the engineering feats used to expand our knowledge and understanding of space. Spacecraft 3D will be updated over time to include more of the amazing spacecraft that act as our robotic eyes on the earth, the solar system and beyond!<p></blockquote><p>The app is really a ton of fun. <a href="http://itunes.apple.com/us/app/spacecraft-3d/id541089908?mt=8">You can download it here for free</a>, iPad and iPhone and iPod Touch. <a href="http://www.jpl.nasa.gov/news/news.cfm?release=2012-202">Here's the JPL press release</a> announcing its release.
]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2012/07/20/spacecraft-3d-nifty-robotic-s.html/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Plug NES USB game controllers into iPhone with&#160;GameDock</title>
		<link>http://boingboing.net/2012/07/16/171339.html</link>
		<comments>http://boingboing.net/2012/07/16/171339.html#comments</comments>
		<pubDate>Mon, 16 Jul 2012 15:00:52 +0000</pubDate>
		<dc:creator>Rob Beschizza</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[retrogaming]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=171339</guid>
		<description><![CDATA[GameDock is an iPhone dock that comes with game controller ports. Kyle Orland: "At $125 per Dock (plus the cost of an iOS device), the GameDock at first looks a bit less attractive than the $99 Ouya, which is self-contained. But the creators note the power of Apple's iOS devices and the existing library of [...]]]></description>
			<content:encoded><![CDATA[<img src="http://boingboing.net/wp-content/uploads/2012/07/iosgamedock-640x480-300x300.png" alt="" title="iosgamedock-640x480" width="300" height="300" class="alignright size-thumbnail bordered wp-image-171340" />
GameDock is <a href="http://arstechnica.com/gaming/2012/07/gamedock-wants-to-turn-your-idevice-into-a-game-console/?utm_source=feedburner&#038;utm_medium=feed&#038;utm_campaign=Feed%3A+arstechnica%2Findex+%28Ars+Technica+-+All+content%29">an iPhone dock that comes with game controller ports</a>. Kyle Orland:

<blockquote>"At $125 per Dock (plus the cost of an iOS device), the GameDock at first looks a bit less attractive than the $99 Ouya, which is self-contained. But the creators note the power of Apple's iOS devices and the existing library of proven, working games as benefits, and say they think keeping the TV interface separate from the actual mobile platform is actually the better way to go."</blockquote>]]></content:encoded>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Apple rejects &quot;Angry&#160;Syrians&quot;</title>
		<link>http://boingboing.net/2012/07/14/apple-rejects-angry-syrians.html</link>
		<comments>http://boingboing.net/2012/07/14/apple-rejects-angry-syrians.html#comments</comments>
		<pubDate>Sat, 14 Jul 2012 13:04:30 +0000</pubDate>
		<dc:creator>Cory Doctorow</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[short]]></category>
		<category><![CDATA[syria]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=171216</guid>
		<description><![CDATA[Frederic Jacobs produced an iOS app called "Angry Syrians," which was apparently blessed by Rovio. It was intended to raise awareness of the ongoing bloodbath in Syria. Apple rejected it because "We found your app contains defamatory or offensive content targeted at a specific group, which is not in compliance with the App Store Review [...]]]></description>
			<content:encoded><![CDATA[
Frederic Jacobs produced an iOS app called "Angry Syrians," which was apparently blessed by Rovio. It was intended to raise awareness of the ongoing bloodbath in Syria. <a href="http://fredericjacobs.com/the-hypocrisy-of-the-west">Apple rejected it</a> because "We found your app contains defamatory or offensive content targeted at a specific group, which is not in compliance with the App Store Review Guidelines." (the defamed and offended group in question is the brutal Assad regime and its supporters). 

(<i>via <a href="http://news.ycombinator.com/">Hacker News</a></i>)

]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2012/07/14/apple-rejects-angry-syrians.html/feed</wfw:commentRss>
		<slash:comments>60</slash:comments>
		</item>
		<item>
		<title>AppStore delivering corrupt&#160;updates</title>
		<link>http://boingboing.net/2012/07/05/appstore-delivering-corrupt-up.html</link>
		<comments>http://boingboing.net/2012/07/05/appstore-delivering-corrupt-up.html#comments</comments>
		<pubDate>Thu, 05 Jul 2012 15:51:42 +0000</pubDate>
		<dc:creator>Rob Beschizza</dc:creator>
				<category><![CDATA[Short]]></category>
		<category><![CDATA[appstore]]></category>
		<category><![CDATA[fail]]></category>
		<category><![CDATA[ios]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=169454</guid>
		<description><![CDATA[Marco Arment reports a serious problem in the AppStore: corrupt updates crashing every time at launch, affecting many recently-updated apps: "If you’re a developer, and you have a non-critical update pending release, I suggest waiting a few days for this to presumably get sorted out before releasing it."]]></description>
			<content:encoded><![CDATA[Marco Arment reports a serious problem in the AppStore: <a href="http://www.marco.org/2012/07/04/app-store-corrupt-binaries">corrupt updates crashing every time at launch</a>, affecting many recently-updated apps: "If you’re a developer, and you have a non-critical update pending release, I suggest <strong>waiting a few days</strong> for this to presumably get sorted out before releasing it."]]></content:encoded>
			<wfw:commentRss>http://boingboing.net/2012/07/05/appstore-delivering-corrupt-up.html/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Android 4.1 Jelly Bean &quot;fast, fluid, and beautifully&#160;designed&quot;</title>
		<link>http://boingboing.net/2012/07/04/android-4-1-jelly-bean-fast.html</link>
		<comments>http://boingboing.net/2012/07/04/android-4-1-jelly-bean-fast.html#comments</comments>
		<pubDate>Wed, 04 Jul 2012 14:51:10 +0000</pubDate>
		<dc:creator>Rob Beschizza</dc:creator>
				<category><![CDATA[Short]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[windows phone]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=169142</guid>
		<description><![CDATA[Dieter Bohn on the latest version of Google's Android operating system: "compared to what [iOS and Windows Phone] bring to the table today, I think Jelly Bean is a stronger offering, especially if you're a participant in the Google ecosystem." [The Verge]]]></description>
			<content:encoded><![CDATA[Dieter Bohn on the latest version of Google's Android operating system: "compared to what [iOS and Windows Phone] bring to the table today, I think <a href="http://www.theverge.com/2012/7/3/3134347/android-4-1-jelly-bean-review">Jelly Bean is a stronger offering, especially if you're a participant in the Google ecosystem</a>." [The Verge]
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Kingdom Rush available on&#160;iPhone</title>
		<link>http://boingboing.net/2012/06/28/kingdom-rush-available-on-ipho.html</link>
		<comments>http://boingboing.net/2012/06/28/kingdom-rush-available-on-ipho.html#comments</comments>
		<pubDate>Thu, 28 Jun 2012 16:40:50 +0000</pubDate>
		<dc:creator>Mark Frauenfelder</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=168023</guid>
		<description><![CDATA[[Video Link] My favorite tower defense game is Kingdom Rush. You can play it online for free, and there's also an iPad version. I don't want to admit how many hours I spent playing it on my iPad. (I will say that I finally finished the game by playing it the entire time I was [...]]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="480" src="http://www.youtube.com/embed/pHUFh_xkr34?rel=0" frameborder="0" allowfullscreen></iframe>
<br clear="all">
[<a href="http://youtu.be/pHUFh_xkr34">Video Link</a>] My favorite tower defense game is Kingdom Rush.  You can play it <a href="http://armorgames.com/play/12141/kingdom-rush/">online for free</a>, and there's also an <a href="http://click.linksynergy.com/fs-bin/stat?id=5*EWppsT*Rw&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fkingdom-rush-hd%252Fid489265199%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store">iPad version</a>. I don't want to admit how many hours I spent playing  it on my iPad. (I will say that I finally finished the game by playing it the entire time I was on a plane from Los Angeles to New York and back to Los Angeles earlier this month.)</p>

<p>The cartoonish art is very appealing, as are the monsters and towers. The goal of the game, like all tower defense games, is to prevent the invading hordes from making it through a gate to your kingdom at one end of the display. You do this by placing towers staffed with archers, knights, magicians, and cannoneers along the path that the monsters run down (the monsters appear from a trail emanating on the opposite side of the display). As you kill the monsters, you collect gold, which can be used to buy more towers. Even though there are a few more bells and whistles, it's a simple game -- but  addictive.</p>

<p>Today, Kingdom Rush became available as an <a href="http://click.linksynergy.com/fs-bin/stat?id=5*EWppsT*Rw&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fkingdom-rush%252Fid516378985%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store">iPhone app</a>. I would say that the $.99 price tag is a bargain, but if take into account the  otherwise productive hours you will spend playing it, the true cost is far more.</p>

<a href="http://click.linksynergy.com/fs-bin/stat?id=5*EWppsT*Rw&#038;offerid=146261&#038;type=3&#038;subid=0&#038;tmpid=1826&#038;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fkingdom-rush%252Fid516378985%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30" target="itunes_store">Kingdom Rush</a>]]></content:encoded>
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		<slash:comments>15</slash:comments>
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		<title>Essential mobile adventure&#160;games</title>
		<link>http://boingboing.net/2012/06/28/essential-mobile-adventure-gam.html</link>
		<comments>http://boingboing.net/2012/06/28/essential-mobile-adventure-gam.html#comments</comments>
		<pubDate>Thu, 28 Jun 2012 14:16:18 +0000</pubDate>
		<dc:creator>Rob Beschizza</dc:creator>
				<category><![CDATA[Short]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=168096</guid>
		<description><![CDATA[Konstantinos Dimopoulous offers the 10 adventure games you must play on iOS. Android gamers have plenty to choose from too (albeit buried in Google Play's "Puzzle" section), including the just-released director's cut of Broken Sword.]]></description>
			<content:encoded><![CDATA[Konstantinos Dimopoulous offers <a href="http://indiegames.com/2012/06/10_ios_adventure_games_you_mus.html">the 10 adventure games you must play on iOS</a>. Android gamers have <a href="https://play.google.com/store/apps/category/BRAIN?feature=category-nav">plenty to choose from</a> too (albeit buried in Google Play's "Puzzle" section), including the <a href="https://play.google.com/store/apps/details?id=uk.co.revolution.bs1dc&#038;feature=search_result#?t=W251bGwsMSwxLDEsInVrLmNvLnJldm9sdXRpb24uYnMxZGMiXQ..">just-released director's cut of Broken Sword</a>.]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>PGP founder creates secure voice mobile app, bets people will pay for&#160;privacy</title>
		<link>http://boingboing.net/2012/06/13/pgp-founder-creates-secure-voi.html</link>
		<comments>http://boingboing.net/2012/06/13/pgp-founder-creates-secure-voi.html#comments</comments>
		<pubDate>Thu, 14 Jun 2012 02:00:33 +0000</pubDate>
		<dc:creator>Cory Doctorow</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[happy mutants]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[privacy]]></category>
		<category><![CDATA[security]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=166133</guid>
		<description><![CDATA[PGP creator Phil Zimmerman has launched Silent Circle, an encrypted phone-call app for Android and iOS. The service will likely cost $20/month, for which Zimmerman does not apologize: "This is not Facebook. Our customers are customers. They're not products. They're not part of the inventory" (from CNet). Silent Circle's planned debut comes amid recent polls [...]]]></description>
			<content:encoded><![CDATA[
<p>
PGP creator Phil Zimmerman has launched Silent Circle, an encrypted phone-call app for Android and iOS. The service will likely cost $20/month, for which Zimmerman does not apologize: "This is not Facebook. Our customers are customers. They're not products. They're not part of the inventory" (from <a href="http://news.cnet.com/8301-1009_3-57451057-83/phil-zimmermanns-post-pgp-project-privacy-for-a-price/">CNet</a>).

<blockquote>
<p>


Silent Circle's planned debut comes amid recent polls suggesting that Internet users remain concerned about online data collection (or at least are willing to tell pollsters so), with Facebook topping health insurers, banks, and even the federal government as today's No. 1 privacy threat. Yet even after a decade of startups that have tried to capitalize on these concerns, consumers spending their own money remain consistently difficult to persuade that paying for privacy is worth it.
<p>
Zimmermann hopes to overcome this reluctance by offering a set of services designed from the start to be simple to use: encrypted e-mail, encrypted phone calls, and encrypted instant messaging. (Encrypted SMS text messages are eventually planned too.) 
</blockquote>

<p>
<a href="https://silentcircle.com/">Silent Circle | Worldwide Private Encrypted Communications</a>

(<i>via <a href="http://radar.oreilly.com/">O'Reilly Radar</a></i>)

]]></content:encoded>
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		<slash:comments>57</slash:comments>
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		<item>
		<title>iPod Body Mod: magnetic wrist piercings become mount for Apple iPod&#160;Nano</title>
		<link>http://boingboing.net/2012/05/15/ipod-body-mod-magnetic-wrist.html</link>
		<comments>http://boingboing.net/2012/05/15/ipod-body-mod-magnetic-wrist.html#comments</comments>
		<pubDate>Wed, 16 May 2012 00:45:42 +0000</pubDate>
		<dc:creator>Xeni Jardin</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[Wide]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[body modification]]></category>
		<category><![CDATA[gadget]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[odd]]></category>
		<category><![CDATA[tattoo]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Weird]]></category>
		<category><![CDATA[WTF]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=161104</guid>
		<description><![CDATA[REUTERS/Keith Bedford Tattoo artist Dave Hurban displays an iPod Nano which he has attached to his wrists through magnetic piercings in his wrist in New York, May 14, 2012. Reuters has an interview with him here. "I just invented the strapless watch," he said on Monday of his Apple Inc device, set to display a [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://boingboing.net/wp-content/uploads/2012/05/RTR322ED.jpg" alt="" title="RTR322ED" width="970" height="970" style="margin-bottom:0px;"/></p>
<p class="caption">REUTERS/Keith Bedford 
</P>






Tattoo artist Dave Hurban displays an iPod Nano which he has attached to his wrists through magnetic piercings in his wrist in New York, May 14, 2012. Reuters has <a href="http://in.reuters.com/article/2012/05/14/usa-ipod-piercing-idINDEE84D0MG20120514">an interview with him here</a>.

<p>

<blockquote><p>"I just invented the strapless watch," he said on Monday of his Apple Inc device, set to display a clock.
<p>
Hurban cheerfully recounted how he mapped out the four corners of the iPod on his arm and then inserted four titanium studs into his skin. Once the incisions healed, he popped on his iPod, which is held in place magnetically.
<p>
"It's way simpler than you think it is," said Hurban.<p></blockquote><p>

Below, <a href="http://www.youtube.com/watch?v=QKVNVoBScFA">Durban's HOWTO video</a> for the project he calls "iDermal," explaining how he pulled it off. Not that he can just, you know, pull them off now.
<p><span id="more-161104"></span><p>
<div align="center">
<iframe width="600" height="335" src="http://www.youtube.com/embed/QKVNVoBScFA" frameborder="0" allowfullscreen></iframe></div>]]></content:encoded>
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		<slash:comments>50</slash:comments>
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		<title>Apple rumors: sweet new 3D map feature coming to&#160;iOS6</title>
		<link>http://boingboing.net/2012/05/11/apple-rumors-sweet-new-3d-map.html</link>
		<comments>http://boingboing.net/2012/05/11/apple-rumors-sweet-new-3d-map.html#comments</comments>
		<pubDate>Fri, 11 May 2012 20:17:10 +0000</pubDate>
		<dc:creator>Xeni Jardin</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[maps]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=160195</guid>
		<description><![CDATA[Word on the Apple blogs today: in development for iOS 6, a maps application developed entirely in-house, to replace the Google Maps program running on iOS since 2007. "The application design is said to be fairly similar to the current Google Maps program on the iPhone, iPad, and iPod touch," reports 9to5mac.com, "But it is [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://boingboing.net/wp-content/uploads/2012/05/mapsmockup.jpg" alt="" title="mapsmockup" width="600" height="450" class="bordered" /><p>Word on the Apple blogs today: in development for iOS 6, a maps application developed entirely in-house, to replace the Google Maps program running on iOS since 2007. "The application design is said to be fairly similar to the current Google Maps program on the iPhone, iPad, and iPod touch," <a href="http://9to5mac.com/2012/05/11/ios-6-apple-drops-google-maps-debuts-in-house-maps-with-incredible-3d-mode/">reports 9to5mac.com</a>, "But it is described as a much cleaner, faster, and more reliable experience." <a href="http://9to5mac.com/2012/05/11/ios-6-apple-drops-google-maps-debuts-in-house-maps-with-incredible-3d-mode/">Sources tell 9to5Mac</a> the new app "will blow your head off." <a href="http://www.macrumors.com/2012/05/11/apple-moving-to-in-house-mapping-service-with-3d-views-in-ios-6/">MacRumors has more</a>. (via <a href="http://allthingsd.com/20120511/apples-coming-map-app-will-blow-your-head-off/">AllThingsD</a>)]]></content:encoded>
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		<slash:comments>26</slash:comments>
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		<item>
		<title>Amtrak users, rejoice! Smartphone scans soon to replace paper&#160;tickets.</title>
		<link>http://boingboing.net/2012/05/07/amtrak-users-rejoice-smartph.html</link>
		<comments>http://boingboing.net/2012/05/07/amtrak-users-rejoice-smartph.html#comments</comments>
		<pubDate>Tue, 08 May 2012 00:04:44 +0000</pubDate>
		<dc:creator>Xeni Jardin</dc:creator>
				<category><![CDATA[Short]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[public transportation]]></category>
		<category><![CDATA[trains]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=159133</guid>
		<description><![CDATA[In the New York Times, Brian X. Chen reports on Amtrak's plans to use Apple iPhones as an electronic ticket scanner on several routes, including Boston, MA to Portland, ME, and San Jose, CA, to Sacramento, CA. "By late summer, 1,700 conductors will be using the devices on Amtrak trains across the country," and passengers [...]]]></description>
			<content:encoded><![CDATA[In the <a href='http://www.nytimes.com/2012/05/07/technology/amtrak-to-use-iphones-to-streamline-service.html'><em>New York Times,</em> Brian X. Chen reports on Amtrak's plans to use Apple iPhones</a> as an electronic ticket scanner on several routes, including Boston, MA to Portland, ME, and San Jose, CA, to Sacramento, CA. "By late summer, 1,700 conductors will be using the devices on Amtrak trains across the country," and passengers can choose to print tickets or display a bar code on their smartphone screens for conductors to scan. ]]></content:encoded>
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		<slash:comments>9</slash:comments>
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		<item>
		<title>Who should know what&#039;s happening in your computer? Who should control&#160;it?</title>
		<link>http://boingboing.net/2012/03/02/who-should-know-whats-happen.html</link>
		<comments>http://boingboing.net/2012/03/02/who-should-know-whats-happen.html#comments</comments>
		<pubDate>Fri, 02 Mar 2012 20:41:09 +0000</pubDate>
		<dc:creator>Cory Doctorow</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[floss]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[privacy]]></category>
		<category><![CDATA[trusted computing]]></category>
		<category><![CDATA[web theory]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=146818</guid>
		<description><![CDATA[My latest Locus column is "What’s Inside the Box," a discussion of whether owners, users or third parties should be able to know and/or control what their computers are doing: The answer to this that most of the experts I speak to come up with is this: The owner (or user) of a device should [...]]]></description>
			<content:encoded><![CDATA[
<p>
My latest <em>Locus</em> column is "What’s Inside the Box," a discussion of whether owners, users or third parties should be able to know and/or control what their computers are doing:

<blockquote>
<p>
The answer to this that most of the experts I speak to come up with is this:
<p>
The owner (or user) of a device should be able to know (or control) which software is running on her devices.
<p>
This is really four answers, and I’ll go over them in turn, using three different scenarios: a computer in an Internet cafe, a car, and a cochlear implant. That is, a computer you sit in front of, a computer you put your body into, and a computer you put in your body. 

</blockquote>
<p>
<a href="http://www.locusmag.com/Perspectives/2012/03/cory-doctorow-whats-inside-the-box/">Cory Doctorow: What’s Inside the Box</a>

]]></content:encoded>
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		<slash:comments>8</slash:comments>
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		<item>
		<title>WSJ: Google caught circumventing iPhone security, tracking users who opted out of third-party&#160;cookies</title>
		<link>http://boingboing.net/2012/02/17/wsj-google-caught-circumventi.html</link>
		<comments>http://boingboing.net/2012/02/17/wsj-google-caught-circumventi.html#comments</comments>
		<pubDate>Fri, 17 Feb 2012 15:13:15 +0000</pubDate>
		<dc:creator>Cory Doctorow</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[do not track]]></category>
		<category><![CDATA[eff]]></category>
		<category><![CDATA[google]]></category>
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		<category><![CDATA[mobile]]></category>
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		<category><![CDATA[web theory]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=144459</guid>
		<description><![CDATA[Google has been caught circumventing iOS's built-in anti-ad-tracking features in order to add Google Plus functionality within iPhone's Safari browser. The WSJ reports that Google overrode users' privacy settings in order to allow messages like "your friend Suzy +1'ed this ad about candy" to be relayed between Google's different domains, including google.com and doubleclick.net. This [...]]]></description>
			<content:encoded><![CDATA[
<p>
Google has been caught circumventing iOS's built-in anti-ad-tracking features in order to add Google Plus functionality within iPhone's Safari browser. The <em>WSJ</em> reports that <a href="http://online.wsj.com/article_email/SB10001424052970204880404577225380456599176-lMyQjAxMTAyMDEwNjExNDYyWj.html?mod=wsj_share_email#articleTabs%3Darticle">Google overrode users' privacy settings</a> in order to allow messages like "your friend Suzy +1'ed this ad about candy" to be relayed between Google's different domains, including google.com and doubleclick.net. This also meant that doubleclick.net was tracking every page you landed on with a Doubleclick ad, even if you'd opted out of its tracking. 
<p>
I believe that Google has created an enormous internal urgency about Google Plus integration, and that this pressure is leading the company to take steps to integrate G+ at the expense of the quality of its other services. Consider the <a href="http://focusontheuser.org/">Focus on the User</a> critique of Google's "social ranking" in search results, for example. In my own life, I've been immensely frustrated that my unpublished Gmail account (which I only use to anchor my Android Marketplace purchases for my phone and tablets, and to receive a daily schedule email while I'm travelling) has somehow become visible to G+ users, so that I get many, many G+ updates and invites to this theoretically private address, every day, despite never having opted into a directory and never having joined G+.
<p>
In the iPhone case, it's likely that Google has gone beyond lowering the quality of its service for its users and customers, and has now started to violate the law, and certainly to undermine the trust that the company depends on. This is much more invasive than the time Google accidentally captured some WiFi traffic and didn't do anything with it, much more invasive than Google taking pictures of publicly visible buildings -- both practices that drew enormous and enduring criticism at the expense of the company's global credibility. I wonder if this will cause the company to slow its full-court press to make G+ part of every corner of Google. 
<p>
EFF has an open letter to Google, asking them to make amends for this:

<blockquote>
<p>
It’s time for a new chapter in Google’s policy regarding privacy. It’s time to commit to giving users a voice about tracking and then respecting those wishes.
<p>
For a long time, we’ve hoped to see Google respect Do Not Track requests when it acts as a third party on the Web, and implement Do Not Track in the Chrome browser. This privacy setting, available in every other major browser, lets users express their choice about whether they want to be tracked by mysterious third parties with whom they have no relationship. And even if a user deleted her cookies, the setting would still be there.
<p>
Right now, EFF, Google, and many other groups are involved in a multi-stakeholder process to define the scope and execution of Do Not Track through the Tracking Protection Working Group. Through this participatory forum, civil liberties organizations, advertisers, and leading technologists are working together to define how Do Not Track will give users a meaningful way to control online tracking without unduly burdening companies. This is the perfect forum for Google to engage on the technical specifications of the Do Not Track signal, and an opportunity to bring all parties together to fight for user rights. While the Do Not Track specification is not yet final, there's no reason to wait. Google has repeatedly led the way on web security by implementing features long before they were standardized. Google should do the same with web privacy. Get started today by linking Do Not Track to your existing opt-out mechanisms for advertising, +1, and analytics.
<p>
Google, make this a new era in your commitment to defending user privacy. Commit to offering and respecting Do Not Track.
</blockquote>

<p>
<a href="https://www.eff.org/deeplinks/2012/02/time-make-amends-google-circumvents-privacy-settings-safari-users">Google Circumvents Safari Privacy Protections - This is Why We Need Do Not Track
</a>

]]></content:encoded>
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		<slash:comments>55</slash:comments>
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		<title>Financial Times kills iOS app to avoid Apple tax, switches to HTML5,&#160;succeeds</title>
		<link>http://boingboing.net/2011/09/29/financial-times-kills-ios-app-to-avoid-apple-tax-switches-to-html5-succeeds.html</link>
		<comments>http://boingboing.net/2011/09/29/financial-times-kills-ios-app-to-avoid-apple-tax-switches-to-html5-succeeds.html#comments</comments>
		<pubDate>Thu, 29 Sep 2011 17:08:08 +0000</pubDate>
		<dc:creator>Cory Doctorow</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[competition]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[jailbreak]]></category>
		<category><![CDATA[media theory]]></category>
		<category><![CDATA[web theory]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=120843</guid>
		<description><![CDATA[The Financial Times, which is justly famed for being one the few newspapers that manages to charge for an online version and attract substantial numbers of subscribers, pulled its app from the Apple App Store last June, after Apple announced that henceforth, all transactions taking place in apps would have to pay at 30 percent [...]]]></description>
			<content:encoded><![CDATA[

<p>
The <em>Financial Times</em>, which is justly famed for being one the few newspapers that manages to charge for an online version and attract substantial numbers of subscribers, pulled its app from the Apple App Store last June, after Apple announced that henceforth, all transactions taking place in apps would have to pay at 30 percent cut to the company, and Apple would control all subscriber info.
<p>
The <em>FT</em> developed an HTML5 app instead, which can be accessed from any browser. They now claim that 700,000 subscribers use the HTML5 version regularly, and that this makes it more popular than the app they once sold through the app store.

<blockquote>
<p>
The FT pulled its main iPad and iPhone app from Apple store after both parties failed to reach an agreement after months of negotiations.
<p>
"App stores are actually quite strange environments," Grimshaw said. "They are cut off from most of the Web ecosystem."
<p>
A simple message on the top of the FT's Web site has been an effective marketing tool, he added.
<p>
"The world outside the App Store is not cold and desperate. Discovery is no problem at all."
</blockquote>
<p>
(<i>via <a href="http://memex.naughtons.org/">Memex 1.1</a></i>)





<p><a href="http://www.reuters.com/article/2011/09/22/us-ft-idUSTRE78L49Q20110922">FT Web-based app more popular than app sold in Apple store</a> [reuters.com]]]></content:encoded>
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		<slash:comments>23</slash:comments>
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		<item>
		<title>Choosing Android because you don&#039;t trust&#160;Google</title>
		<link>http://boingboing.net/2011/08/09/choosing-android-because-you-dont-trust-google.html</link>
		<comments>http://boingboing.net/2011/08/09/choosing-android-because-you-dont-trust-google.html#comments</comments>
		<pubDate>Tue, 09 Aug 2011 13:04:18 +0000</pubDate>
		<dc:creator>Cory Doctorow</dc:creator>
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		<guid isPermaLink="false">http://boingboing.net/?p=112560</guid>
		<description><![CDATA[My latest Guardian column, "Android and iOS both fail, but Android fails better," explains why I prefer Android to iOS -- not because I trust Google more than I trust Apple, but because Android requires less trust than iOS. I use Android because I don't trust Google. Sure, I trust and like individual googlers, and [...]]]></description>
			<content:encoded><![CDATA[

My latest <em>Guardian</em> column, "Android and iOS both fail, but Android fails better," explains why I prefer Android to iOS -- not because I trust Google more than I trust Apple, but because Android requires less trust than iOS.

<blockquote>
<img src="http://craphound.com/images/4255426890_0629d08c03.jpg" class="bordered" align="right">
I use Android because I don't trust Google. Sure, I trust and like individual googlers, and admire many of the things the company has managed – but I don't for one moment think that Google's management is making its decisions in order to make me happy, fulfilled and free.
<p>
I think there are good days when Google's management might believe that helping me attain those ends will make it more money, but if it were to believe that making me miserable would enrich its shareholders without alienating too many of its key personnel and partners, my happiness would cease to matter in the slightest.
<p>
So why use Android? Because it requires less trust in Google than using iOS requires that you trust Apple. iOS has one official store, and it's illegal in most places to buy and install apps except through this store. If you and Apple differ about which apps you need, you have to break the law to get your iPhone or iPad to run the app that Apple rejected.
</blockquote>

<a href="http://www.guardian.co.uk/technology/2011/aug/09/technology-failure-more-important-than-success">Android and iOS both fail, but Android fails better</a>
<p>
(<i>Image: <a href="http://www.flickr.com/photos/a_mason/4255426890/">Rooting my HTC Hero Android Phone</a>, a Creative Commons <a href="http://creativecommons.org/licenses/by/2.0/deed.en">Attribution (2.0)</a> image from a_mason's photostream</i>)

]]></content:encoded>
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		<slash:comments>60</slash:comments>
		</item>
		<item>
		<title>DSLR controller app for&#160;Android</title>
		<link>http://boingboing.net/2011/08/08/dslr-controller-app-for-android.html</link>
		<comments>http://boingboing.net/2011/08/08/dslr-controller-app-for-android.html#comments</comments>
		<pubDate>Mon, 08 Aug 2011 14:27:51 +0000</pubDate>
		<dc:creator>Rob Beschizza</dc:creator>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[cameras]]></category>
		<category><![CDATA[dslr]]></category>
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		<guid isPermaLink="false">http://boingboing.net/?p=112405</guid>
		<description><![CDATA[DSLR controller is an Android app that allow you to remotely control the functions of your fancy Canon shooter. Wired's Charlie Sorrel writes: "To control a camera with an iPhone, you need to first tether the camera to a computer or use some funky, limited BlueTooth triggering. With Android, you just plug in a USB [...]]]></description>
			<content:encoded><![CDATA[<img src="http://boingboing.net/wp-content/uploads/2011/08/androidcontrolldslr.jpg" alt="" title="androidcontrolldslr" width="600" height="360" class="bordered alignnone size-full wp-image-112406" />

<a href="https://market.android.com/details?id=eu.chainfire.dslrcontroller">DSLR controller</a> is an Android app that allow you to remotely control the functions of your fancy Canon shooter. <em>Wired's</em> Charlie Sorrel writes: "To control a camera with an iPhone, you need to first tether the camera to a computer or use some funky, limited BlueTooth triggering. With Android, <a href="http://www.wired.com/gadgetlab/2011/08/android-app-controls-canon-slrs-directly-via-usb/?utm_source=feedburner&#038;utm_medium=feed&#038;utm_campaign=Feed%3A+GearFactor+%28Blog+-+Gadget+Lab+%28Gear+Factor%29%29">you just plug in a USB cable</a>." But is it any good?]]></content:encoded>
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		<slash:comments>15</slash:comments>
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