Boing Boing 

Watch: How "oldschool" computer graphics worked back in the eighties

YouTube personality TheiBookGuy produced an easy-to-watch, easy-to-understand explainer piece on how computer graphics worked in the 1980s.

In part one of a multi-part video series, he digs into the limitations of color on eighties-era computers and early game consoles like the Nintendo Entertainment System (NES) and the Commodore 64.

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The market for rare and vintage console video games is booming, thanks to two odd resources

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CNN Money investigates the crazed market for the video games of yore, fueled by the likes of RetroLiberty, a YouTube channel about finding vintage video games at swap meets or parking lot deals, and Videogamesnewyork, a shop specializing in vintage game gear from the last century.

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Fun bar soap in the form of Nintendo 64 cartridges

p6487_column_grid_8-1 Body soap that looks just like classic Nintendo 64 cartridges! "Soapy Mario Bathers" indeed. Available in Goldeneye, Mario Kart 64, The Legend of Zelda, Donkey Kong 64, and Super Smash Bros.

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Nintendo President Satoru Iwata, who launched Wii, dies of cancer at 55

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Nintendo issued a brief statement tonight on the death of Satoru Iwata, the gamer and programmer who served as the Japanese gaming company's fourth president and CEO.

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Photoset of the legendary "Nintendo" Play Station

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Sony's classic console was originally envisaged as part of a collaboration with then-market leader Nintendo. It went its own way, and the rest is history. Here's a look at a rarely-pictured prototype, though, thanks to imgur user DanDiebold. [via]

Watch the first ever TV commercial for Super Mario Bros. from 1985

Approximate translation: "It's the Family Computer's Dream Adventure Game, "Super Mario Bros."! With a mysterious power, he gains a great transformation! Explore the earth, underground, the sea, the sky, and much more to see in this complete world."

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The first ever Nintendo Famicom ad

nintendo-famicomPerhaps not the model you remember, but in Japan in 1983, this was where it started. YouTuber Satoshi Matrix has uploaded many many more like it. [via r/games]

The new Animal Crossing game will let you choose your skin tone

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With the upcoming Animal Crossing: Happy Home Designer, fans of Nintendo's anthropomorphic town games will finally get the option to choose different skin tones for their characters.

Up until this point, the only way to change your default pale skin tone was to tan it in the sun, although this was only a temporary effect—and not terribly inclusive of the many very permanent skin tones of Animal Crossing's international audience.

Last year, during an interview with Katsuya Eguchi and Aya Kyogoku, the producer and director of Animal Crossing: New Leaf, I asked whether future versions of the series might offer skin tone options. At the time, their answer was vague, noting that they wanted international players "to represent and express their individuality, so there are a variety of things we are planning on doing to facilitate that in the future."

It's great to see Nintendo finally taking steps in this direction, particularly for a game where expressing your individuality and choosing the way your character looks is so key to its appeal. Although Happy Home Designer is only a spin-off game focusing on interior decorating, here's hoping these options continue in the next full Animal Crossing release as well.

I didn't like shooting games. Then I fell in love with Splatoon

Nintendo's colorful, joyful new squid kid splatterfest is fresh as heck Read the rest

When fashion is frightening

Nintendo's Style Savvy: Trendsetters is one of the scariest games I've ever playedRead the rest

Youtube and Nintendo conspire to steal from game superfans

Youtube's stilted, one-sided dispute resolution system allows game companies like Nintendo to confiscate the earnings of gamers who produce hugely popular "Let's Play" videos.

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Event: L.A. Pokémon art show and game tournament, Sat., Jan. 3, 2015

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This Nintendo Pokémon-themed art show and game tournament sounds like a great way to spend a Saturday in Los Angeles.

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Nintendo artist's sketches depict Link in middle age and senescence

Link, the green-clad protagonist of Nintendo's Zelda series, is usually portrayed as a boy. A couple of games, however, feature him as a grown-up. Nintendo concept artist Katsuya Terada, however, also sketched a mature--even elderly--hero. These designs, along with fantastic watercolors of a more familiar young adult link, were made public in a long-out of print art book. Enjoy the flickr set: it might not stay up long!

Katsuya Terada Zelda Art [History of Hyrule via Kotaku]

The hidden (and incredibly expensive) relics of gaming's golden age

A growing obsession with retrogaming relics has led to a bubble in the auction market, with the most inflated prices commanded by prototypes, unreleased games and rare games still in their 30-year old shrink-wrap.Read the rest

Nintendo posts huge loss

Reuters: "with [the] Wii boom waning, the successor being prepared by the creator of Super Mario looks like a losing proposition, as makers of smartphones and computer tablets take digital games to the bathroom, the commuter bus and back to the bedroom."

When was Super Mario Bros. released?

At Gamasutra, Frank Cifaldi tries to pin down a fact that's suprisingly slippery: when was Super Mario Bros. released in the U.S.? The official date—October 19, 1985—is somewhat unconvincing. The console industry crash turned the era into a crater of press inattention and poor record-keeping, showing that even in the computer age, the hard facts of mass culture can slip weirdly into the memory hole.

Assuming as we are that Super Mario Bros. was available for sale on the same day as the NES, all of this research is pointing to that first sale being on October 19, but without any real paper evidence to prove it, I'm just not satisfied.

I got in contact with FAO Schwarz ... [which] acknowledged that the store was indeed the site of the first NES sale: or at least, that's what they're saying as part of the 150th anniversary celebration. They don't seem to have any actual record of this, nor do they have any sales data going back that far to verify the date. The claim seems to have come directly from Nintendo.

My favorite part are the arguments over whether there was a Super Mario Bros. arcade game in 1984 or not. Anyone who remembers the 19A0s will know exactly why we can't quite pin down this stuff. Voxel Mario by *cezkid

Report: Nintendo rejects indie game on religious grounds


Nintendo rejected a 3DS port of indie gaming hit The Binding of Isaac due to its "questionable religious content", reports developer Edmund McMillen. Age-restricted in Germany for 'blasphemy,' according to Wikipedia, the action RPG is available on Steam for PC and Mac. A few minutes with Newsgrounds' in-browser demo may explain what all the fuss is about.