NES Classic Edition looks like great fun—but will it hack?


Nintendo's miniature re-release of the NES is, it seems, another one of those several-games-in-one nostalgia toys. But it's a good one, with 30 classic titles, the same great design in miniature, and compatibility with modern wireless controllers. It'll be out November 11 for $60. Read the rest

Crowdfunding new Commodore 64s, desktop and handheld


The 64 is a crowdfunded rebuild of the classic Commodore 64, to ship with an as-yet-unannounced collection of games and software from the beloved gaming platform. Read the rest

Crowdfunded retro game console prototype was nothing but cardboard


The makers of the Coleco Chameleon retro console wanted $2m to manufacture it—and raised more than $80,000 in an Indiegogo campaign.

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ZX Spectrum-based handheld retroconsole is pretty good


The design perfectly transmutes the cheap minimalist beauty of the classic ZX Spectrum home computer into a unique handheld game console. But does the ZX Vega capture the experience of the early 80's machine?

Indie Retro News reviews it and finds it well-worth your £99, so long as you know what you're getting: a weird British contraption from the early 80s, and only the game-related features of it at that.

Hardcore Speccy fans may have been shouting to have room for expansion but, it's plain to see that this is not what it's about. If you look at this at what it's meant to be, a handheld Speccy to play games on, you can't got far wrong. I agree that you can't beat the original Speccy, the same goes for any original computer but as a pick-up-and-play, it fits perfectly.

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Plug NES USB game controllers into iPhone with GameDock

GameDock is an iPhone dock that comes with game controller ports. Kyle Orland:
"At $125 per Dock (plus the cost of an iOS device), the GameDock at first looks a bit less attractive than the $99 Ouya, which is self-contained. But the creators note the power of Apple's iOS devices and the existing library of proven, working games as benefits, and say they think keeping the TV interface separate from the actual mobile platform is actually the better way to go."
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8-bit Zardoz

As I somehow missed this fantastic intro to a nonexistent 8-bit Zardoz game last year, perhaps you did, too! Animator Nick Criscuolo writes: "I realize the audio isn't entirely 8bit, more like 8/16 bit. Maybe more like Amiga game music than Atari or Nintendo. I just couldn't imagine it without the Zardoz voice." [VIDEO LINK. Submitted by jeans] Read the rest