In the new Flying Eye picture book No Such Thing, a little girl named Georgia finds herself in a delightfully spooky situation: things in her home keep going astray — but Georgia knows that there’s no such thing as ghosts. Cory Doctorow field tested the book on his six year old, and comes back with a tale of mystery, delight, and fright, just in time for Hallowe’en.Read the rest
Adapting Shakespeare for kids is an age-old tradition stretching back almost to the time of Shakespeare itself. But as Cory Doctorow discovered, The Stratford Zoo Midnight Revue Presents Macbeth brings The Scottish Play to life for audiences young and old in kids-comic form with a lot of broad humor and some grisly murder besides.Read the rest
Mice and Mystics is a beautifully-produced board game that creates a relatively all-ages-friendly dungeon crawl RPG experience without need for a dungeon master. “My kids went absolutely bananas over this game in a way I haven’t seen before,” says Jon SeagullRead the rest
Steven Gould’s 1993 YA novel Jumper was a spectacular success (even if the film “adaptation” stank on ice), and each of the (all-too-infrequent) sequels have raised both the stakes and the bar for a must-read series. But with Exo, published today, Gould takes his game into orbit — literally.Read the rest
Inspired by the hilarious and quirky TV show Portlandia, The Portlandia Activity Book, written by Fred Armisen, Carrie Brownstein, and Jonathan Krisel includes all kinds of Portland-related activities, tests and advice, such as a “Build Your Own Chore Wheel,” conversation starter cards, conversation stopper cards, fashion tips, bird stencils, silly word games, and more.
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A Gweek listener recommended The Magician and the Cardsharp to me (I can't remember who - sorry!) and I'm thankful he did. It's a well-told story about two men with intersecting lifelong goals. The first man was Allen Kennedy (1865–1961) a professional card cheat who spent many years perfecting his technique to deal cards from the center of the deck undetected. The second man was Dai Vernon (1894–1992), one of the most highly-respected sleight-of-hand magicians in history.
Vernon, who worked as a silhouette cutter in department stores, had been interested in card tricks (especially ones involving sleight-of-hand) since childhood. By the time he was an adult, he'd gained a reputation for being one of the best card handlers in the world. From time-to-time, Vernon would heard rumors that there was a professional cardsharp somewhere in Missouri who'd mastered the mythical Center Deal, a move that almost every magician dismissed as an impossible fantasy.
Vernon had his doubts too, but the rumors continued to spread, and his curiosity got the better of him. He embarked on a years-long quest, involving much travel and encounters with scary characters, to find out if there really was someone who had invented an undetectable center deal and, if he existed, to convince the man to teach him how it was done. This book is not only the story of Vernon's search for, and eventual meeting with, the man behind the rumor, it is also a history of the American midwest's rough-and-tumble past, replete with illegal gambling dens, speakeasies, con-men, whorehouses, and mobsters. Author Karl Johnson does a fine job of bringing the dusty, dangerous, boisterous, exciting atmosphere of small city vice to life.
Video below shows a sample of the genius of Dai Vernon:
Lev Grossman’s The Magician’s Land concludes his genre-bending, brilliant, acerbic rethinking of the entire high fantasy genre, and does so with enormous style and skill. It’s easy to take cheap shots at the thrice-brewed tea of Tolkien, but Grossman’s moves are subtle, filled with understanding and affection, and offer no mercy to cherished illusions.Read the rest
I saw the movie Dawn of the Planet of the Apes over the weekend and was amazed by its greatness. I applauded at the end with the rest of the audience. The acting, by both the humans and the “apes,” was superb. The revolutionary special effects – using “performance capture” cgi technology in ways never used before, created the most realistic digitalized characters I’ve ever seen. And the engaging and moving storyline with its themes on war, trust and humanity tied it all together into a perfect package. I love the rare science fiction film that surpasses expectations on every level, and this one hits every mark with incredible precision. So it was with great interest that I opened up Dawn of the Planet of the Apes and Rise of the Planet of the Apes: The Art of the Films, a book that looks behind the scenes and explains the incredible ingenuity and talent that went behind the two latest movies in the Planet of the Apes franchise. With tons of photos that show how the effects were created along with a fascinating narrative that tells the journey of creating these films, this is a behind-the-scenes book that any Planet of the Apes or special effects fan will thoroughly enjoy.
See high-res sample pages from the book at Wink.