What it takes to like Rogue-like games

To this day, I still can't quite get into old-school ASCII roguelikes. Is it something you have to pick up as a youngster, or can the taste be acquired? John Brownlee (formerly of BB Gadgets) explains his love for an "unattractive, sociopathic, schizophrenic" genre. The system requirements: imagination, an unbelievable tolerance for failure, and "a morbid and self-deprecating sense of humor." [Gearfuse]

Zombie survival roguelike

roguesurvivor.jpg Rogue Survivor combines two things I know many of you love: roguelike computer games and the minutiae of surviving the zombie armageddon. Indiegames has a good feature series up on its development.
As an image begins to come into focus before me, I realise that I've just woken up from a slumber that I don't remember taking. I'm slumped on a hard iron bench in what I quickly identify as the city train station. How in the hell did I end up here? My head is banging, but I manage to piece together some basic details. My name is Ulrich Jones, and I'm a carpenter originally from Brooklyn. I moved to Pittsburgh a few years back to be with my childhood sweetheart Laura. We probably would have had a long and happy life, if that 'miracle drug' hadn't buggered everything up. As I stare around the room, I realise that I'm not alone.
Alas, only available for Windows at the moment, but it's still in alpha. Download it from the official site. Ulrich Jones: Rogue Survivor (Part 1) [IndieGames]