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Ordered list of credible fictions

I love Bruce Sterling's "Design Fiction Slider-Bar of Disbelief," a list of fictions in ascending order of credibility:

9.4 New age crystals, lucky charms, protective pendants, mojo hands, voodoo dolls, magic wands

9.3 Quack devices, medical hoaxes

9.3 Fantasy “objects” in fantasy cinema and computer-games

9.2 Physically impossible sci-fi literary devices: time machines, humanoid robots

9.2 Perpetual motion machines; free-energy gizmos, other physically impossible engineering fantasies

9.0 State libels, black propaganda, military ruses; missile gaps, vengeance weapons, Star Wars SDI

8.9 “Realplay” services, “experiential futurism” encounters, military and emergency training drills, props and immersive set-design, scripted personas

8.8 Online roleplaying scenario games

8.7 Net.art interventions, diegetic performance art, provocative device-art scandals

8.6 Guerrilla street-theater; costumes, puppets, banners, songs, lynchings-in-effigy, mock trials, mass set-designed Nuremberg rallies, propaganda trains

8.5 Fake products, product forgeries, theft-of-services, con-schemes, 419 frauds

Spoiler alert: the list ends with these:

1.0 Engineering specifications, software code

0.5 Historical tech assessment of extinct technologies, the “judgement of history’

0.0 The ideal and unobtainable “objective truth” about objects and services

Design Fiction: The Design Fiction Slider-Bar of Disbelief

Technology design for addressing human trafficking

danah boyd sez, "Researchers who focus on technology's role in human trafficking and the commercial sexual exploitation of minors teamed up to create a short primer for technologists who are trying to do the right thing. This high-level overview is intended to shed light on some of the most salient misconceptions about human trafficking and provide some key insights that will be useful for anyone who is trying to build tools to intervene. This document is to help those who are trying to create innovative solutions recognize pitfalls that they can address in the design of their systems."

Curbing commercial sexual exploitation of children and promoting the rights and safety of children should be a top priority for all members of society. Yet, all too often, myths and public misunderstandings – particularly about technology’s role in CSEC – and a lack of empirical data about the scope of the problem drive political and legal agendas, however well intentioned. These same myths and misunderstandings have the potential to inadvertently affect how technologists approach the problem. As researchers, we feel it’s important to take an evidence based and data-driven approach toward technological interventions so that they are effective, efficient, and limit the additional harm done to victims. With this goal in mind, we offer a series of key findings that should be a part of any serious discussion about using technology to address CSEC in a networked world. We hope that this information is useful for technologists seeking to build innovative solutions. We would be happy to offer more detailed information and data to any technologist seeking to learn more.

Addressing Human Trafficking: Guidelines for Technological Interventions [blog post]

How to Responsibly Create Technological Interventions to Address the Domestic Sex Trafficking of Minors (paper, PDF)

(Thanks, danah!)

Mozilla announces agnostic, safe payment system for the Web

The Mozilla Foundation has previewed a new, experimental system for in-app payments that is intended to solve several major problems with existing payment systems available to developers, including the fact that other payment systems are strongly partisan, tilted to one or just a few payment processors. It's a good and useful thing, and an example of the sort of good that a well-funded nonprofit can do for the health of the Web:

Here’s what’s wrong:

* Users cannot choose how to pay; they have to select from one of the pre-defined options.
* In most cases, the user has to type in an actual credit card number on each site. This is like giving someone the keys to your expensive car, letting them drive it around the block in a potentially dangerous neighborhood (the web) and saying please don’t get carjacked!
* Merchants typically have to manage all this on their own: payment processor setup, costly processing fees, and possibly even PCI compliance.

There are services to mitigate a lot of these complications such as PayPal, Stripe, and others but they aren’t integrated into web devices very well. Mozilla wants to introduce a common web API to make payments easy and secure on web devices yet still as flexible as the checkout button for merchants.

Introducing navigator.mozPay() For Web Payments [Mozilla.org/Kumar McMillan]

(via /.)

Time: XKCD's slo-mo time-lapse comic


On March 25, Randall Munroe ran a strip called Time, an enigmatic, wordless image whose tool-tip was "Wait for it." Ever since, the strip has been updating with subsequent frames, all of them making up a time-lapse animation of a lovely story about a day of sand-castle building at the beach.

The XKCD Wikia entry for the post has animated GIFs and a slideshow showing the progress to date. It's really coming along nicely, and Randall's done some clever things with the back-end to stop people from previewing future frames.

Why men - and everyone - should speak out about misogyny in gaming


Rock Paper Shotgun's John Walker has published an excellent essay called "Misogyny, Sexism, And Why RPS Isn’t Shutting Up," making the case for games (and tech) writers of all sexes writing about sexism and misogyny in public, documenting the intimidation that writers experience when they do so, and offering some explanations for the violent, vicious response the work evokes. I particularly liked the section where he deals with accusations of "trying to get laid," and "white knighting."

Both phrases contain those truths. The accusation gets a grip because of them, causes me to hesitate, to pause as I write, to worry my motivations are wrong. And that’s their purpose. Generally the motivation for my writing any sort of polemic on RPS is because I’m angry about something – constructively angry about something a person should be angry about – and I want to see positive change. That’s what causes me to start typing, including this piece. But as I go along, those words creep in. “You’re just saying this to win the approval of others.” “You’re just trying to make girls like you.” “You think women need you to stand up for them.” And so on. They get to me. They’re getting to me right now. They’re evil spells, cast to insidiously infect.

I like it when people like me. I like it when people come up and compliment me. I like the approval of others. Because that’s normal. And I write this both to exorcise the infection those words cause, and to make it known to everyone else who feels the same that these are not words that should stop you from speaking up for what you know is right. They are words that will never silence RPS on these matters, and they should never silence you either.

It’s vital that men speak out about this subject. Mostly because it’s vital that people speak out, a unified voice with whatever genitals it may have, condemning cruelty and inequality. For some men, only another man’s voice will be heard. If you’re a fellow, and you object to the portrayal and treatment of women within gaming, start saying so. You will receive abuse. And I am sorry, because it’s not fair. It really damned sucks, and it gets to me, it weighs me down. But it’s so worthwhile.

Abuse is the natural response of anyone wishing to perpetuate a privilege that by its nature demeans or diminishes others. And receiving abuse is horrible. But so long as you surround yourself by others who will support and care for you, it’s worthwhile. The louder the united voice, the more effective it is. So long as people remain silent, they provide a safe space for the cruel and oppressive to speak. When it’s clear that such behaviour is not tolerated in a space, it’s harder for it to be heard. And look at the positive change that’s already been seen. The positive change is why there’s a fight. Things are already getting so much better.

Misogyny, Sexism, And Why RPS Isn’t Shutting Up (via Making Light)

Montreal police arrest young woman for instagramming photo of anti-police mural

Jennifer Pawluck, a 20 year old woman from Montreal, was taken into police custody yesterday and questioned after she posted a photo of a graffiti mural on her Instagram. The mural showed a caricature of a Montreal police spokesman called Cmdr. Ian Lafrenière, with a bullet hole in his head.

After she posted the image to Instagram, police came to her house and took her in for questioning, releasing her several hours later. The police say that there are secret reasons they detained her, beyond taking a picture of graffiti and posting it, but they won't say what they are.

Pawluck participated in the mass student demonstrations in Montreal and was part of the ensuing mass arrests. She will have to appear in court on April 17, and is barred from going with a kilometer of police HQ and from communicating with Cmdr Lafrenière. She has not been charged.

Lafrenière is the head of the service's communications division and frequently appeared in the media during the student protests.

Pawluck said that when the picture was taken, she didn’t know who Lafrenière was, but she found the image interesting.

Montreal police confirmed that a young woman was arrested at her home Wednesday and brought to the police station to be questioned by investigators. They did not name Pawluck.

Instagram anti-police pic sharing tied to Montrealer's arrest [CBC]

What walled gardens do to the health of the Web, and what to do about it

David Weinberger took great notes from what sounds like a barn-burner of a talk by Anil Dash at Harvard's Berkman Center on what has happened to the net, and where it's headed:

“We have a lot of software that forbids journalism.” He refers to the IoS [iphone operating system] Terms of Service for app developers that includes text that says, literally: “If you want to criticize a religion, write a book.” You can distribute that book through the Apple bookstore, but Apple doesn’t want you writing apps that criticize religion. Apple enforces an anti-journalism rule, banning an app that shows where drone strikes have been.

Less visibly, the laws is being bent “to make our controlling our data illegal.” All the social networks operate as common carriers — neutral substrates — except when it comes to monetizing. The boundaries are unclear: I can sing “Happy Birthday” to a child at home, and I can do it over FaceTime, but I can’t put it up at YouTube [because of copyright]. It’s very open-ended and difficult to figure. “Now we have the industry that creates the social network implicitly interested in getting involved in how IP laws evolve.” When the Google home page encourages visitors to call their senators against SOPA/PIPA, we have what those of us against Citizens United oppose: now we’re asking a big company to encourage people to act politically in a particular way. At the same time, we’re letting these companies capture our words and works and put them under IP law.

A decade ago, metadata was all the rage among the geeks. You could tag, geo-tag, or machine-tag Flickr photos. Flickr is from the old community. That’s why you can still do Creative Commons searches at Flickr. But you can’t on Instagram. They don’t care about metadata. From an end-user point of view, RSS is out of favor. The new companies are not investing in creating metadata to make their work discoverable and shareable.

[berkman] Anil Dash on “The Web We Lost” (via Beyond the Beyond)

Algorithmically constructed news

In Wired, Steven Levy has a long profile of the fascinating field of algorithmic news-story generation. Levy focuses on Narrative Science, and its competitor Automated Insights, and discusses how the companies can turn "data rich" streams into credible news-stories whose style can be presented as anything from sarcastic blogger to dry market analyst. Narrative Science's cofounder, Kristian Hammond, claims that 90 percent of all news will soon be algorithmically generated, but that this won't be due to computers stealing journalists' jobs -- rather, it will be because automation will enable the creation of whole classes of news stories that don't exist today, such as detailed, breezy accounts of every little league game in the country.

Narrative Science’s writing engine requires several steps. First, it must amass high-quality data. That’s why finance and sports are such natural subjects: Both involve the fluctuations of numbers—earnings per share, stock swings, ERAs, RBI. And stats geeks are always creating new data that can enrich a story. Baseball fans, for instance, have created models that calculate the odds of a team’s victory in every situation as the game progresses. So if something happens during one at-bat that suddenly changes the odds of victory from say, 40 percent to 60 percent, the algorithm can be programmed to highlight that pivotal play as the most dramatic moment of the game thus far. Then the algorithms must fit that data into some broader understanding of the subject matter. (For instance, they must know that the team with the highest number of “runs” is declared the winner of a baseball game.) So Narrative Science’s engineers program a set of rules that govern each subject, be it corporate earnings or a sporting event. But how to turn that analysis into prose? The company has hired a team of “meta-writers,” trained journalists who have built a set of templates. They work with the engineers to coach the computers to identify various “angles” from the data. Who won the game? Was it a come-from-behind victory or a blowout? Did one player have a fantastic day at the plate? The algorithm considers context and information from other databases as well: Did a losing streak end?

Then comes the structure. Most news stories, particularly about subjects like sports or finance, hew to a pretty predictable formula, and so it’s a relatively simple matter for the meta-writers to create a framework for the articles. To construct sentences, the algorithms use vocabulary compiled by the meta-writers. (For baseball, the meta-writers seem to have relied heavily on famed early-20th-century sports columnist Ring Lardner. People are always whacking home runs, swiping bags, tallying runs, and stepping up to the dish.) The company calls its finished product “the narrative.”

Both companies claim that they'll be able to make sense of less-quantifiable subjects in the future, and will be able to generate stories about them, too.

Can an Algorithm Write a Better News Story Than a Human Reporter?

Group whose Wikipedia entry was deleted for non-notability threatens lawsuit against Wikipedian who participated in the discussion

Benjamin Mako Hill writes, "Last year, I participated in a discussion on Wikipedia that led to the deletion of an article about the "Institute for Cultural Diplomacy." Because I edit Wikipedia using my real name, the ICD was able to track me down. Over the last month or so, they threated me with legal action and have now gotten their lawyers involved. I've documented the whole sad saga on my blog. I think the issue raises some important concerns about Wikipedia in general."

Donfried has made it very clear that his organization really wants a Wikipedia article and that they believe they are being damaged without one. But the fact that he wants one doesn’t mean that Wikipedia’s policies mean he should have one. Anonymous editors in Berlin and in unknown locations have made it clear that they really want a Wikipedia article about the ICD that does not include criticism. Not only do Wikipedia’s policies and principles not guarantee them this, Wikipedia might be hurt as a project when this happens.

The ICD claims to want to foster open dialogue and criticism. I think they sound like a pretty nice group working toward issues I care about personally. I wish them success.

But there seems to be a disconnect between their goals and the actions of both their leader and proponents. Because I used my real name and was skeptical about the organization on discussion pages on Wikipedia, I was tracked down and threatened. Donfried insinuated that I was motivated to “sabotage” his organization and threatened legal action if I do not answer his questions. The timing of his first letter — the day after the ICD page was recreated — means that I was unwilling to act on my commitment to Wikipedia and its policies.

The Institute for Cultural Diplomacy and Wikipedia

What problem are we trying to solve in the copyright wars?

My latest Guardian column is "Copyright wars are damaging the health of the internet" and it looks at what we really need from proposed solutions to the copyright wars:

I've sat through more presentations about the way to solve the copyright wars than I've had hot dinners, and all of them has fallen short of the mark. That's because virtually everyone with a solution to the copyright wars is worried about the income of artists, while I'm worried about the health of the internet.

Oh, sure, I worry about the income of artists, too, but that's a secondary concern. After all, practically everyone who ever set out to earn a living from the arts has failed – indeed, a substantial portion of those who try end up losing money in the bargain. That's nothing to do with the internet: the arts are a terrible business, one where the majority of the income accrues to a statistically insignificant fraction of practitioners – a lopsided long tail with a very fat head. I happen to be one of the extremely lucky lotto winners in this strange and improbable field – I support my family with creative work – but I'm not parochial enough to think that my destiny and the destiny of my fellow 0.0000000000000000001 percenters are the real issue here.

What is the real issue here? Put simply, it's the health of the internet.

Copyright wars are damaging the health of the internet

Why security awareness training is a waste of time

Bruce Schneier presents a very cogent and convincing argument that "security awareness training" is a waste of money -- specifically, because the benefits of "security" are intangible, while the benefits of getting your work done are apparent.

To those who think that training users in security is a good idea, I want to ask: "Have you ever met an actual user?" They're not experts, and we can't expect them to become experts. The threats change constantly, the likelihood of failure is low, and there is enough complexity that it's hard for people to understand how to connect their behavior to eventual outcomes. So they turn to folk remedies that, while simple, don't really address the threats.

Even if we could invent an effective computer security training program, there's one last problem. HIV prevention training works because affecting what the average person does is valuable. Even if only half the population practices safe sex, those actions dramatically reduce the spread of HIV. But computer security is often only as strong as the weakest link. If four-fifths of company employees learn to choose better passwords, or not to click on dodgy links, one-fifth still get it wrong and the bad guys still get in. As long as we build systems that are vulnerable to the worst case, raising the average case won't make them more secure.

The whole concept of security awareness training demonstrates how the computer industry has failed. We should be designing systems that won't let users choose lousy passwords and don't care what links a user clicks on. We should be designing systems that conform to their folk beliefs of security, rather than forcing them to learn new ones. Microsoft has a great rule about system messages that require the user to make a decision. They should be NEAT: necessary, explained, actionable, and tested. That's how we should be designing security interfaces. And we should be spending money on security training for developers. These are people who can be taught expertise in a fast-changing environment, and this is a situation where raising the average behavior increases the security of the overall system.

Security Awareness Training

What could a library do with a gigabit Internet connection?

Marijke Visser from the ALA Office for Information Technology Policy writes with this provocative question:

What could a library do with a gigabit broadband connection? What kinds of services could they do that they can’t without that big of a connection? Thinking way away from the typical services libraries offer now, what are some really big ideas that would need that much connectivity? These services could happen outside the library walls, in relationship to other community organizations and/or government agencies… How would a library hooked up to a gig benefit its community?

Well?

DDoS storm breaks records at 300 Gbps

The Internet has been groaning under the weight of a massive distributed denial of service (DDoS) attack on the Domain Name Service, apparently aimed at anti-spam vigilantes Spamhaus, in retaliation for their blacklisting of Dutch free speech hosting provider Cyberbunker. At 300 mbps, the DDoS is the worst in public Internet history.

“These things are essentially like nuclear bombs,” said Matthew Prince, chief executive of Cloudflare. “It’s so easy to cause so much damage.”

The so-called distributed denial of service, or DDoS, attacks have reached previously unknown magnitudes, growing to a data stream of 300 billion bits per second.

“It is a real number,” Mr. Gilmore said. “It is the largest publicly announced DDoS attack in the history of the Internet.”

Spamhaus, one of the most prominent groups tracking spammers on the Internet, uses volunteers to identify spammers and has been described as an online vigilante group.

In the past, blacklisted sites have retaliated against Spamhaus with denial-of-service attacks, in which they flood Spamhaus with traffic requests from personal computers until its servers become unreachable. But in recent weeks, the attackers hit back with a far more powerful strike that exploited the Internet’s core infrastructure, called the Domain Name System, or DNS.

As bad as this is, it could be a lot worse. An anonymous paper called Internet Census 2012: Port scanning /0 using insecure embedded devices reports on a researcher's project to scan every IPv4 address for publicly available machines that will accept a telnet connection and yield up a root login to a default password. The researcher reports that 1.2 million such devices are available online (s/he compromised many of these machines in order to run the census). These machines are things like printers and routers with badly secured firmware, visible on the public net. They are often running an old version of GNU/Linux and can be hijacked to form part of a staggeringly large botnet that would be virtually unkillable, since the owners of these devices are vanishingly unlikely to notice that they are silently running attackware, and the devices themselves are completely unregarded.

Firm Is Accused of Sending Spam, and Fight Jams Internet [NYT/John Markoff & Nicole Perlroth]

(via Hacker News)

Nuts-and-bolts look at password cracking


Ars Technica's Nate Anderson decided to try cracking passwords (from a leaked file of MD5 hashes), to see how difficult it was. After a very long false start (he forgot to decompress the word-list file) that's covered in a little too much detail, Anderson settles down to cracking hashes in earnest, and provides some good data on the nuts and bolts of password security:

By this point I had puzzled out how Hashcat worked, so I dumped the GUI and switched back to the command-line version running on my much faster MacBook Air. My goal was to figure out how many hashes I could crack in, say, under 30 minutes, as well as which attacks were most efficient. I began again on my 17,000-hash file, this time having Hashcat remove each hash from the file once it was cracked. This way I knew exactly how many hashes each attack solved.

This set of attacks brought the number of uncracked MD5 hashes down from 17,000 to 8,790, but clearly the best "bang for the buck" came from running the RockYou list with the best64.rule iterations. In just 90 seconds, this attack would uncover 45 percent of the hashed passwords; additional attacks did little more, even those that took 16 minutes to run.

Cracking a significant number of the remaining passwords would take some much more serious effort. Applying the complex d3ad0ne.rule file to the massive RockYou dictionary, for instance, would require more than two hours of fan-spinning number-crunching. And brute force attacks using 6-character passwords only picked up a few additional results.

The point, really, is that if you want to understand the relative security of different password-generation techniques, you need to understand what's involved in state-of-the-art password cracking techniques.

How I became a password cracker

Summary of experimentally verified pricing heuristics

A post on ConversionXL sums up a bunch of experiments on pricing and suggests ways of combining them to best effect. All electronic goods can be had for free, so every person who buys an electronic good is essentially entering into a voluntary transaction. Getting pricing right is the best way to convince (rather than coerce) customers to pay, and to frame that payment so that it's as large as possible.

Researches found that sale price markers (with the old price mentioned) were more powerful than mere prices ending with the number nine. In the following split test, the left one won:


9 not so magical after all? Not so fast!

Then they they split tested the winner above with a similar tag, but which had $39 instead of $40:


This had the strongest effect of all.

I’m wondering whether the effect of this price tag could be increased by reducing the font size of $39. Say what?

Marketing professors at Clark University and The University of Connecticut found that consumers perceive sale prices to be a better value when the price is written in a small font rather than a large, bold typeface. In our minds, physical magnitude is related to numerical magnitude.

Pricing Experiments You Might Not Know, But Can Learn From (via O'Reilly Radar)