Dustin sez, "Here's the story of how independent board game designer Peter Morrison conceived, developed and self-published his own strategic board game VICTORY (and now its sequel VICTORY II)."
Here is a closeup of the troops. Note the crude methods I was forced to resort to in these early days. The fluorescent post-it strips are to indicate different terrain types.
After some initial testing, I decided it would be easier to construct my own hexes, and with a pair of scissors and some construction paper, produced the map below on a Sunday afternoon. Note that the game is still set in the modern era, with oil still being used as a resource and A&A pieces representing the units. However, the hexes were extremely light and floated all over the table and were a real pain to keep together.