In this ~9-minute video, Daniel Floyd, a professor at Savannah College of Art and Design, convincingly advances the theory that the major problem with sex in video-games is that there isn't enough sex in video games -- that video-games' failure to come to grips with sex as part of the artistic message and aesthetic in games (in addition to the hypersexualized juvenile Lara Croft/Duke Nukem stuff), it can't convincingly argue that games are an actual artistic medium that deserves to be considered on the same terms as painting, literature, sculpture, film, and other media that often feature sexual material.
Sega Arcade: Pop-Up History [Read Only Memory] is a beautifully-illustrated hardcover book about six classic Sega “body sensation” arcade cabinets – Hang-On, Space Harrier, Out Run, After Burner, Thunder Blade and Power Drift – complete with pop-up cardboard models. Accompanying this 3D showcase is a written history from Guardian games writer and best-selling novelist, Keith […]
There’s no shortage of CRMs out there for large corporations, e-commerce companies, and booming startups to utilize. Think Salesforce, for example. But if you’re running a small business of ten employees max, there’s no way it makes sense to invest in an expensive, robust option like that. You’re better off using your old system of […]
Website building apps are all about one thing — helping you craft a great-looking, fast-running website without having to mess with all that back-end code. However, nobody wants their site to look just like a template, so customization is all but a must. So how easy is it to make those changes and still not […]
In our modern world, our usual first approach to combating an oncoming cold is to medicate it into oblivion. Sometimes, that carpet bombing pharmaceutical attack plan can knock out the congestion and discomfort of an illness before it settles in. But there’s always something to be said for trying to put down the effects of […]