On Play This Thing, Sebastian Sohn writes about Bowling Solitaire, a "smarter solitaire" invented by Eurogame design legend Sid Sackson in the 1970s:
The late Sid Sackson, a pioneer game designer, was making Eurogames before they were called Eurogames. He created Bowling Solitaire, a modern, intelligent Solitaire. Sackson did what Reiner Kniza does today, creating games with simple mechanics but with complex scoring. Setup requires only two suits, A-10; aces are ones and 10s are zeros. Shuffle the cards and setup the ten bowling pins, an inverted pyramid of face-up cards. The rest of the cards form three stacks of five, three, and two as face-down balls. Following bowling rules, you get ten rounds, starting by revealing the top three stacks of ball cards face-up. If a ball card is played, the next card is revealed face-up. You can knock up to three adjacent pins by adding up the total and if they equal the last digit of your ball card. If you cannot knock any pins, you can discard the top three ball cards and get three new ball cards twice, once per round.
Amazingly, Sid Sackson made a a modern, smarter Solitaire game in the 1970's. Bowling Solitaire is far better than any of the traditional Solitaire games out because it has a theme, trackable scoring, and builds math skills. Bowling Solitaire should be marketed as an educational math game and also be preinstalled on Windows. You can play Bowling Solitaire via Timothy S. Adam's digital port. One oversight in Adam's implementation is that, it does not show the quantity of ball card stacks: five, three and two.
Nate Crowley wrote for Rock Paper Shotgun about the broken (as of this writing) economy in Planet Zoo. The game allows players to raise animals and then sell them for money or the rare currency called conservation credits. But the economy is broken, and desirable animals are unobtainable to all but the early adopters: In […]
If #UntitledGooseGame was released on PS1 made with #GodotEngine #gamedev pic.twitter.com/xDFai1Tcgt — Miziziziz (@miziziziz) November 13, 2019 Untitled Goose Game is the hit title where you play an obstreperous bird menacing a bucolic village. Game developer Miziziziz wondered what it would look like as an even lower-poly game on the originaly Playstation. It gives me […]
BigBread’s No Destination is a “game” in the classic spirit of Desert Bus, and you don’t even have to make the occasional steering adjustment. Just sit and enjoy the journey, looking out of a train coach at the procedurally-generated hills and woods of wherever it is you are. It’s just the first entry I’ve checked […]
Need a boost on that resume? Get a valuable tech education on your own time with these eBook bundles. They contain guides from Packt Publishing that cover everything from game development to machine learning. The Complete Mobile App Developer eBook Bundle It’s a veritable gold rush in the App Store these days. Get in on […]
Vinyl is officially back. People are hearing the proof behind the initial “retro” excitement: that records really do have a richer sound. And if you haven’t switched to old-school records for serious listening, it’s a new golden age. Why? Because quality turntables like the Altec Lansing ALT-500 are finally available to a market other than […]
Between all of our apps, streaming devices, Bluetooth speakers, and energy-sucking decorations, paying for utilities each month can be…brutal. In fact, the average household spends roughly $70 a month on the water bill alone. That number might not seem terribly significant, but when you add it up, that’s $840 a year — a pretty significant […]