Idle No More is a quick RPG created by a Canadian Metis activist in which you defend traditional territory from encroaching oil pipelines.
I wanted to make this game culturally relevant. I put in as much Cree as I thought I could get away with for those who speak little to no Cree at all. I also brought in elements like giving tobacco.
The monsters you face come straight out of Cree oral tradition, and I hope I am forgiven for adding in these story elements in the heart of the summer rather than keeping it for the winter. Basically you face real people who 'attack' you with the stereotypes we are all too familiar with, but you do battle with the stereotype itself, which is given corporeal form as a terrifying Cree monster. This game won't be too difficult for anyone to complete, but the purpose is really to tell a story. I found this medium for storytelling to be incredibly powerful, and I am putting it out there in the hopes that it will encourage others to create stories of their own!
A present for Canada Day: Idle No More Blockade, the video game! [Apihtawikosisan/Rabble]