I wrote an entire paen to the Silent Hill series after the sad news that the series' next game was cancelled. Horror video games have definitely lost something in recent years thanks to commercial constraints and a culture shift toward direct action and away from mystery—which is why promising new ones get genre fans easily excited.
Joe Skrebels has the latest interview on Allison Road, a photorealistic horror game that's being called a "spiritual successor" to P.T.—the stunning "playable teaser" that had everyone so eager for the doomed launch of Silent Hills in the first place (this lovely critique of P.T. helps explain its unnerving brilliance).
In the interview, project lead Christian Kessler tells Skrebels that only the atmosphere resembles P.T.—Kessler plans to avoid that game's abstract surrealism in favor of an atmospheric exploration experience influenced by house-centric storyteller Gone Home.
Allison Road never meant to be an heir. But the way it looks so far—bleak color palette, frightening shapes waiting at the ends of long, poorly-lit corridors—easily puts one in mind. And as if an antidote to the bureaucracy and the secrecy of old-world game development and how it's crushed fans and creatives alike, Kessler is offering piqued potential players a transparent look at the game's development on a public Allison Road Facebook page. You can keep up to date til the game's scheduled 2016 launch on PC. Supposedly there might be an Oculus Rift version but seriously who would be up for that oh god
Here's Kessler offering an early (by now dated) look at the beginnings of the first "level":
The Offworld Collection, presenting the very best features and essays from Offworld, is finally available to buy directly from Campo Santo for $40. I had the pleasure of designing and illustrating this splendid 250-page hardcover volume, but it’s the excellent writing, edited by Leigh Alexander and Laura Hudson, that makes it an essential buy. You […]
Zoya Street, curator of Critical Distance, offers slow reflections on the fast-paced world of digital play…
This week, our partnership with Critical Distance brings us reading on parenting via Tomb Raider, the utility of the word ‘gameplay’, and experiences from Nintendo ‘play counselors’ from the 1980s and 90s.
The Nintendo Switch is king when it comes to gaming on the go, but it’s tough to lose yourself in Zelda: Breath of the Wild or Skyrim if your battery dies out. That’s where this Nintendo Switch Battery Charger Case comes into play. Built exclusively for Nintendo Switch, this pack allows for uninterrupted charging while you play, […]
Creative designers play a pivotal role in engaging target audiences and customers, and while companies are eager to bring more of these professionals on board, you’ll have a hard time getting your foot in the door if you’re not using the industry’s best tools. From Adobe to Maya, the eduCBA Design & Multimedia Lifetime Subscription Bundle […]
As more companies aim to reel in costs and boost productivity, project managers are becoming an essential part of many operations, and they’re paid handsomely for their expertise. But, while demand is high, you’ll have a hard time getting your foot in the door if you’re not toting the right certifications. The Official Lean Six Sigma […]