If you have ever thought of being a male orc adventuring, traveling and bonding with all kinds of other male orcs, then Mitch Alexander's Tusks: The Orc Dating Simulator is for you. It's a really clever and enchanting premise that makes "orc society" feel like a real thing.
Alexander (no relation to me) has just released a free preview of Tusks, which lets you experience your first day among the Orcs as you travel through a sort of mythical Scotland, introduces the characters you can meet and romance, and even features a randomized Scottish name generator. I thought it was tenderly-conceived as a visual novel, lovingly-written and I really like the characters so far (there is also a boar and a selkie). There's also an "autonomous NPC" feature—the characters can make some decisions on their own regardless of your wishes—that I'm excited to see implemented.
I'm not a gay man, but my colleague Todd Harper is, and in his response piece he found Tusks and its diversity of bodies and ideals alleviating and welcoming, in an aesthetic climate that often prioritizes "a parade of… 'wax dolphins'":
Does this mean the final game can't possibly upset me? Of course not. It might. But if it does, it will be a surprise, not the fulfillment of a prophecy. And that's an infinitely more welcome situation than the last however knows how many fucking years of seeing "a gay [x]" and then having it utterly confirm everything about gay culture that I hate and which has hurt me.
Thus, to this I say: bring on the fucking orcs. In every possible reading of that sentence.
Heck yeah! Fucking orcs!