Indie games roundup!
The best from the independent dev scene
In this Critical Distance digest, I'm bringing you three little collections of pieces published in the past week about some of the latest hit indie games. We'll be exploring action movie pacing, the awkwardness of interactivity, and how to make the familiar feel terrifying.
SuperhotThe release of Superhot has many reviewers drawing comparisons with action movies, not simply because of its violent content which directly draws on hit films, but because of the way that pacing and the gaze are used.
Superhot review | Eurogamer.net Christian Donlan considers dramatic tension and Superhot
"Turns out there is a killer trick to creating hyper-violent entertainment: do the slow stuff fast, and the fast stuff slow."
‘Superhot’ Is the Shooter Game for People Who Hate Shooter Games | VICE | United Kingdom Ed Smith explains why Superhot appeals to a different play style than other shooters SUPERHOT Review Impressions | ZAM
AnatomyKitty Horrorshow's latest release Anatomy is inspiring thrilling discussions of the meaning and experience of a house.
Uninterpretative | Short on Games: January/February 2016 How Anatomy sees the house as a body
"The theory of houses espoused in Anatomy is of the house as body. The tapes tell the story of living room as heart, bathroom as digestive tract, bedroom as mind, and basement as subconscious."
ANATOMY Review Impressions | ZAM Claris Cyarron looks at Anatomy from her perspective as an architect and game designer (full disclosure: Claris and I have a close professional and personal relationship).
FirewatchInteresting discussions about Firewatch have continued apace weeks after its initial launch, with some critics starting to push beyond the "walking sim" label to look at how actions centered around technology provide tactility, as well as how some interactive elements undermine it.
How Firewatch hearkens back to relationships on the early internet | Gamasutra (Content warning: spoilers) Kat Cross describes the interpersonal intimacy of Firewatch through the terms of another medium.
"Cibele takes on the online dimension of this phenomenon forthrightly, but Firewatch abstracts it away from even the mediating force of the Internet, instead exploring all the other ways we can have ineffable but meaningful contact with human life."
Firewatch Debrief | Experience Points: EXP Podcast #366: How Firewatch uses the physicality and immediacy of videogames for storytelling Bad Hands in Firewatch | Pippin Barr Pippin Barr offers an amusing critique that seems to have been missed in most writing on it so far (note, I'm sure the problem raised is a technical issue that will be patched in future, but I like this narrativist reading of its effect on the experience.) If that hasn't sated your thirst for great discussions on games, check out the Critical Distance website to find the full-length roundup, our podcast on neglected games which you should not miss, and more.
When Freedom of Information Act enthusiast Douglas Palmer used public records requests to explore the games that the CIA uses to train its analysts, he laid the groundwork for republishing these games for general use.
Sega made nice jewel cases for its video games, providing ample space for manuals and a nice thick spine for shelf display. But they cracked easily, and Sega’s departure from the console business meant fans went for many years without an easy replacement source. But then there were two – in competition. Sega collectors can […]
Since its launch in 1999, Neopets has enjoyed a pretty colorful history. The game offers users the ability to create a virtual pet to take on adventures and, using virtual and real-world currency, feed and trick out their digital pets with swag, homes and other online sundries. It was originally aimed at kids, but grew […]
Most of us understand that when we visit a website, we’re subjecting ourselves to surveillance by trackers. And, while these tools are usually used for innocuous purposes, like determining which ads to show you, they can be leveraged for much more nefarious goals, and they have the potential to tank your browsing speed as well as […]
Learning how to code is a great way to improve your hiring potential and open the door to more lucrative careers, but getting the ball rolling can be a bit daunting considering the number of languages out there and steep price associated with training. However, the Pay What You Want: Learn to Code 2018 Bundle is […]
Our world is a colorful one, and when it comes time to repaint the house or create a new design, many of us look to our surroundings for inspiration. However, matching colors from the outside world to our canvas isn’t the most precise process when we’re just eyeballing it. The Nix Pro Color Sensor removes the […]