The game has both a teachers' guide and a parents' guide, and runs in browser with no plugins.
The core gameplay of
is a "match
three" game that introduces players to key concepts of the
information economy, particularly the idea that we pay for many online services and activities with our
personal information. The game lasts two rounds.
In the first round, players try to get the highest possible score by matching tiles (representing different types of
personal information) before they run out of moves. They are introduced to Algo Rhythm, a friendly computer
who at first glance appears to want to help people play longer by giving them extra moves in exchange for
information. However, at the end of round one players discover that Algo Rhythm is actually an ad broker
someone who collects personal information to build user profiles, which are then sold to advertisers. Players
also find out that in addition to their match
three game score, there was also a hidden privacy score that went
down every time they gave information to the ad broker.
In the second round, players are told that their new goal is to keep their privacy score as high as possible. To
help them do this, they are given opportunities to complete quizzes that show them how to protect their
privacy online and prevent them from losing privacy points.
Once they are completely out of moves, players see one of three ending screens, depending on how well they
did. If needed, they are encouraged to replay the game to see if they can improve their scores (and see
content and feedback they may have missed the first time around
Data Defenders (Grades 4-6)