Infographic: buying games vs pirating them

Back in 2010, I linked to a superb infographic showing all the ways that official DVDs were worse than their pirate equivalents (unskippable ads and FBI warnings, etc); now Dnd01 has updated the graphic with a version highlighting all the ways that the games industry has encrufted their products with DRM that make them into a worse deal than the pirated versions.

Dnd01 notes "Can't say that I'm the best suited as I don't have the creative ability that made the other flowchart so interesting," but maybe someone with more design sensibility could work from this to make it clearer?

Why DRM is bad for the customer (pdf file)
[Dnd01/Deviant Art]