The WHO proposes a "behavioral addiction pathology" for excessive video-game playing. But not one for a similar pattern of compulsive, harmful, endlessly looping use associated with smartphones and the internet in general. Ian Bogost writes that the proposed diagnosis reflects a desire to cast negative behaviors as the result of individual mental defects rather than more complex social, political, and economic factors at hand. The discrepancy between digital dependencies considered pathological and those considered perfectly normal may simply come down to pleasing lobbyists--or avoiding their displeasure.
But what about computers, smartphones, or the internet more broadly? Proposals for internet addiction have been advanced for possible inclusion in the DSM-V. In those cases, a similar reliance on the substance-abuse model persists, along with suspicions regarding the legitimacy of withdrawal and tolerance as diagnostic criteria. The WHO told me that it began evaluating the public-health implications of excessive use of computers, smartphones, and the internet in 2014, in response to concerns from its community. But despite those concerns, gaming disorder made it into the ICD-11 draft as the only “clinically recognizable and clinically significant syndrome” related to the broader category of computing and the internet.
Some researchers wonder if the WHO might be under pressure to codify gaming disorder. In 2017, an article in the journal Professional Psychology: Research and Practice argued that two members of the WHO advisory group, Geoffrey Reed and Vladimir Poznyak felt political pressure to identify gaming disorder, particularly from member states where the consequences of excessive online gaming have been particularly extreme.
Dwarf Fortress, the astonishingly elaborate and in-depth simulation of a community of dwarves settling somewhere in the middle of a vast randomly-generated world, is getting a graphical update, a price tag, and a launch date on itch.io and other game stores. The core game will remain free of charge. The new, premium edition of Dwarf […]
You know that what you’re playing is a little more than an attention trap devised by ironists or perhaps even psychologists, barely fun in any meaningful sense, a dopamine reward mechanism veiled only minimally in story, character, art or music. And yet you play, on an on, hour after hour. William Hughes on the genre […]
In 1984, Alexey Pajitnov, then working for the Russian Academy of Sciences, completed his masterpiece, Tetris. It was perfection and, sadly, could only go downhill from there, as the inimitable videogamedunkey explains in this delightful video above.
Big companies want automation on a big scale. Doing that means diving into the tricky world of machine learning and data science. And no matter what platform you’ll be implementing it on, you can learn how with the Machine Learning & Data Science Certification Training Bundle. In 48 hours and through eight courses, this bundle […]
Big systems need tight security – and the experts who can implement it. Cisco Networking Systems are the go-to providers for network infrastructure, but maintaining it takes a lot of up-to-date knowledge. If you want that knowledge right from the source, there’s an online course that can get you certified painlessly: The Foundational Cisco CCNA […]
Computer slowing down? There are a ton of reasons why that might be, especially if your unit has a few years on it. Junk files and programs can accumulate over time, some even left over from otherwise uninstalled software. This virtual debris can slow your PC down dramatically, but there’s a surprisingly quick fix. Lauded […]