Unity 3D game-engine lies at the heart of Glass Brain, data visualization of real-time brain function.
It's a project by UCSF's Neuroscape Lab:
Neuroscape’s unique multidisciplinary approach involves the development of custom-designed, closed-loop systems that integrate recent technological advances in software (e.g., 3D video game engines, multimodal recording and brain computer interface algorithms) with the latest innovations in hardware (e.g., virtual reality, motion capture, GPU computing, wearable physiological recordings, and transcranial brain stimulation).
Building effective closed-loop technologies necessitates collaborative development teams of experienced designers, programmers, multimedia engineers, UI experts, and artist/musicians, working closely with our Core scientists to generate engaging interactive experiences complete with adaptivity, rewards, art, music, and story.
• Glass Brain (UCSF / Neuroscape)
David Dockery performed a drum solo of the climactic scene in Willy Wonka & the Chocolate Factory. Then Dan Felix upped the game with a saxophone accompaniment to the original.
For the true audio enthusiast, there’s a lot of difference between putting on some songs “for background music” and a true listening experience. For the latter, there’s nothing like a pair of sturdy headphones and the powerful speakers that come with them. And the wireless variety doesn’t get much more powerful than the TREBLAB Z2 […]
Digital or analog, there’s a path of least resistance for any project. Finding that path is what the Agile methodology is all about, which is why proficiency in it is a must for any project management position – and the paycheck that comes with it. And the quickest path to learning Agile? The Agile Project […]
Everybody’s flown a paper airplane. But what if you could fly on a paper airplane? Until we invent shrink-ray technology, the PowerUp X FPV Video Paper Airplane Kit will have to do – but it’s as fun as that sounds and more. The original version of this creative toy added drone tech to the old, […]