My daughter showed me this video, which uses a location in Super Mario Galaxy 2 to show how game designers use scrolling layers and textures to create the illusion of flowing water. The video was created by a guy named Michael 'Jasper' Ashworth, who has a very cool website of elements, art, and levels from a bunch of Nintendo games that you can experiment with.
Game designer and publisher Dave Gilbert founded Wadjet Eye Games in 2006. This interview features conversation about point and click adventure games; digital game development, marketing and publishing; and the relationship between art, passion and real world commerce. Jeffery Klaehn: How did you first become interested in point and click adventure games? Dave Gilbert: I […]
The increasing popularity of room escape games brings with it some interesting design considerations. How do you lock all your friends in a room and force them to solve cryptoquotes and make sure everyone still has a good time?
If the last 50 years of education have taught us nothing else, it’s that it often requires different tactics to best reach different learners. To pick up a foreign language, some students take best to the old-school high school language lab method, using heavy repetition, verb conjugation and grammar emphasis to embed a new language. […]
For those who want a career in video games, there’s no reason to sit around and wait. EA and Rockstar Games probably aren’t going to seek you out and knock on your door with a job opportunity. But if you’re an indie developer with a good idea and some passion, you can create a really […]
Nobody is happy about the current state of our COVID-ravaged education system. With a new school year fast approaching, plans for teaching students still in flux, and political in-fighting driving more fear and confusion about whether or not to re-open campuses, teachers and parents are concerned. Meanwhile, most kids are just fine with spending less […]