If you've ever tried to create swapable arms and weapons on gaming miniatures, using rare earth magnets, you know what a hassle it can be. Great idea, not fun to implement.
In 2018, a Kickstarter called Hand of Glory raised $156,000 to create a line of hot-swapable fantasy miniatures. With a collection of figures outfitted with rare earth magnet wrists and a line of weapons and other accessories, you could mix and match to create unique miniatures tailored to your game. Hand of Glory is back with another campaign to add more figures and tons more weapons and accessory options to the line.
The folks at Hand of Glory were kind enough to send me a sample box of minis and weapons. The minis are wonderfully sculpted and the weapons and other components are varied and characterful. Hand of Glory 2 introduces 11 new figures and over 100 new weapons and other items. Among the new additions are chain-based weapons and animal figures on chain leashes.
I have never played a game using magnetized minis, so I can't judge how fussy the process is of changing out parts on the fly, or how often things fall off. The magnets do seem strong, but I did notice that some of the bigger, heavier weapons sometimes pivot on the magnetic wrist as you move the figure and "go limp," not something you ever want your scary, intimidating weapon to do. But this is a minor quibble.
With so many people using miniatures in RPGs these days, and so many cool "miniature agnostic" fantasy skirmish games out there, these sort of modular, design-your-own minis make a lot of sense. For only $20, you can get a figure of your choice and an accessory pack with 15 weapons and other items. That seems like a great deal to me and a great way to get your feet wet with this type of game technology.
Image: Used with Permission