Roblox is just a kind of advanced Minecraft, right? No. It's a $45bn company whose cutesy world has grown into a blatant appstore full of apps and games whose developers get only a minuscule sub-25% cut of revenues, far less than Apple, Google, Microsoft, Steam or Epic. Quintin Smith presents an extensive investigation into the ways the company takes advantage of its users, who are overwhelmingly children—and how it turns them into virtually unpaid employees buried in constant startup-culture demands for them to work rather than play.
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No-Bullshit Games keeps track of games available on iOS and Android that don't hit the player with ads, in-app purchases or other sleazy upsells. On both platforms we have The… READ THE REST
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