1992's Dune II defined the emerging realtime strategy genre, serving as a technical warmup for developer Westwood's major classics Command & Conquer and Red Alert. It's been painstaking converted to the deliberately-limited Pico-8 fantasy console by Paul Nicholas, who detailes the incredible technical feat in a blog post.
A strategy-based resource management simulation, where three houses fight for control of the planet Dune – the land of sand and home of the spice.
This project started as a fun idea, that I expected to get done within a month or two. Well… almost 3 years later (working on & off, in my free time) – I'm happy to say that it is finally finished! 😅
Here are the playable downloads for Windows, Mac and Linux.