I have so many questions about this new video game where you play as Jesus

Yes, this is real. Someone actually made a first-person shooter for the New Testament. From the game's Steam page:

"I am Jesus Christ" is a realistic simulator game inspired by stories from the New Testament of the Bible. Get into old times and follow the same path of Jesus Christ 2,000 years ago. Game is covering the period from Baptizing of Jesus Christ and to Resurrection. Have you ever wondered to be like Him - one of the most privileged and powerful people in the world?

Check if you can perform all famous miracles from the Bible like Jesus Christ. It is a simulation game and you can try to save the world as He did. Are you ready to fight with Satan in the desert, exorcising demons and curing sick people? Or calm the storm in the sea?

I have a lot of questions. Like, why is it possible to beat the game without dying? Can you change the outcome of Bible stories, or do you just have to recreate it step by step? Does that mean you get to kick the crap out of a bunch of greedy bankers in the game? Do you actually get to fight Satan, too? Like physically? Does that mean Jesus has attack skills? Are there power-ups to boost the abilities with which you've already been divinely bestowed? Why is Jesus taking Polaroid pictures of everyone he helps? Why isn't Jesus shaking his Polaroid pictures to help them develop before placing them in the Bible? Read the rest

Gamer culture is so toxic that "being candid in public is dangerous" for developers

On Twitter, game developer Charles Randall (Ubisoft, Capy, etc) posted the biting truth about why game developers do not talk about their work.

... gamer culture is so toxic that being candid in public is dangerous.

See that recent twitter thread about game design tricks to make games better -- filled with gamers "angry" about "being lied to."

Forums and comment sections are full of dunning-kruger specialists who are just waiting for any reason to descend on actual developers.

See any thread where some dumbass comments how "easy" it would be to, say, add multiplayer or change engines.

Any dev who talks candidly about the difficulty of something like that just triggers a wave of people questioning their entire resumé.

"Questioning" here being an absurd euphemism for "becoming a target of an entire faction of gamers for harassment or worse." ... while I'd talk candidly about certain big topics right now -- I know doing so would lead to another wave of assholes throwing shit at me. (And of course I face almost nothing compared to women/PoC/lgtbq+ folk)

But here's the rub: all the stuff you ever wanted to know about game development would be out there if not for the toxic gaming community.

We *love* to talk about development, the challenges we face, the problems we solve, the shortcuts we take.

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