Star Citizen's "terrifying face tracking" demonstrated

Star Citizen is a game hovering on the margins of vaporware, its scope bloated by a $150m+ crowdfunding haul, creator Chris Roberts' lack of creative discipline, and an enabling fanbase. One of the many whimsical additions bolted onto the perm-alpha release is face-tracking: what you do on camera is reflected on-screen in the facial expressions of your character. It's very Star Citizen: a technical tour de force light years ahead of what other devs are doing, but immediately and overwhelmingly unpleasant. Sleep tight!

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Will $120m video game Star Citizen ever be ready to launch?

Star Citizen is an epic game development project, crowdfunded to the tune of $124m (million!) and directed by industry legend Chris Roberts. But whether it'll end up an epic game remains unclear, as endless feature creep, ambition and internal rancor see the project enter its fifth year. While Roberts was bothering his devs to add multiple layers of clothing to the game, each with different fabric properties, David Braben was shipping Elite 4 to hungry star pilots. Read the rest