Frustrated game devs automated the production of 1,500 terrible slot machine apps and actually made money

Last March, game devs Alex Schwartz and Ziba Scott gave a presentation at the Game Developers Conference called "1,500 Slot Machines Walk into a Bar: Adventures in Quantity Over Quality in which they described how their own dissatisfaction with falling revenues from mobile app stores led them to muse about bulk-creating crappy apps and seeing if they could get paid. Read the rest