Seriously mixed review of WWII

Seriously mixed review of WWII Online, a massively multiplayer game set in the 1940 Blitzkreig.

Perhaps the most engaging aspect of WWII Online is how it absolutely forces cooperation. Other massively multiplayer games allow for cooperation, which enhances gameplay but isn't necessarily essential. WWII Online completely demands it. If you spawn as an infantryman, you'll have to find a ride to the battlefield, or you'll find yourself walking. And that's not a trivial matter. If you spawn as an antitank gun, you'll need a tow, or you'll simply be stuck. In light of all this, the potential for team building is enormous–and not just for that one particular engagement, either. In WWII Online, a victory is a tangible contribution to a strategic situation that will persist for many months. Once you achieve a significant rank in one army, you'll probably stick to it, and the participants will become familiar to you. This unifying factor of the strategic element makes all the difference. Unfortunately, so do the technical problems and missing features.

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