Great K5 piece on the plight of the professional video-gamer, plagued by new game releases and vendors who build games for non-competition play.
In this, I am referring to the Cyberathlete Professional League's one time decision to switch from the Quake series, which they had been using since the start of their foundation, to a newer (and more popular) game at the time, the infamous Counter-Strike.
Now for most of the 'professional gamers' who have lived off their earnings from past CPL tournaments, this meant the end of their career unless they made the jump from Quake to Counter-Strike. Unfortunately, switching games is not as simple because both games have different sets of physics and gameplay; in Quake you battled one another one on one while Counter-Strike is a team-based game, the players usually in numbers of five.
Now, even more recently, the CPL has announced for their World Tour that they would be switching games once again, this time back to a duel based game. There will still be a Counter-Strike tournament during the event, but this leaves many to wonder how much more air time does Counter-Strike have before it finally gets shelved as well.