The graduate theses of MIT's Comparative Media Studies program are now online. CMS is taught by super academic-fan Henry Jenkins, guru of all things fan-theoretical. I once spent a mind-blowing day at his program, meeting super-smart people seriously unpicking things like pro-wrestling fandom and understanding what makes it tick. Now there's dozens of these online — I could read this stuff for weeks.
TV 2.0: Turning Television into an Engagement Medium
Expectations Across Entertainment Media
Agent + Image: How the Television Image Destabilizes Identity in TV Spy Series
Oh No I'm Toast! Mastering Videogame Secrets in Theory and Practice
Models and Simulations: Digital Cartography in the Networked Environment
As the World Turns in a Convergence Environment
Ceaseless Becoming: Narratives of Adolescence Across Media
RENA HE HUANG:
Journey to the East: the (Re)Make of Chinese Animation
Transmedia Storytelling: Business, Aesthetics and Production at the Jim Henson Company
Playing with Good and Evil: Videogames and Moral Philosophy
Mastery and the Mobile Future of Massively Multiplayer Games
.art: situating internet art in the modern museum
Kat Macdonald sez, "I thought I'd offer a link to my undergraduate thesis 'Reflections on the Modern Folk Process,' which, as the abstract suggests, talks about 'the phenomenon of fanfiction, [focusing] on issues such as the culture industry, authorship, legitimacy, transience, the current copyright culture, and the folk process in a modern context. As a specific example, the essay follows the history of a human-interest folklore article, 'Myths Over Miami,' as it travels through and is changed by the modern folk process.'"