RELAY is a free browser game by Yahia Zakaria, Sameh Khater, and Yassin Zakaria. You control a robot trapped in a series of two-dimensional levels filled with electronic gates, hatches, moving platforms and mirrored surfaces. The bot skittles about and jumps short distances, but you won't get far. Escape is only possible by aiming a laserbeam, which triggers mechanical elements or transfers control to other 'bots in unreachable places—so long as you have a line-of-sight. The game thereby poses an increasingly elaborate series of logical challenges as you switch between robots, hook up the circuits that power each level's portals and pitfalls, and hammer the self-destruct button when traps are sprung and completion becomes impossible.
Relay's slightly sadistic gameplay is well-suited to its antiseptic corporate vibe, a setting skilfully established but offering no narrative to speak of. The visuals pose glitchy, filtered pixel art at retina-display resolution, an exemplary touch being when doors and platforms become stuck at odd angles around the player's bot. Both brains and physical precision are required to progress far, and at least one of the twenty levels calls for twitchy clickwork that'll frustrate casuals. Getting the knack of leaving your beam on a particular spot while moving is a key skill: master it before you need it, as puzzles requiring this trick aren't exactly obvious.
It’s been four years since Cory posted a supercut of video game bathrooms, but the industry hasn’t been slacking since. Curious Reviewers posted a series collecting the typically revolting, sometimes deluxe, always weirdly spacious virtual pissoirs of videogaming. Here are the three episodes, in reverse chronological order. Note that many of the clips show nudity, […]
The Last of Us is a game about surviving in America after a pandemic. The sequel is out this summer, and as part of the marketing effort, Sony is offering a “The Last of Us Part II” skateboard with an attractive “post-pandemic distressing” effect. [via @ckunzelman] Build a deck with some real character, complete with […]
“NVIDIA GameGAN is a powerful new AI model created by NVIDIA Research and was trained on 50,000 episodes of PAC-MAN to produce a fully functional version of the classic without an underlying game engine.” Read the article about it was done here. Image: Nvidia
Maybe you had a piano teacher as a kid that drove you off the instrument forever. Or maybe you always wished for some serious training, but never found the time. Whether you have dreams of tossing off a Beethoven or Chopin piece at the drop of a hat or you have visions of being the […]
When you see that curved arrow on the side of a cardboard box, you instantly know that box came from Amazon. The unfurled rainbow feathers of a peacock immediately scream NBC. And a partially eaten piece of fruit in the profile is a world-recognized symbol of tech titan Apple. Icons are powerful symbols, condensing volumes […]
Call it retro. Call it a throwback. Even call it kitsch. But the 80s are still a singular time in pop culture history. From Ghostbusters and Back to the Future to your neighborhood arcade and the Atari 2600, artifacts of that seminal decade still resonate, evoking audible excitement and sighs of pleasant yesteryear remembrance. But […]