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  • Brandon Boyer
    8:00 am Fri, Jun 11, 2010
    Get this game: the amazing anamorphics of Looksley's Line Up

    Looksley's Line Up [Nintendo, DSiWare] It must've been just coincidence that Nintendo released head-tracking downloadable game Rittai Kakushi e Attakoreda (Hidden 3D Image: There It Is!) in Japan just weeks… Read the rest of the article: Get this game: the amazing anamorphics of Looksley's Line Up

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  • Brandon Boyer
    8:00 am Thu, Jun 10, 2010
    Get this game: the pitch-perfect pitfalls of Bit.Trip Runner

    Bit.Trip Runner [Gaijin, WiiWare] Much has already been written (lots of it previously on Offworld) about Gaijin Games' approach to retro-inspiration with their Bit.Trip series, a franchise which digs even… Read the rest of the article: Get this game: the pitch-perfect pitfalls of Bit.Trip Runner

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  • Brandon Boyer
    8:00 am Wed, Jun 9, 2010
    Get this game: the logical, subtractive beauty of Picross 3D

    Picross 3D [Nintendo, DS, Amazon link] Writing about Picross 3D turns out to be more of a challenge than expected not because it's not a fantastically inspiring game, but because… Read the rest of the article: Get this game: the logical, subtractive beauty of Picross 3D

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  • Brandon Boyer
    8:00 am Tue, Jun 8, 2010
    Get this game: Japan's first and best indie darling, Cave Story

    Cave Story [Nicalis, WiiWare] Japan has always had its own version of an "indie game" scene, but one that's carried a certain amount of "books read right-to-left" unfamiliarity. Speaking very… Read the rest of the article: Get this game: Japan's first and best indie darling, Cave Story

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  • Brandon Boyer
    8:00 am Mon, Jun 7, 2010
    Get this game: Game Dev 101 lessons with WarioWare DIY

    WarioWare DIY [Nintendo, DS, Amazon link] The most common pitfall suffered by would-be game designers? It's not one of language learning, or one of logic, or even one of graphical/musical… Read the rest of the article: Get this game: Game Dev 101 lessons with WarioWare DIY

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  • Brandon Boyer
    8:00 am Mon, Jun 7, 2010
    Nintendo's quiet revolution: a week of five amazing games

    This is, I suppose, as much my fault as anyone's, but over the past few months, Nintendo has been moving from strength to strength with a handful of first-party and… Read the rest of the article: Nintendo's quiet revolution: a week of five amazing games

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  • Brandon Boyer
    2:47 pm Fri, Jun 4, 2010
    Coming this fall: 1001 Video Games You Must Play Before You Die

    Rizzoli publishing imprint Universe has officially announced the October release of 1001 Video Games You Must Play Before You Die — the latest in their series of essential books, albums,… Read the rest of the article: Coming this fall: 1001 Video Games You Must Play Before You Die

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  • Brandon Boyer
    1:13 pm Fri, Jun 4, 2010
    Source code released for Humble Indie Bundle games

    After making their million dollars in the charity-driven Humble Indie Bundle, all four of the indie game developers that promised to release their source code have prepped and released that… Read the rest of the article: Source code released for Humble Indie Bundle games

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  • Brandon Boyer
    8:29 am Fri, Jun 4, 2010
    Parappa dev NanaOn-Sha creating charity iPhone game WINtA

    OneBigGame — the charity-focused games publisher you will hopefully recall as being behind Zoe Mode's excellent music puzzler Chime — has just announced the next release in their ongoing fund-raising… Read the rest of the article: Parappa dev NanaOn-Sha creating charity iPhone game WINtA

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  • Brandon Boyer
    10:30 am Thu, Jun 3, 2010
    Image: indie dev Cactus teases latest game-punk output

    We haven't seen or heard much from Sweden's inimitable indie dev Cactus since my last extensive introduction to his Lynchian-disco-punk world. Apart from winning the 2010 IGF 'Nuovo' award for… Read the rest of the article: Image: indie dev Cactus teases latest game-punk output

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  • Brandon Boyer
    8:30 am Thu, Jun 3, 2010
    Video: Molleindustria's Every Day The Same Dream, The Film

    It might not be the one currently sweeping megaplex theaters, but it's probably the best (and least likely) videogame film adaptation you'll see in a while: Seni Kovski brings Molleindustria's… Read the rest of the article: Video: Molleindustria's Every Day The Same Dream, The Film

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  • Brandon Boyer
    12:26 am Thu, Jun 3, 2010
    Image: Katamari Nouveau

    Basically at the exact moment when I thought to myself, "I should maybe hold off on posting any more Katamari things", along comes Kate Elizabeth's stunning art nouveau tribute, and… Read the rest of the article: Image: Katamari Nouveau

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  • Brandon Boyer
    11:30 am Wed, Jun 2, 2010
    Image: If Edward Gorey did Gashlycrumb Games

    OK look, let's set aside — if you would — the whole "it's actually Link, not Zelda" thing and just appreciate how nice animator Carlos Ramos's Gashlycrumb-Tinies-inspired drawing turned out,… Read the rest of the article: Image: If Edward Gorey did Gashlycrumb Games

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  • Brandon Boyer
    8:30 am Wed, Jun 2, 2010
    Video: Tim Schafer's Brutal Legend: Behind the Gatefold

    You've already seen an extensive breakdown of the concept art behind Double Fine's nü-cult-classic Brutal Legend right here on Boing Boing, but above, interface designer Joe 'codeloss' Kowalski goes awesomely… Read the rest of the article: Video: Tim Schafer's Brutal Legend: Behind the Gatefold

    • COMMENTS
  • Brandon Boyer
    12:58 pm Tue, Jun 1, 2010
    Video: Alex Varanese's My Desk Is 8-bit

    Says Alex Varanese of his stop-motion animated shoot'em'up: I'd like to think I'm the first person to be inspired by Michel Gondry and R-Type on the same project. And I'll… Read the rest of the article: Video: Alex Varanese's My Desk Is 8-bit

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  • Brandon Boyer
    12:46 pm Tue, Jun 1, 2010
    Image: While you were Tetrising…

    Nick 'Hammo' Hamilton on the dangers of Game Boy distraction. [via Tiny Cartridge]

    • COMMENTS
  • Brandon Boyer
    12:34 pm Thu, May 27, 2010
    Noby Noby Theatre: At Play With Mr. House

    This week's most adorable madness (after a long series of such): Noby Noby Boy creator Keita Takahashi double-blinded beneath a scarf and felt-constructed House mask doing some light focus testing… Read the rest of the article: Noby Noby Theatre: At Play With Mr. House

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  • Brandon Boyer
    12:26 pm Thu, May 27, 2010
    Today's Hello: a longer look behind the cape of Joe Danger

    Above, a rare glimpse at an indie game developer actually enjoying and being challenged by their own game (alongside this extra Coin Dash here), provided by the UK's Hello Games… Read the rest of the article: Today's Hello: a longer look behind the cape of Joe Danger

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  • Brandon Boyer
    10:14 am Thu, May 27, 2010
    Hey Toronto: Messhof is your special guest at tonight's Hand Eye game event

    As previously mentioned, I'll be helping host tonight's installment of Toronto's indie game/creative community focused Hand Eye Society event, starting 7:30pm at Unit Bar, located at 1198 Queen West. And,… Read the rest of the article: Hey Toronto: Messhof is your special guest at tonight's Hand Eye game event

    • COMMENTS
  • Brandon Boyer
    1:17 pm Wed, May 26, 2010
    Image: Katamari's Prince, bronz'd

    Nine pounds and eight inches of an amazing, everlasting version of Katamari Damacy's Prince carrying the weight of his world, created as Mark 'everfalling' Ellis's Academy of Art University Sculpture… Read the rest of the article: Image: Katamari's Prince, bronz'd

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