More than a "music visualizer", the widely-anticipated new project by David Kanaga and Fernando Ramallo is practically synesthetic, treating sound as a place to explore and customize
I've fallen for this strange new adventure game about a horrible, balloon-like clown with a gaping maw full of yellow teeth.
This classic point-and-click game gives its lead character, Kate, a life that few games offer women: one where she grows.
It's fun to design your own games, but here's why you should slow your roll.
Level design is its own kind of playful art: part theatre and part architecture, you’re making spaces to challenge and delight other people.
In games, men's bodies often represent brute strength. Stealth games are the focal point for an alternative masculinity: sleek, illusory, sensitive, and self-reflective.
The sneering condescension and pearl-clutching panic about young people's relationship to sex and technology willfully misses the fruits of an impressive creative movement.
Game-making apps tend to evolve into intimidating tools aimed at pros. Beginners need something useful to non-coders—and Nintendo has the right idea.
In honor of games' growing influence on contemporary Chinese vernacular, here are 5 translated phrases to Second Kill your English vocab.
Poverty traps its victims in intellectual dead zones. I don't pirate games anymore, but when I needed it, it gave me access to the literature and artistic inspiration of my generation.
In the 90s, games grasped at maturity with "real" video and actors. It was a weird but cult-beloved wrong turn—and we found a game that's revived it beautifully.
My little sister just wants games to be for her exactly what they are for boys and men: easy to love. Why does that have to be so hard?
Akira Thompson's striking work challenges one of the biggest misconceptions about police violence against black people in America, and offers privileged players the chance to experience the truth.
What happens when female players slam tilt their way into the bright, loud world of pinball?
In this deeply-personal postmortem of her game Problem Attic, Liz Ryerson explores her relationship to iconic indie darling Braid—and what the game may say about the culture of development.
Wildly-popular card game Android: Netrunner has an exceptionally diverse and inviting lore and universe, but its community of players still has to push back against the social stereotypes of the traditional card game scene. Here's how they're doing it.
The relationship between video games and violence is healthier than we like to think