I wrote an entire paen to the Silent Hill series after the sad news that the series' next game was cancelled. Horror video games have definitely lost something in recent years thanks to commercial constraints and a culture shift toward direct action and away from mystery—which is why promising new ones get genre fans easily excited.
Joe Skrebels has the latest interview on Allison Road, a photorealistic horror game that's being called a "spiritual successor" to P.T.—the stunning "playable teaser" that had everyone so eager for the doomed launch of Silent Hills in the first place (this lovely critique of P.T. helps explain its unnerving brilliance).
In the interview, project lead Christian Kessler tells Skrebels that only the atmosphere resembles P.T.—Kessler plans to avoid that game's abstract surrealism in favor of an atmospheric exploration experience influenced by house-centric storyteller Gone Home.
Allison Road never meant to be an heir. But the way it looks so far—bleak color palette, frightening shapes waiting at the ends of long, poorly-lit corridors—easily puts one in mind. And as if an antidote to the bureaucracy and the secrecy of old-world game development and how it's crushed fans and creatives alike, Kessler is offering piqued potential players a transparent look at the game's development on a public Allison Road Facebook page. You can keep up to date til the game's scheduled 2016 launch on PC. Supposedly there might be an Oculus Rift version but seriously who would be up for that oh god
Here's Kessler offering an early (by now dated) look at the beginnings of the first "level":
The Offworld Collection, presenting the very best features and essays from Offworld, is finally available to buy directly from Campo Santo for $40. I had the pleasure of designing and illustrating this splendid 250-page hardcover volume, but it’s the excellent writing, edited by Leigh Alexander and Laura Hudson, that makes it an essential buy. You […]
Zoya Street, curator of Critical Distance, offers slow reflections on the fast-paced world of digital play…
This week, our partnership with Critical Distance brings us reading on parenting via Tomb Raider, the utility of the word ‘gameplay’, and experiences from Nintendo ‘play counselors’ from the 1980s and 90s.
As the old saying goes, “You should sit in meditation for 30 minutes every day. Unless you are too busy, in which case you should meditate for an hour.” Since most of us have an endless list of things to do and people to see, carving out quiet time can feel impossible, especially when most […]
The Bragi Dash Truly Wireless Smart Earphones are far more than your run of the mill Bluetooth earbuds. While the earpiece design makes these earbuds ideal for exercise and activity, and passive noise cancelling is conducive to a more serene listening experience, these buds go well beyond just playing music.First of all, they can actually […]