I wrote an entire paen to the Silent Hill series after the sad news that the series' next game was cancelled. Horror video games have definitely lost something in recent years thanks to commercial constraints and a culture shift toward direct action and away from mystery—which is why promising new ones get genre fans easily excited.
Joe Skrebels has the latest interview on Allison Road, a photorealistic horror game that's being called a "spiritual successor" to P.T.—the stunning "playable teaser" that had everyone so eager for the doomed launch of Silent Hills in the first place (this lovely critique of P.T. helps explain its unnerving brilliance).
In the interview, project lead Christian Kessler tells Skrebels that only the atmosphere resembles P.T.—Kessler plans to avoid that game's abstract surrealism in favor of an atmospheric exploration experience influenced by house-centric storyteller Gone Home.
Allison Road never meant to be an heir. But the way it looks so far—bleak color palette, frightening shapes waiting at the ends of long, poorly-lit corridors—easily puts one in mind. And as if an antidote to the bureaucracy and the secrecy of old-world game development and how it's crushed fans and creatives alike, Kessler is offering piqued potential players a transparent look at the game's development on a public Allison Road Facebook page. You can keep up to date til the game's scheduled 2016 launch on PC. Supposedly there might be an Oculus Rift version but seriously who would be up for that oh god
Here's Kessler offering an early (by now dated) look at the beginnings of the first "level":
The Offworld Collection, presenting the very best features and essays from Offworld, is finally available to buy directly from Campo Santo for $40. I had the pleasure of designing and illustrating this splendid 250-page hardcover volume, but it’s the excellent writing, edited by Leigh Alexander and Laura Hudson, that makes it an essential buy. You […]
Zoya Street, curator of Critical Distance, offers slow reflections on the fast-paced world of digital play…
This week, our partnership with Critical Distance brings us reading on parenting via Tomb Raider, the utility of the word ‘gameplay’, and experiences from Nintendo ‘play counselors’ from the 1980s and 90s.
If you want to work in tech, but don’t have any desire to code web apps to help businesses sell things to other business, you might want to consider a career in cybersecurity. Judging from the apparent complete infiltration of Russian hackers in American cyberspace, it seems fair to speculate that there’s a major shortage of […]
All moms are different. But all moms like getting flowers on Mother’s Day, and that’s a fact (not, however a fact we can document in any fashion.) Instead of getting chewed out for forgetting to call her on the second Sunday of May, you can take care of it ahead of time with Teleflora’s flower […]
Yeah, Bluetooth audio is pretty common these days, so why should you care about these earbuds? Look how happy that woman up above looks. She’s got FRESHeBUDS in. Boom. There’s your reason. She’s also at the beach and it appears to be a very nice day.But for the sake of promotion, wireless earbuds are fast becoming the […]