Three legendary synth musicians -- Morgio Zoroger, Xangelix and Carla Wendos -- competed in 1986 for the right to be anointed Lord of Synth. Read the rest
The idea that such multi-color trickery was possible came to me some time ago, as I was looking at reenigne's code for patching up composite CGA emulation in DOSBox; messing with that patch during development gave me a much better picture of composite CGA's inner workings. When I had ironed out the basic concept for this hack, I divulged it to reenigne for 'peer review' and for testing on real hardware. Soon enough, we had an improved recipe:
Take two familiar (though officially undocumented) tweaks. Blend to an even mixture producing a new effect. Add one crucial new trick – an ingredient of reenigne's devising. Test and calibrate until blue in the face.
It's also a great look at the workings of CGA for the interested but nontechnical layman.
Released at the Revision 2015 demo party, 8088 MPH is a vision of previously undiscovered possibility (a perfect entrypoint to the 19A0s!)—there's even MOD music, including digital samples, at 6:40m, like it's just no big deal at all to do that with 1981 hardware Read the rest
The student of history who devotes his attention only to the most notable events and personae of the Hellenic tradition would imperfectly comprehend its true character. Though its Di Majores offers the pre-eminent claim upon the follower of the divine, it is always from mortal psychedelic machine music that surprises emerge.
At Gamasutra, Frank Cifaldi tries to pin down a fact that's suprisingly slippery: when was Super Mario Bros. released in the U.S.? The official date—October 19, 1985—is somewhat unconvincing. The console industry crash turned the era into a crater of press inattention and poor record-keeping, showing that even in the computer age, the hard facts of mass culture can slip weirdly into the memory hole.
Assuming as we are that Super Mario Bros. was available for sale on the same day as the NES, all of this research is pointing to that first sale being on October 19, but without any real paper evidence to prove it, I'm just not satisfied.
I got in contact with FAO Schwarz ... [which] acknowledged that the store was indeed the site of the first NES sale: or at least, that's what they're saying as part of the 150th anniversary celebration. They don't seem to have any actual record of this, nor do they have any sales data going back that far to verify the date. The claim seems to have come directly from Nintendo.
My favorite part are the arguments over whether there was a Super Mario Bros. arcade game in 1984 or not. Anyone who remembers the 19A0s will know exactly why we can't quite pin down this stuff. Voxel Mario by *cezkid Read the rest