Tim Maughan's self-published short story collection Paintwork collects three of his stories, including the British Science Fiction Award-nominated story "Havana Augmented."
In an era of "post-cyberpunk" science fiction, Maughan is firmly cyberpunk -- or maybe "cyberpunk++," a genre that captures all the grit and glory of technology with a higher degree of plausibility and respect for real computers and networks than the genre had in its glory days.
"Paintwork," the first story, is a noirish, Gibsonian story of a graffiti writer in an econopocalypse-scoured Bristol, whose specialty is elaborate augmented reality animations that he inserts into the public consciousness by overwriting the QR codes on advertisements. "Paparazzi" is a story of gaming celebrity and global economics, with a wry and funny take on gold-farming that went to a place no other writer has ventured. The final novella, "Havana Augmented," is justly famed as Maughan's best work today: a political games/AR thriller set in Havana, where a bootleg augmented reality mecha combat game becomes part of the Communist Party's plan to liberalize the country's economy, and the young rebel gamers who are caught up in the plot.
Maughan has a keen eye for the fictional possibilities of technology, a good hand with the what if/ten seconds in the future mode of storytelling, and he's quite adept at filling his work with hyper-cool eyeball kicks. These stories are fun and thought-provoking, a great combination.
I'm in the midst of couple of weeks' worth of lectures, public events and teaching, and you can catch me in Toronto (for Word on the Street, Seeding Utopias and Resisting Dystopias and 6 Degrees); Newry, ME (Maine Library Association) and Portland, ME (in conversation with James Patrick Kelly).
Octavia Butler (previously), the brilliant Afrofuturist, McArthur Genius Grant-winning science fiction writer, died far, far too soon, leaving behind a corpus of incredible, voraciously readable novels, and a community of writers who were inspired by her example.
EFF has just posted a job listing for a development director, seeking someone to "take charge of EFF's eleven-person Development Team in their efforts to raise over $13 million each year," starting late 2019 or early 2020.
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