Something about ENOUGH, a web-based story experience by Cabbibo, brings me right back to the mystery and magic of the early web. Your mouse leaves a glittering contrail in the shifting dark; subterranean life forms follow your pointer, and pearled marinelife pulses and sings in response to your touch.
The creator says ENOUGH is an effort to capture the vitality and wonderment they experienced reading picture books as a child, and that comes through: The "pages" are alive, their laws of dimension and gravity slowly shifting before your eyes, objects rising from the surface as if in a dream. As you follow the story of a creature trying to find her purpose in an abstract marine universe, sound, light and visuals unite in harmony.
People will use the word "trippy" about just about anything that suggests pretty colors and metaphysics, but fans of psychedelia in particular will relate to the slow transitions, the spiritual rhythm of the storytelling, and the sense of awe that gently haloes every page. "Pages" are little more than a concept, anyway. For me, the whorled iridescent shapes, the delightful sense of experimentation as luminescent anemones follow my mouse, remind me of falling into the heart of the software of my childhood, some acid-dipped Microsoft Encarta CD-ROM.
Experience ENOUGH for free in a browser tab, though you really ought to let it full-screen and wear headphones for the optimal immersive effect. The creator, who calls ENOUGH "the best project of my small life", is on Twitter.
The Offworld Collection, presenting the very best features and essays from Offworld, is finally available to buy directly from Campo Santo for $40. I had the pleasure of designing and illustrating this splendid 250-page hardcover volume, but it’s the excellent writing, edited by Leigh Alexander and Laura Hudson, that makes it an essential buy. You […]
Zoya Street, curator of Critical Distance, offers slow reflections on the fast-paced world of digital play…
This week, our partnership with Critical Distance brings us reading on parenting via Tomb Raider, the utility of the word ‘gameplay’, and experiences from Nintendo ‘play counselors’ from the 1980s and 90s.
The notion of two people sleeping in the same bed always inspires romantic visions of love and intimacy. However, most quickly realize that the romance of sleeping together is often quickly replaced by the realities of the act. One partner snores. The other talks in their sleep. One grinds their teeth. The other hogs the […]
Add Internet of Things to the shortlist of those actually benefiting from the effects of the COVID-19 pandemic. You might not realize it, but the organizing principle that is bringing more automation to the world is actually proving to be a major asset as human beings are forced to stay home and away from the […]
We’ve all had those nights where we’re working on a laptop or scrolling through our phone before glancing at the time to find it’s actually a lot later than we thought. Most nights, you’d be fast asleep or at least dead tired at midnight or 1 or 3 a.m. But after staring at a screen, […]