A Day in the Life of a Networked Designer's Smart Things diagram

Designers Irene Pereyra and Tom Klinkowstein recently exhibited their wall-sized digram called "A Day in the Life of a Networked Designer's Smart Things or A Day in a Designer's Networked Smart Things, 2030." The map not only presents a narrative of how a designer "gets things done with the help of all her smart things" but at a higher level also seems to hint at how we may deal with mass amounts of information in the future. My Institute for the Future colleague Anthony Townsend saw the project in person and wrote a bit about it at the Future Now blog:
It's like reading the log file of a sensor-laden person. It seems also to be a potential inspiration for user interfaces to the vast amounts of personal data and media we'll throw off in the future... Finally, there is a fractal quality to this map that's really useful - big themes and events pop out at you, but you can zoom into the excruciating detail at will.
Link to Future Now, Link to PDF of "A Day in the Life..." diagram


  1. I may be dense, but it looks like a large page of circles with notes in them.

    Where’s the linkage?

    Where’s the mapping?


  2. This looks like a celebration of clutter. I would expect a designer to focus on the important elements and eliminate the important parts.

    It is just an exercise in semiotic nonsense, signifying little and proving that an occupied life is not necessarily an interesting one.

  3. Some of the underlying concepts are interesting, but the presentation is really awful. The circles don’t do enough to differentiate the various kinds of interactions, and who the hell wants to read a bunch of tiny boxes written in ALL CAPS?

    Clearly, this is science fiction of a sort, but without any connection to a larger, more meaningful story, it’s just a bunch of cloyingly futuristic babble.

  4. It’s amazing the fear of the future these comments portray. It clear what’s going on in the diagram, its actually quite simple, although it does read right to left.

    It’s funny how quick people will jump at the chance to trash any kind of innovation in design. The little box most designers live in these days is a boring place, they think they’re different but actually they’re just isolated.

    I haven’t ever seen anything like this, it’s a unique approach to a common idea. For a designer who’s bored to death, it’s nice to see something interesting and different. I want a new future with drastic changes, innovative changes, a future where I look back 20 or 30 years and laugh at my outstanding ignorance. This seems to get closer than any contextual projection could.

    I think back to the design world in 1984, a lot has changed in the design world in the last 23 years, no? I think it would have been a bit off- putting to see a 2007 projection, especially if it were anywhere close to accurate. As for 2030, forget it, if you can’t allow for change, in design or in your life, you will have a hard time understanding or accepting any future projection.

    Bloody well done, a mind blowing project.

  5. I agree with Bizzybox. For the people who don’t understand it (or didn’t print it out), you are boring and obviously missed the point. I’m so tired of seeing the same design treatment over and over again. This project however is amazing, it blew my mind. Some real innovation. It’s volume and detail is truly incredible. I might hang this up at work to inspire the junior designers to think outside the “trendy-design box” you people are obviously trapped in.

    ‘Nuff said.

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