Geneva ConventionsThis is a picture of my amazing youngest son Evan. He's 13, he's holding a game controller and looking at a glowing screen and he's doing what he does a lot of -- diving into digital realms of adventure.
His latest favourite game is Call of Duty - which he plays on-line with his friends. Evan's wanting to play C of D was something of a challenge for us. It's rated T and he's only just a teenager and point and shoot first person games worry me some. Evan is relentlessly reasonable sometimes -- he outlined why he wanted to play the game and he was pretty upfront why he knew my "parent-sense" would start tingling. So I had to be reasonable too. I looked at the game. I've done a lot of research for military museums so I could tell that the content was accurate -- but there was lots of shooting and blowing things up. But there was a fair bit of that during World War II. So it was undeniable that Evan was experiencing history and there was this teamwork factor...
So we compromised. Well, sort of.
I asked Evan to google the Geneva Convention. Then he had to read it and then we had to discuss it. This we did. So the deal is that Evan has to fight according to the rules of the Geneva Convention. If his team-mates violate the Convention then play stops and Call of Duty goes away for a while.
We'll see how it goes, but Evan keeps his word. Especially about his games.
Parent of gamer asks his son to honor the Geneva Conventions
Last week, I had lunch with my friend, Hugh Spencer, a writer and designer of museum and public educational exhibitions. He told me an amazing story about his son and games, and I asked him to write it up for Boing Boing:

This is a picture of my amazing youngest son Evan. He's 13, he's
holding a game controller and looking at a glowing screen and he's
doing what he does a lot of -- diving into digital realms of
adventure.
I'm a doctor, and as such, my reaction to this may be a bit different than some. I would say, looking at the picture, that I would hope this parent would trade off 1 hour of gaming for one hour of exercise.(or better - 2) The kid looks like he's probably developing atherosclerotic plaques in his aorta already.
Does the body that certified your MD know that you're in the habit of offering diagnoses over the Internet on the basis of a single photograph?
For all you know, this kid plays soccer for three hours a week, gets straight As in gym and captains his hockey team.
What's more, he's almost certain to read this at some point -- as a professional, is the the kind of diagnosis you communicate to strangers without ever having spoken or met with them?
Did you get your MD by mail-order for $15.95 and three box-tops?
Ohhh, I see, you're a *radiologist*. Well that would certainly qualify you to look at a black-and-white picture of an adolescent child, and, without knowing a single damned thing about him, render a judgment on his health and lifestyle.
Can he at least waterboard?
Okay, leaving aside whether childhood obesity, apart from any other fitness factors, contributes to early atherosclerotic plaque formation...
What's the deal with protecting pixels from war crimes? The kid could technically gun down everything he saw and be in strict obedience to the conventions, because the things apply to people, not to electronics.
Someone who tried to apply game laws and customs to real life would be a bit of a nut ("Don't worry, he'll respawn in a minute."). Applying real life laws and customs to games is blurring the sanity line a bit, too, I think.
@pshaffer - perhaps you should revisit some of the literature. The predictive value of BMI or body fat for coronary artery disease has begun to be seriously questioned. You also just contributed to the reluctance of obese people (regardless of reason) to see their doctors.
Why? They don't want to hear rants like yours, where "more exercise" is the only prescription, regardless of any other underlying condition like PCOS or hypothyroidism.
@Cory: Given that he's got supporting evidence (description of low-activity life style; picture; statistics on increasing levels of childhood obesity/the things that lead to it/the effects of it), saying what is in effect "it'd probably be good for his heart if he exercised more" doesn't seem overly speculative?
@Cicada: Then again, this is a game that aims for emulating reality (to a certain extent), so isn't it somehow in the spirit of the game to make your simulated soldier follow rules he would have been expected to?
Who knows, maybe it makes the experience more interesting.
This is stupid. Please use your powers for things of more importance than this, people.
Remember, games are escapism and entertainment venues, primarily. Not that you can't and shouldn't learn, but COD is NOT the venue to learn anything realistic about war. And I'm speaking from experience.
@cicada - Remember the Virtual Milgram experiment from a few years ago? Researchers repeated Stanley Milgram's experiment and found that people had an emotional, visceral reaction to pixels and even text on a screen (like IM). Sure, it was less, but it was a reaction nonetheless.
I think this is an excellent example of what schooling could be (we're homeschoolers, and use this kind of philosophy whenever possible).
@Steve_Saus Well said: this struck me as a great example of capitalizing on a teaching moment; using the thing your kid is passionate about to get him thinking more broadly and adventurously.
How exactly can you violate the Geneva Convention in Call of Duty?
man you guys sure made this un-fun really quickly.
i think it's a great example of parenting 2.0.
I don't understand how you can violate the Geneva Conventions on COD:WaW. There are no civilians, there are no prisoners. And the history-genius mom found the game content accurate? Red-dot-style crosshairs on the weapons and recon planes that mimic GPS reports?
I love the COD games and I think using video games to teach kids about the Geneva Conventions is great. But I don't know how they mix here, and I think calling WaW accurate is a joke.
@8- The trick then isn't to treat games like reality, but to reinforce to our poor unevolved brains (which have a hard time separating image from reality) the difference between pretend and actual.
Having a visceral reaction to pixels is essentially an emotional "optical illusion". @6- Talk to a reasonable selection of WWII vets. What was expected of them legally seems to have varied a bit in practice. (Much moreso in the pacific theater, but all the same...)
Fun thought-- if he were playing a game set in a pre-Geneva Convention era, would there be a problem with him following the conventions of the time?
Even more fun-- assuming his class happened to put on a production of Shakespeare's "Henry V", would you have a problem if he wound up cast as Henry and gave the order for every man to kill his prisoners?
Me too, I think it's a fantastic way to engage your child and expand their horizons. He is learning about fundamental real world things and taking responsibility for them. The fact that he is doing this in a virtual capacity does not limit its impact. That's like saying anything I learn from the internet doesn't count because it's not 'real'.
I do projects with my daughter like this all the time - if she has spellings to learn I encourage her to research the word online or in books and then write a short sentence about it, this way she can engage with the word and understand its place in our global lexicon - she learns more than just the word and will be sure to remember it - she also learns how to learn, which is invaluable.
Go Team Spencer!
Dear Mr. Spencer,
Bravo on the parenting, all the way around:
You took an actual interest in your kid's world, not a cursory one.
You showed your kid respect.
You were thoughtful of his feelings.
You engaged him in a real-world, mature dialogue.
You helped him educate himself.
...Parenting is tough business, maybe one of the toughest jobs in the world, maybe one of the the toughest jobs to excel at. Bravo to you for even making the attempt, regardless of outcome (although your assessment that he keeps his word seems to show real success, alluding to a depth in parenting - I'm guessing the game interaction wasn't an anomaly of your relationship with your child) - As a parent, I get that it's impossible to judge another's parenting without a huge amount of data, so my opinion expressed here is a total swag, but I couldn't let the opportunity go by without a comment.
Good luck to you, sir.
Sincerely,
Stu Mark
(Parent of a 13 year-old and 16 year-old)
#5 I'm not sure I agree with you there.
Yes obese people are scared of going to their doctor because they'll get told to do more exercise, but no this isn't because doctors are ignoring other underlying problems. There are many other symptoms that go with hypothyroidism for example that would be spotted apart form just the fact you're fat. In fact just being fat isn't a symptom, gaining weight is a symptom.
The fact of the matter is that the vast majority of obese people could lose that weight if they began doing more exercise and changed their diet, and this would be beneficial to their general health. Only a tiny minority have underlying conditions that would account for the obesity, and even in that event exercise is still beneficial.
I'd like to say, for the record, that a childhood of unfettered access to ultraviolent entertainments made me the man I am today: really wary of weapons.
It's a great challenging question whether rules of war make war better. On a tour a couple years ago of the International Committee of the Red Cross museum in Geneva, the guide was clearly wrestling with questions about whether his organization's lovely work to alleviate the pain of war sometimes facilitates by making war bearable to the war-makers. Thinking of Evan in front of his video controller makes me think of Lee and Longstreet at the top of the hill at Fredericksburg, philosophizing on the terrible nature of war. Perhaps, like Lee and Longstreet, Hugh and Evan could discuss the Geneva Conventions while blasting away without restraint for maximum educational value.
I'm a little too young to be a parent, at 21, but when I have children the household rules about gaming will, I hope, be inspired by thinking like this.
This actually sounds very clever. Instead of just treating gaming as something unhealthy and antisocial, and limiting access to it or discouraging it, here you see parents who have turned one of their child's favorite games into an opportunity for an educational dialog and a potentially enlightening experience.
I think that's just downright awesome. Sure, in this specific instance what their child is learning may be narrow in scope, but if you apply this kind of process intelligently throughout his various games and even his other hobbies, in the long run he's going to pick up a lot of educational interaction with his parents and the ideas they're exposing him to; and in a way which will be memorable enough in its own right to help cement the learning experiences in his mind.
I love, love, love the use of games to teach. An educational program I was in as a child made heavy use of game play (with computer games, board games, and more) as a teaching tool, and I have to say that none of my lessons from those years stuck with me as much as the ones which had fun and engrossing gameplay experiences attached to them. Sometimes it really was just as simple as keeping you thinking about an educational concept while playing a game that was not necessarily even educational in and of itself.
(please forgive me for gushing a bit about this)
Wow, the comments really took a nose-dive quickly on this one! I just wanted to voice my approval, regardless of the fact that CofD isn't entirely accurate and that the Geneva Conventions weren't drawn up until after WWII. War is hell, no matter how you slice it. But if people can sit down and agree to hold to certain rules, knowing that there will be consequences for violating said rules, one hopes that negotiation will win out over conflict in the long run. The Geneva Convention is a very sound set of principles. If more people were made to learn about them, the disgraceful misconduct at Guantanamo Bay detainment camp and Abu Ghraib prison might never have happened.
That's fascinating, and actually prompted me to go and look up the Geneva Conventions to see if they meant what I thought they meant. Turns out I didn't know as much about them as I thought.
I don't know which CoD this kid is playing, but I can think of at least one scene in CoD4 where the player's team breaks the convention (the beating up and subsequent murder of a captive).
I think it's an excellent idea. It is worth examining the ethical conduct of heroes in the media that we enjoy.
I think what's relevant here is the interaction and the level that it is carried out at, rather than the specific lesson - it is engaging with familiar systems and scenarios in an unfamiliar or off beat fashion. That is what stands out for me, a creative approach to our world and it's mechanisms for education.
*old man rant* In my day when we played "army" we played it outdoors in the fresh air and sunshine. Our "teams" were other kids there in the flesh. We used the neighborhood topography for cover and such. And occasionally we captured and held the pets of the other team as prisoners of war. The worst torture we committed was eating candy bars in front of captured dogs and not giving them any.*/old man rant*
I feel so sorry for this generation of children. The lack of un-supervised play is distressing. How will these kids learn to be independent?
@cicada, 13: True, but out of the two extremes (always to the letter, vs. always ignore totally), I'd hope the former is a better approximation.
Plus Two for using the video game as an opening to discuss history and one of the bittersweet complications of being human (we are still animals who kill each other over self-interest, but oddball animals who feel bad about it and make rules to limit the carnage).
Minus One for taking the lesson too far and not trusting the -- apparently very bright and sensitive -- child to understand that the game is not reality and that playing within an electronic sandbox doesn't translate to the real world in anything remotely close to a 1-to-1 ratio.
Still a net gain, IMHO, but one tempered by a bit of overthinking.
# 16 Stu Mark exactly what I was thinking so I'll second those comments and just add that I know you can never tell, but I think this young man will learn that his parents value him and his ideas, respect him and are interested in him in more than just a cursory, supervisory way - all the very best
The sons TEAM????
Is this the computer controlled team? or the other people playing on multiplayer.
You have no control over other people breaking conventions in the game. You can only control your child. And i think it would set a terrible example if you were to punish your child for the actions of others who are not bound to his rules.
If his team-mates violate the Convention then play stops and Call of Duty goes away for a while.
Does nobody else see the problem here?
Cory, I am going to offer my opinion even though I know you do not want to hear it.
First let's start with this posting. The gaping issue with this story, is in my opinion, quite serious. This video-game is a fantasy... and as close as it may come to reality, it is not real. The Geneva convention is on the other hand, quite real. The problem comes in when the father confuses these two things, he turns the fantasy in to something real, and the brings the real into the realm of fantasy.
Confusing Fantasy with the Real will leave this child unprepared for the time he may need to actually address a situation of war, or the geneva convention. This confusion may be or become so deep seated in his mind that it could feed a pathological condition.
The "MD" you so rhetorically dismissed was on to something that does not require an MD to point out. That the Real is outside-- it's walking out your door and engaging with the world. If you want to teach the child about war, take him to Vimy ridge, or Auschwitz-- and even there he will barely be able to scratch the surface of what really happened.
Also, it does not take an MD to point out that exercise is good for you, and that there is the ever-expanding issue of children not exercising. This has been a compounding problem for a very long time, which will not disappear any time soon.
My next point is about you. You push your agenda with tyrant's wit. It seems like no one can have an opinion but you. Your dismissal of the first poster is my proof-- for all you know he could be right, the child could keel over any second of a heart attack. What he or she gave was merely sound advice, albeit based on an image of what appears to be a plump child, and hiding behind the illusion of a doctorate.
Cory, my diagnosis is you need to start eating humble pie for breakfast, lunch, and dinner. Open yourself up to new ideas and new ways of seeing the same old problems.... perhaps DRM is a good thing when everything is said and done-- perhaps all debates are not 2-dimensional, and their is no easy binary solution.
@doggo, Nicely put. While I am not really an old timer (being born in '81, no children yet), we also used the neighborhood as battleground. BUT, we also played a huge amount of video games.
So I'm technically part of this new generation and I can safely say that both worlds do in fact coexist and even compliment each other.
What this parent did was truly commendable.
Faustus @17, while exercise has many health benefits, there are many documented cases of fat patients suffering and dying because doctors didn't bother to look past their fatness.
And the latest research on the amount of exercise needed for that "vast majority" to lose the weight is 3-4 hours a day, aka a half-time job. You may think that's reasonable. I don't.
@29 RAIAN
Whoa there! your response seems a tad reactionary don't you think?
You are looking at this situation (IMO) in very black and white terms, and you are insulting the intelligence of both Hugh and Evan. I would infer from the very brief glimpse we have of their lives that they are both well aware that the game is a fiction. What is interesting is the interaction that is occurring between all three of them (the parent, the child and the media).
I don't know how you could think for one minute that this interaction is going to confuse Evan in terms of relating to the real world. If anything it's going to help...
The first poster came across as a little snide and as Cory rightly said, Evan may well read this comment thread, and such an observation is not helpful, is highly personal and totally unwarranted - for a start it's completely off topic!
And lastly; this is Cory's blog - he can say whatever he wants in any way he wants, it's not for you to say whether it's 'right' or 'wrong'. If you don't like it, feel free to not comment.
(obviously, these are just my opinions, feel free to disregard them at will :-p )
oops, double posting! how embarrassing! my apologies fellow Mutants.
/gets coat
I don't have much in a matter of comment except that I wish that people would talk from actual experience: on one hand there at the very least were POWs in CoD (I gave up quickly on FPS which disgust me pretty much). See for yourselves:
http://guides.gamepressure.com/callofduty2/guide.asp?ID=339
You'll see also that at least some part of the Geneva Convention applies, by rule.
I am more interested in learning how the effort goes in the mid/long term. Cory, could you see to have a follow up on that story?
Thanks
has anyone sat down with the latest crop of war criminals created in Iraq and asked them what they played?
Surely it would be good just to educate the kid about the Geneva Conventions by talking about it? The conditioning aspect of this experiment is very weird, especially when it involves negative punishment for the virtual actions of lines of code over whom the boy has no control whatsoever.
All very aspirational, but not very well thought through.
It's interesting to me that so many people seem to remember their childhood as a memory of their parents getting in the way of their entertainment.
The point here is that whether or not CoD is a good forum to explore the Geneva Conventions, this is a family that's trying to be involved in their kid's gaming hobby without being obstructionist. While I agree with the commenters who doubt that an FPS is going to turn your kid into a new killer, I think that it's a good step to be "there" in some way in your kid's gaming hobby.
If he wasn't learning about the Geneva Conventions, he'd probably just be learning spawn points and weapon attributes, regardless of how accurate the game is. He'll probably remember this, and it's a step toward parents acknowledging that gaming is just something kids do now, and using parenting techniques to be involved.
I read this story too early on a Sunday morning and in my head confused the Geneva convention with the Berne convention. That at least would make sense in the context of online teen behavior.
Seriously, I am inclined to find this a pretty cool parenting episode too. Our economy is in the crapper because our ruling class of businesspeople thought the rules didn't apply to them, that ethics are for sissies. A blog I normally respect that carries money-saving tips has run two stories in the last week with suggestions that border on illegal. OK, maybe because I grew up in Canada I'm a bit of a rule-follower, but I think that at least a little consciousness about ethics is a good thing at any age.
The exercise thing, pah. Whatever. We can't afford to have everyone live til they're 90.
"has anyone sat down with the latest crop of war criminals created in Iraq and asked them what they played?"
does it really matter? are you implying a connection between video games and violent behaviour? your reasoning would be?
oh, and the game they play is called capitalism.
A single picture of a teenager captures that moment in time. My kid went through growth spurts. Take a picture of him from 6 months ago, and you'd say he was on the path to obesity if not already there. Look at him now and try not to turn us in to Child Protective Services for starving the lad. 4 inches in 6 months, yeah, we've got a new wardrobe.
Kids these days often don't exercise enough. But a single picture of a single kid shouldn't be used as evidence that he's obese.
I say, chaps...
The debate about the impact of video games in terms of keeping youngsters glued to the tv screen and the violent nature of first person shoot-em-ups has been raging for a long time.... feel free to continue it here, I'm sure there will quickly be a resolution to the debate...
But, since we're at it, here's my two cents worth...
It seems that we've a situation here where the parent, rather than set firm and reasonable limits to this kind of activity (specifically the hours spent developing carpal tunnel syndrome and other physical maladies, as well as being desensitized to the violence) , may have taken the easy route to justify not creating a conflict. It's evident that he had misgivings about it to begin with, after reading reviews on the game, I'm thinking his gut feeling was correct.
I agree with those that feel that, just perhaps, Evan should creep out of the basement once in a while and get some sunshine. Dad's statement that "he's doing what he does a lot of" communicates a problem.
And, Dad should probably invest in a camera that takes color shots if he's going to continue to submit photos to popular blogs, 'cuz this dark and confusing shot does not lend credibility to any thought that he's doing the best thing for his son.
An exercise in feel-good nonsense. COD:WAW doesn't give the player the option to violate the Geneva Convention. Such a restriction is pointless. You might as well say he can only play as long as nobody in the game wears a fancy frock. There's no button for that.
"Uh, ok, psycho dad."
Having your kid read the Geneva Convention is a good idea - most people have no idea what constitutes a violation - but that has nothing to do with the game. If he did read it, he's going to notice that it has nothing to do with the game, and that your linking of the two was arbitrary and ideological rather than rationally derived.
Once may not hurt too much. Doing it a couple of times is a really quick way to lose credibility with kids, who are experts at detecting hypocrisy and inconsistencies in others.
This is stupid. Instead of a kid learning to treat games like games and reality like reality you're teaching it to treat a game like reality.
Relax, it's just a game. How about one hour of game time for one hour of exercise?
Teaching a kid to treat video games like reality is how you train a school shooter. gg.
Yes, this was a good teaching opportunity. Lines of communication were kept open. A little bit of history was taught. But seriously folks, the dad is being duped. No one has yet to explain how you can possibly violate the Geneva Conventions in CoD. I looked at the link @37 mentions. Just a walk-through. People who are rooting for the dad and his Solomon-like wisdom shouldn't be so smug. I will stand corrected if someone can show otherwise.
Ernunnos; pretty much what I was trying to put diplomatically, ha.
The first poster, Pshaffer, was was only trying to bring reality into the discussion, although part of the comment was less than tactful. Cory's response was unnecessarily insulting and offensive. Cory's comment should be disemvowelled.
Does the Geneva Convention have rules about calling people fags for hiding in a tower the whole match with a PTRS?
Anyways, there's flamethrowers in WaW, which I'm pretty sure are banned by Geneva, so this kid is going to be quitting a lot of games.
@41 it is a straight forward question. There is a host of mostly young men who were in the non-Iraqi military and have participated in war crimes. They are all of the age and background to have played video games from infancy right up to pulling the trigger in Iraq, Many of these games were violence games. Has anyone asked them directly if they feel any connection between the games they played and the crimes they committed?
@ Sun Zero
"are you implying a connection between video games and violent behaviour? your reasoning would be?"
I can't speak for Takuan but for me it does appear that people are more aggressive after playing first person shooters. Though not so much with multi-player role playing games. Young children should not play violent FPS's nor watch violent TV. They imitate what they see. Older adolescents are better able to separate pixels from reality. That, anyway, is my current opinion.
"the game they play is called capitalism."
There are many games played in a war zone but capitalism is not one of them. I would say that the main game played by our ruling elite, Dem and GOP, is Lemon Socialism.
When people say Geneva Convention they are usually referring to all the twentieth century war conventions like the Hague Convention, etc. I have even had friends in the military talk about how they were taught not to intentionally aim large caliber weapons at personnel, only at equipment, and said this was due to the Geneva convention. So with the CoD in mind, basically anytime you fire .50 caliber or larger weaponry directly at enemy combatants you would be violating the virtual Hague Convention.
Of course in RL, modern militaries get around this by targeting equipment such as canteens or helmets, etc that just happens to be currently being worn.
I agree with Raian
And still - nobody is noteing that the father is willing to punish his son for the in game actions of someone who could be on the other side of earth?
Yeah i deffinitly agree with Raian. Agree about the agenda thing too - i would say 90% of what has come on BB lately is very audience specific. (unless you live in San Fransisco and love the smell of your farts you wont like it...) Not to mention i am finding these message boards to be nothing but a shameless hand job to the author.
Read this again:
If his team-mates violate the Convention then play stops and Call of Duty goes away for a while.
WHY M TH NLY PRSN THT SS PRBLM HR?????
I had an entirely different message written out until it hit me--Call of Duty is rated M for mature, not T for teen. It is going to be pretty disappointing after all this work the kid did to research the Geneva Conventions when his dad picks up the game and says, "Oh this is rated M, my mistake, you can't play it." Unless that is a simple typo.
Foosball is the devil! No son of mine is gonna play any foos-ball.
It's nice to know *someone* is honoring the Geneva Conventions.
@49 There is little evidence that the willingness of young men to commit atrocities in Iraq was any higher than in Vietnam. A lack of videogame training didn't prevent Mai Lai.
It's good that the father is involved, but the moral latitude allowed in a game is pretty much defined by the game designer. I've never played CoD, but most FPSes have little moral dimension, with everyone armed and everyone shooting at the other team always.
But it is just pixels and trying to put real world rules on these games often makes no sense. I've been playing a lot of Burnout Paradise these days. My young son calls it the "car crash game". Should I insist that if he is to play, that he follow the speed limit, always try to avoid crashes, and stop to exchange insurance info when he does?
In regards to exercise...yeah, you can't tell how much exercise a kid is getting from a photo but regardless...every kid *should* be getting exercise.
I think this is a great idea -- and this kind of moral-play is becoming more and more interesting as game narrative gets more sophisticated. BioShock actually worked morality into the story line: even if you played as good you were forced to do something against your will, and the developers very smartly figured out how draw that moral dilemma into the narrative.
That said, if your son really is interested in World War II, he should shelve Call of Duty for the far superior Brothers In Arms, Road to Hill 30, which is accurate to the square foot in terms of the battlefields, and also teaches players that killing with a rifle at range is not as easy as it looks. It's altogether a much more realistic use of the history; Call of Duty is essentially Halo with a WW2 background.
I think perhaps Dad is not as informed as he should be in either Call of Duty or the Geneva Conventions, and is letting his lbrl prntng guilt get the better of his common sense.
The Geneva Convention of 1929 is what was in effect during WWII and concerned treatment of prisoners of war.
http://en.wikipedia.org/wiki/Geneva_Convention_(1929)
CoD, as far as I know, allows players no interaction with PoWs in a capacity that would violate the Geneva Conventions.
A better lesson would be to study the Hague Convention and the Geneva Protocol to the Hague Convention, which governs weapons usable in combat.
I don't know the implications of Hague and Geneva Protocol in CoD, but I suspect it would have very limited application, if any, as weapon availability in the game, if era appropriate, would naturally follow Hague and Geneva protocol (no chemical or gas weapons, no hollow point bullets, no poisons, etc).
@51.
The Geneva Convention does not forbid the use of large calibre weapons on personnel. Since it generally aims to prevent cruelty, it doesn't follow that a large calibre weapon is more cruel than a small calibre weapon. Rather the converse, since a larger calibre weapon increases the likelihood of a quick (merciful) kill. I'm not sure of the statues of hateful things like flechettes or buckshot, but there's no upper limit on what you use to tear a human torso in half.
The old M16 quad-fifty ostensibly-anti-aircraft gun got the nickname "Meatchopper" for it's role in Korea. Good times.
Interesting concept, but the problem is you probably can't decide NOT to do something in the game and still "win". In other words, it's pretty much out of the player's control. It's akin to saying, "OK we'll watch the movie, but the first time someone swears we turn it off.
RE: "the other stuff"
RAIAN and D3 - I'm with you. Corey, your reply to the guy was pretty petulant. It's the kind of stuff that would get others a warning from the moderator or disemvowelled.
Here, disemvowel this one. It was fun to write.
you're kidding right? Cory posts an article about games, warcrimes, the Geneva Convention, parenting, moral decisions and other such fluff, and the first guy to post says " Yah, ya know, dat kid's too fat man, he rilly otta lose some o dat blubber cuz I'm a doktor ya know and yer stoopid"
On the positive side, you're at least monitoring your son's use of a mature rated game. Having played COD4 & WaW, I get the impression that many parents rely on video games as an alternative to a babysitter or actually spending time with the kid(s). Although, I did encounter a few occasions where a family actually gamed together online.
Associating a game like Call of Duty and the Geneva Convention seems questionable to me; If he plays Monopoly and loses, would you bail him out to teach him current politics and economic theory?
I could be wrong but I thought the only this the other players need to provide if asked are Name, Rank, and Serial Killer.
It is snowing raining outside my house right now, can I ask that we all - Right Now - go out and breathe some fresh air? Back in 20.
That's What I was trying to put in.
Tak - kind of sort of. Still, Corey's repost was petulant. If he was my kid, I think we'd agree this was the time for BoingBoing to go away for a while for him.
Can anyone who plays first person shooters deny that they desensitize you to violence?
Here's a fun fact from the book Microtrends. 20% of California 16 year olds want to be snipers when they grow up. That isn't join the army, that's become snipers. That's because the sniper in Castle Wolfenstein and such is so friggin' cool. It gives you a real sense of power. (Caveat - I'm approximating the statistic as I read the book a year ago.)
Of course, the army does have to do more physical training on its new recruits as they tend to be fatter and more out of shape than recruits a few years back.
The Ad hominem attack on the doctor did not impress.
That said, I plan on doing very similar things with my own kids when they come to video game age.
I think this is a neat idea; Learning through gaming.
justifiably annoyed does not equal "petulant". And ad hominem is fair response for ad hominem. I don't see any shingle hung out by Cory saying "Saint lives here". Go around punching people in the nose and get punched in the nose.
Are you also restricting what he can watch on TV and how long he can watch? Holding his hand while he walks to school? Making him wear a chastity belt? Where does this stop?
I applaud your will to be a good parent, but I sincerely think you're overdoing it.
Mongolhorde, yes they can.
Citation of the evidence from the undoubtedly scholarly book please?
There is absolutely no collated body of empirical evidence (or even a decent meta-analysis) that suggests that video games desensitise one to real violence, and a fair amount that suggests the opposite. Also, think about the framing of the question. If asked "do you think it would be cool to be a sniper?" a lot more than 20% of teenage boys are going to say yes. That's human nature, and it's no different from the masculine idolization of warriors from day 1 of recorded history.
Be aware than Mark Penn is an incredible manipulator, and one with his own vested interests. He is the Democratic right's Karl Rove.
Someone got punched...damn, I missed that.....
I suspect that the puncher, and perhaps the punchee played way too many games of "rock'em sock'em robots" as young tykes...
I play Call of Duty (CoD). Hugh is either talking about CoD4, which takes place in modern times, and CoD5, which takes place in World War II.
After reviewing the Geneva Conventions, it's hard to find a lot of opportunity to violate them, when I consider what's in the game.
The closest I can find it treatment of the wounded. The Geneva Convention calls for humane treatment of wounded that are disarmed or in a non-combat state.
In CoD, there is an ability called Last Stand (CoD4) or Second Chance (CoD5) that allows a player to continue to fight after taking what would normally be a mortal wound. The enemy can still continue to shoot at the wounded player to kill them. This does not appear to violate the Geneva Convention since the wounded player does remain an active combatant.
FWIW, Second Chance allows a teammate to revive the wounded soldier as long as he also has the Second Chance ability. Both players must commit to the non-aggressive ability to see the benefit.
The only thing in CoD that I wonder about is in CoD5, where a player can literally 'call in the dogs' after 7 kills and have dogs attack and kill players in game. I didn't see a specific prohibition against dogs in the Geneva Convention in my cursory read.
If I was Hugh, I'd be more concerned over the language and discussion amongst the relatively anonymous players on the Xbox and PC. Personally I find some of the chatter offensive for racism/bigotry in a manner far beyond anything discussed openly in meatspace.
IMHO, it's condoning racism/bigoty chat that is more dangerous than video game violence.
Oh boy. I like hippies, but I wouldn't want to have them for parents. :-)
I'm sensing another "life imitates art" thing, here.
If Evan's parents read this, might I ask if they got the idea from Terry Pratchett's Only You Can Save Mankind, perchance?
namby pamby -ism
Do headcrabs from half-life 2 get geneva conventions benefits too?
He prob should have drivers ed before playing Burnout or Medical School training before playing Trauma Center.
I can't speak for anyone else, but I have played video games of all descriptions since Asteroids, and it has had zero impact on my 'level of violence'. In fact I spend my workday teaching nonviolence to people with significant challenges in that realm.
I am, however, a bit overweight.
mikefinch - No, I don't see a problem. When I was growing up, my parents set ground rules for myself and my friends were expected to abide by them when we were playing together. If they couldn't respect the rules (which were often as simple as "no throwing rocks") then we were not allowed to play together.
Frankly, I don't know why you are fussing about it. It is basic parenting 101. Set ground rules and stick to them.
Cory@2, Zuzu@53:
My first thought was that PShafer was Dr. Bill Frist, moonlighting. He is rightly famous for his remote diagnosis of Terri Schiavo.
@ Cory
"Does the body that certified your MD know that you're in the habit of offering diagnoses over the Internet on the basis of a single photograph?"
If Bill Frist can do it...
"The kid looks like..."
That isn't a diagnosis, it is an opinion. Heck, an opinion from a source far more informed on the subject than most folks here.
"The kid looks like..." does not equate to "My diagnosis is..."
Frankly, the kid looks heavy and a little time outside PROBABLY would do him some good...and I say this as a fat guy who is struggling to lose weight.
Amongst all the arguing, what I want to see is the research that says you need to exercise 3-4 hours a day to lose weight!
standard military basic training consists of taking a normal, young human and turning him into something that accepts as "normal" having someone else tell him "Kill!" or "Die!" Especially since the Second World War, though even the First was full of useful information for generals on how normal humans react to being told to slaughter each other, much effort has been put into figuring out how to desensitize humans about mass-killing other humans. The turning point for the West was Viet Nam.
The travesty playing out on the Mid-east is just a continuation of these "discoveries".
Sure, go ahead as a parent if you wish, and let your children play murder-games. But if you don't educate them at the same time that they are ruled by scum that will send them to butcher and die for the expanded wealth of scum, why, I guess you're scum too.
This is certainly an educational post. It got a lot of people to read about the Geneva Convention. Even Wiki got boinged on this one. Disregarding the comments about parenting, portliness, and shooter games, I'm delighted that Doctorow pulled it off.
How many of you did a little *research* before you kvetched?
Bravo!
The thing some respondents seem to be missing is clearly stated int he last paragraph: "We'll see how it goes."
I think this is clearly an experiment. And I think a fine one. Encouraging the lad to do the research is laudable. Trying the experiment of playing within the conventions is great. I don't think anyone in this story is confusing escapist fantasy with reality.
I'd be curious to hear what the parent and son find out from this experience.
I did three years' worth, the post was unconnected to it though.
@78 - That works fine and well in real life. In video games the truth is that people are often dicks and have no qualms about screwing you over by breaking YOUR rules.
If the rule was about throwing rocks at windows i could see your point, but asking kids to not shoot the medics or brag about their kills is a stupid idea.
The quickest way to breed contempt for the law is to make it easier to break.
My tuppence...
As both a FPS gamer and a parent I very much like the original post, and Cory's reaction to the Dr's leftfield and rather pointless observation.
I should imagine a great deal of the outrage he expressed had less to do with the content of the Dr's post, but the arrogant and blithely callous tone of it. Particularly when Cory had clearly said that this was the son of a friend who would inevitably be checking out the boingboing post.
Yes Cory may have been a little rabid & OTT in his defense of his friend's son, but I'd far prefer an excessively loyal friend to a callous doctor any day
It's a mixed bag. I don't really mind the augmented reality of "learn how a soldier should behave" and then play. It's got a bit of an RPG aspect to it.
Y'know, the kid has to play as lawful good footsoldier. When you reach M for Mature, then you can be chaotic neutral.
That said, punishing him for what his team mates do online is absolutely absurd. It takes what could be a good idea and basically makes it seem like all of this is just an excuse to pull the plug.
"OH! Look what that random stranger did... *tsk* *tsk*. You know the rules. No more CoD"
Past playing with strangers, playing with friends. His friends have to obey his parents arbitrary rules?
We're not talking about, you're over his house, take your shoes off, don't touch the stove, etc. Your house, your castle (which is why I don't mind them putting these rules on their own child).
But we're saying, you play the game the way Evan's parents want you to play, or we're going to punish Evan?
I'm sorry... That aspect of it is a horrible idea.
You might as well tell him he can't play when the daily lotto number ends in an even digit - he has just as much control over that as what other people do.
So my first thought was, I'm not sure how closely CoD actually mirrors real war that you can apply the Geneva Convention to it. But that's not the real point anyway. The point is tying the kid's interests to history lessons and opening a dialogue which could be used for learning. (I think the enforcing of the rules is a bit weird, given the gameplay, and in cases where your child is committing virtual assault and killing, I think you are better off just having a discussion with the kid about why this behaviour is problematic in the Real World.)
(I think the gameplay of WoW would be a more interesting exercise of the Geneva Conventions, because the gameplay is very non-linear there, and you could refuse quest lines based on the probability for torture or killing people who were innocent civilians. There are a couple of pacifists famously trundling through the game without trying to kill anything.)
re: comments about kids today being all penned in and not learning independance--that's a hypothesis contrary to fact. They could be given other opportunities to learn that. I'm kinda tired of "these kids and their videogames" meme--which presupposes that the kid isn't aware of the outside world. (I grew up playing video games, and playing outside. The two ain't incompatible.)
Holtt-
You're being unnecessarily rude, petulant, and offensive yourself. The fact is, it does not take a certificate to blog, and police your own blog, and say what you wish on your own blog. It does take a certificate to diagnose. It's ridiculous to diagnose from a single picture, unless that picture is one taken from a medical machine.
This is Cory's turf, and he has the right to be offensive or petulant or - justifiably annoyed, as Takuan rightly puts it- as he wishes. Your option here is whether or not to accept this.
Your comment will likely be disemvowelled. Generally, any comment that begins anything like 'You won't like me posting this' or 'You'll probably disemvowel this' will be. It's a cop-out, and a cheap public trick. "Look, guys! I'm shouting swear words in front of City Hall! I bet those nogood bastards will arrest me!" It is an attempt to take blame from yourself, and place it on the moderators.
That's just rude and childish.
To everyone else, this thread doesn't really need to be about this kid's potential obesity. Just because he said 'what he does a lot of' does not mean the boy doesn't get exercise. I play a lot of games, sure! But I also weigh a hundred and ten pounds, and I wrestle and do a lot of military exercises. Since when does doing a lot of one thing potentially bar you from doing a lot of another thing?
Firstly, I'm a fan of this post and this parenting style, though I'll second the mentions of Dad's cluelessness about player control over teammate action, either AI-controlled or human online.
Secondly, there are plenty of interesting games where the morality of war can be debated.
1. Fallout 3
Not exactly a war game, but as an FPS with heavy role-playing elements (or vice versa), it has a huge range of choices available as to moral action. It's also set in a post-apocalyptic future, so the Geneva Convention may still exist, but there aren't really 'nations' or 'armies' to follow it. Perhaps a bit much for a 13-year-old, but definitely a game where players have a choice over conduct in a big way.
2. Company of Heroes
An RTS, where one actually gets to chose about weapons used. No civilians or POWS, but one can debate the morality/necessity of carpet bombing, snipers, and the like. (No good WWI games exist in which one can choose not to use poison gas, however).
3. Mount and Blade
a weird sort-of dark ages simulator, an added constraint one could put on the choices in game would be following things like chivalric code of conduct, or of papal bans on weapons like crossbows. A whole different era of war, but if one wants the teachable experience to be about different standards of acceptable conduct and acting appropriately, it's a really good way to do it. Plus, while the game isn't set in earth, many mods for it are, and it allows a teachable moment on earth history anyway.
I really, really like the idea of examining moral choice in game when not required to do so by the game itself, and I think this is some real smart parenting, and more importantly a really savvy and intelligent child. I remember about a decade ago having to justify my game choices to my parents (were there significant roles for female characters? was there a learnable component?), and I think it's a pretty swell way to go about things.
So, waitasec - you're teaching your child that even Nazis deserve full protection of the Geneva Convention, even when they clearly aren't following the Geneva convention themselves? Even when the Geneva Convention states that you aren't required to follow it if the other guy doesn't? Boy, good thing we didn't fight the actual war under those conditions. Heaven forbid you dehumanize the SS.
Tenn:
I'm going to chime in on a side note. I'll never understand the mentality you display in post 91.
Saying something that you believe to be right, despite the ramifications, is a sign of true character.
If you think something, genuinely think it, and refuse to say it for fear of being punished or ostracized... what a cowardly existence that is.
WTF is wrong with everyone? tl;dr all posts, but this was an interesting idea (if unrealistic).
But now, successful troll is successful.
http://i4.photobucket.com/albums/y147/Zheel/successful-troll-is-successful.jpg
This is why we can't have nice things.
standard military basic training consists of taking a normal, young human and turning him into something that accepts as "normal" having someone else tell him "Kill!" or "Die!"
God, don't remind me Takuan. One of my dearest friends- someone I'd personally take a bullet for, and if I could have kept him from this I would have- is in Basic Training right now.
The last friend I had get out of Basic and his Voc training and everything else just went through a sort of sniper qualification class, wherein they were administered questions that boiled down to, "If a CO told you to fire upon a target who was clad in civilian clothes, and whom had never committed any acts of aggression to your knowledge, would you do so?"
My friend's answers boiled down to yes. This distressed his brother and I. And yet- this soldier is quite aware of the situation. He answered such because he knew that was the answer he must give. And he's willing to give that answer to be what he wants to be. And given time in the sandbox, given time around an esprit de corps that is almost stifling sometimes, he may have no objection to such an order.
Just Basic Training turned him into a patriot.
But all that aside, I have to disagree with this approach. I am, by my own reckoning, well-adjusted, and I've been playing very violent video games since I was a very small child. I played Doom as a four year old. Recently I've been engaged in a game called Star Wars: Knights of the Old Republic. It's rated Teen as well, and the combat system is nowhere near as bloody as Call of Duty, which I've also played. KOTOR is a role playing game, as opposed to the FPS of COD. COD is a fairly linear game. You have certain objectives; you reach those objectives by any means possible, and try not to get shot in the process. I don't recall any places where you really have the option to violate the Geneva Convention.
However, in KOTOR, which I recently played through aligning myself as evil- Dark Side- and a Sith Lord, there were some pretty wicked decisions which could potentially be made. You could kill ailing villagers rather than help them. Sure, you didn't -see- your lightsaber slice them to bits, the graphics aren't that vivid, but you struck them down. At the very end, your companions try to rescue you, and you can kill them, too. One of them is a fourteen year old girl. The girl's a Twi'lek, though, so her juvenile nature isn't immediately apparent; I think the game designers did that on purpose. I consistently chose whichever path would advantage me most, and that was usually Dark Side.
And while I didn't burst out into tears as I did it, I was aware, the entire -time-, of how wrong it was.
And so was my twelve year old brother. We let him play (mostly) the same games I grew up on, and he's aware all the time of the wrongness of it. He loves to play shoot'em'ups, but he equally loves to play superhero games where he's saving people. I bought him a new game, Ultimate Spiderman, a few weeks ago. This game allows you to play as Spiderman some levels- where you save civilians and fight for good and such- and then throws you into Venom others- where you kill civilians, using their energy to fuel your health.
He enjoys each part equally well. He knows what is wrong and what is right. He likes Venom- he thinks Venom is cool, because he's a mutant and he can leap about twenty stories into the air. But he looks -up- to Spiderman, and the Peter Parker ideal. That's just the way we've raised him.
I like that the kid knows the Geneva Convention.
But I think it would be even more effective to not hold him by it. I don't recall anywhere where you can actually violate it, anyway. And what if there is a place where you can, and have to, even, and not violating it prevents you from winning the game? You might say this is a good thing, but it isn't. Life isn't a game. In life, there's always a chance to avoid harming others and still complete your objective. In games, there sometimes isn't. Perhaps letting him see the results of his actions- and letting him cringe a little- would accomplish the same effect. Because barring him from the game, especially if his friends / AI teammates do something wrong- will only engender resentment.
Coincidentally, I'm not using any names because my brother's name is Evan, too, and I'd get confused.
1. Exercise is good for everyone, regardless of video game usage or obesity.
2. Teaching lessons to kids about things like history and the Geneva Conventions is good, regardless of whether it is out of a book or in a video game.
3. I would love to see this rule applied to Need For Speed. (ie, games are an escape from reality where you CAN do things that are unacceptable in real life)
Parenthood and childhood are difficult, and every child - parent relationship is different, so I don't think I can offer an opinion as to whether this is good or bad for this particular gamer.
But I couldn't help but notice the irony in teaching the kid about the Geneva Conventions by punishing him (in real life, by taking the game away) even when it's only the people he's playing with that might have virtually "violated" them. It's ironic because the Conventions themselves (Protocol II, part II, article 4, paragraph 2) very specifically prohibit collective punishment and require individual guilt (Art 6, paragraph 2) before any penalty can be imposed.
Maybe dad should read up on the Conventions himself a bit.
#22 posted by PrettyBoyTim
that captiv was an enemy combatant so its all good, US Prez said so!
you fascinate me Tenn. You know right from wrong, but who taught you?
I agree with The Boy, morality in games is much more an issue in RPGs, not FPS.
Fallout 3 has multiple storylines, based on the actions of player, in which they suffer or benefit from the consequences of their actions.
Bioshock also has a bit of a moral choice, but not to the same degree as Fallout 3.
In FPS games, there is no option for diplomacy or negotiation, as there is within RPG games.
Trying to teach morality from a FPS is unrealistic.
There are much more opportunity to learn good behavior and decision making in MMORPGs, but it would involve parental involvement to guide and monitor the child. But the payoffs in learnig such things as budgeting, leadership, and working in a group are significant.
Having spent far too much time reading the comments section of this post, I think it's time for boingboing to go away from my bookmarks for awhile. Flamewars and such nonsense can be a fun time-waster, but the sense of righteous indignation and superiority that pervades most of this now utterly ridiculous argument has elevated this entire missive to the greatest heights of over-baked, and over-done navel gazing. Seeya kids. I'm off to greener fields...
Saying something that you believe to be right, despite the ramifications, is a sign of true character.
There is a tactful way to go about all things. Tact is often far more efficient. I've disagreed with this blog in the past. I did just now.
But the way in which I -do- it is far more likely of garnering a response. If you don't believe in tact for tact's sake, then believe in it because it just works, darn it.
I admit. I'm not tactful all the time. In fact, I'm usually a lot more tactful with superiors, because they have the power to 'punish'. Or with people I'm trying to convince of a certain view point, because honey gathers more flies than vinegar.
If I really had a problem with a view expressed by the Boingers, I would relate it in the thread in a respectful manner, and thus not get disemvowelled. Nobody likes being bad mouthed in their own house.
But if I had a problem with the Boinger's behavior, I would probably relate it in a quiet email to them. This may or may not be the best approach; but my experience is that people are more likely to change their behavior if you call them out on it in private. This is just human nature.
Granted. Cory's response was annoyed, and not the most tactful thing that it could have been. But as it's his home, he has the right to do it. If it really bothers someone, they're free to exit. There's lots more internet out there, and the Boingers have consistently expressed that they are going to run this blog as they see fit, because it is a private blog. If it loses them viewership, so be it.
F**K that *doctor*! He insults a 13-year-old kid from his goddamn high horse, on the basis of a murky photograph, and then advises on the indisputable benefits of exercise by way of justifying his boorishness. I hope the X-rays don't eat you, doc; maybe exercise can deflect them.
I don't get it, so the kid has to provide proper medical treatment to wounded enemy soldiers and allow ICRC access to his POW camps? My FPS knowledge ends with counterstrike years ago, so I don't know CoD, but I'm still unclear on what the child could POSSIBLY do to adhere to geneve/hague.
As for proof, there is research that suggests that video games lead to increased aggression (not necessarily violence link) and "diminished brain responses to images of real-life violence". Or, if you like, the studies are bad and not useful. I'm not saying that just because a kid plays Halo he/she's necessarily going to go on an extra-terrestrial shooting spree, but I think it's silly to say that there's no link between consuming/participating in lots of violent media and being violent.
On the other hand, I guess the problem with that theory is all the people who a)play tons of violent games and aren't violent, and b)the people who never played a game and cut up their neighbors. Oh, I just don't know WHAT to think...
Tenn, it was sarcasm and humor. Better to aim little slings and arrows at those on top than aim them at those below.
As someone who spent about 4 years co-designing a commercially successful WW2 shooter game that is still in publication, I have a hunch that ultimately the parent's goals aren't reachable. For better or worse, AAA commercial games are made to get the masses playing and buying. Just like "might makes right" in the real word, so does it in the commercial video game space.
What would be pretty interesting as a thought experiment though would be to go play a multiplayer only game and try to abide by the Geneva Convention. Take Day of Defeat: Source for example, where when one team wins the round, the other team gets free "slaughter round" where the losing players can't shoot or defend, but the winners can. Take no prisoners taken to a decidedly humiliating and sad level of "fun".
One thing you don't find in shooters is the option to surrender. Could you for example surrender in CoD or DoD: Source? What do you do with prisoners? What does the AI do with prisoners? The same goes with civilians. Imagine a WW2 shooter (multiplayer) in a small French town. There might be clear military advantages to taking one route, but with great risk of civilian casualties.
Indie games certainly can take us out of this kind of mindset, and rightfully should. First person medical game anyone? I'd play it if it pulled me in deep with immersion, and I could figuratively taste the sweat and smell the blood of the ER, see the patient die (or live) and have to tell the loved ones. Sounds like a great game design contest for Offworld - make a game that forces you to make choices where there are costs.
I'll echo "THE BOY"'s post about other games. I particularly like Fallout 3 and Oblivion. Both include some pretty heavy choices about what you can do, and what the ramifications are. If you find someone lost in the wastelands who needs help, you're free to shoot and rob them, or help them, or ignore them. And how you act in turn influences how others treat you. Karma can lift you up, or bite you in the ass.
One of the saddest in-game things I have played that taps into morality is in Oblivion when you've joined the assassin's group. You are part of a secret organization with a secret clubhouse, populated with a set of NPCs that in a way become familiar and friends. Then in the end, you have to kill them all. Not because you see something bad in them that must be corrected, but just because someone tells you to. And in the end, your "clubhouse" lies empty with the bodies of your former friends. And that is the end. There are no new friends, no new NPCs. In the end your obedience takes you to loneliness.
@mastercontroller
tl;dr
-george
@sloansteddi
ts;gi
(too short; googled it)
who taught you?
Books. Language is a wonder, and the ability of authors to communicate emotion as a result of action is beautiful. Nowhere do you learn right and wrong as easily and quickly as you do through literature.
Tenn, it was sarcasm and humor.
I recognized that much at least. But I have trouble reading tone even when I am face-to-face with someone. To me, it seems like you were still being critical of Mr. Doctorow, in a particularly offensive way. If you were simply mocking to the idea, then I retract my statements towards you and redirect them towards everyone else being rude.
If you were being mocking to a person, they remain.
You are part of a secret organization with a secret clubhouse,
I remember that. It was rather chilling. Afterwards, the price you paid- nothing at all, in terms of the game- almost doesn't seem enough for what you get- which is acceptance by the organization, which seems a lot more reprehensible in light of the order and your actions.
RTFGC? :^)
@Holtt aww man, it was supposed to be a george w bush joke... I guess it was too oblique.
@tenn/takuan why don't y'all just pm eachother, or go out for a beer? I suppose the latter isn't practical...
@Holtt
that needs to be a shirt. A 'pity' t-shirt hell is dead and can't make it
I've got a suggestion for you too, slow.
@Sloansteddi;
Why? I'm not being sarcastic. Taku-san and I do have the tendency to talk to eachother in asides a lot, but I didn't feel I was doing that really. I thought that my aside about my sniper-potential friend and my Army friends was useful to the thread as a whole.
How this would have played in my house:
"Dad, can I play this M-rated war video game?"
"No. Go play outside."
And that would have been it. My parents didn't go in for rebuttal or essay questions. I do remember a lot of the great games we played outside. And I had no occasion to learn the Geneva Convention at thirteen.
Having played Call of Duty with my 11 year old son (admittedly it was the Wii version which seems to feature significantly less "gore" that the other platforms) I don't see how one could violate any aspects of the Geneva Conventions while playing even if you wanted to. Am I missing something?
Additionally, the online version is simply a death match shooter (dressed up in WWII graphics) along the lines of Unreal Tournament and every other such game and doesn't bear much similarity to reality. Your sprite runs around and sprays shots at the other sprites. If you hit them enough times they fall down, respawn and you do it again.
@Holtt;
Then I've been fairly hypocritical. I often counsel others to look into a poster's history to determine whether they're being outright rude or not, and here I've gone and not done so myself.
My respectful apologies for lambasting your post at #62.
@T+T
If you were being mocking to a person, they remain.
This is something that concerns only the two of you and has nothing to do with the original topic. also, it isn't funny or entertaining (things worth posting/reading despite being off topic).
It just seems to me that if you two want to have your pissing contest, not everyone needs to hear it (or is that the fun of it?).
If you'd like to discuss this with me further, please email or pm me at
tapes dot and dot cds at gmail
I'm not interested in boring everyone with ceaseless interpersonal hair-splitting.
"Dad, can I play this M-rated war video game?"
It's T rated, and Evan is a teen.
"Dad, can I play this M-rated war video game?"
It's T rated, and Evan is a teen. Would you have liked to have learned the Geneva Convention at thirteen?
Sheesh. Talk about a buzzkill. Why not make him read a People's History of the United States already?
As for the scene where a prisoner of war is killed in COD4 WAW, it's a cutscene, not something the player has control over.
When your boy watches TV, does this mean he has to turn off the show whenever there's a movie on that depicts anything prior to the Geneva Convention being enacted?
And having recently been diagnosed with diabetes, I agree with the now charcoaled 1st poster: have this kid exercise for 1 hour for every 4 hours of gaming. Even if he has no significant health problems now, a sedentary lifestyle of gaming (sans Geneva Conventions, or not) could lead to a plethora of health issues. Better to get him into the habit of exercising than following conventions that are hardly followed.
Many computer games are habit forming, and potentially addictive. The player receives instant rewards for as long as the he or she persists. Children need help identifying when a pleasure has become over-indulgence, and sometimes need help learning how to control addictive behavior. Parents have to help their child deal with the difficulty of turning the computer off.
Hours of use, repeated day after day, develop permanent memories. What are the lessons and reflexes learned? Only someone who plays the game for hours can understand whether or not the game can influence reality in a positive way. A young mind is still open to learning basic wiring; the lessons go deep, whatever they are.
Parents themselves need to play the computer game obsessively to understand the actual impacts of such deep involvement, even if only from the standpoint of an adult. No, parents will not do this; they are too busy and this is, after all, kid stuff, just like school and other things that keep their children off the street and out of trouble.
Parents want society to give young people what they need to know in order to become independent and prosperous, because supporting a family leaves little time to do anything else.
This thread sounds fat.
First: I hope Hugh Spencer asked Evan for permission before he wrote about him and posted his picture. This isn't like mommy blogging about your kid's potty training - Evan is a teenager, and he has a right to know about content being posted about him on the net. I'm guessing that his dad talked to him first, though - any dad that makes his kid read the Geneva Convention probably would.
Second: to all of the commenters busy assessing Evan's weight, his lifestyle, whether or not he read the document, his motivations, etc. - he's just a kid! Leave him alone! God forbid he should come along and read some of the things people have been saying.
Third: Evan, if you are reading this - or Evan's dad, since I'm sure you've come by to have a look...don't worry about what people here are saying. I bet a lot of us are just jealous that you're still a kid and can play video games with your friends instead of sitting in a cubicle all day long. Don't bother with the comments about your appearance because you're a normal kid, and you look just fine to me. Your dad made you read the Geneva Convention before playing a game? Hey, neat. My parents did things like that for (to?) me, and I turned out just fine. The point is to learn to think about stuff like this, and to start asking about how a video game shapes the way you see the world.
You're a great kid, and your parents obviously love you a lot. Just enjoy your teenage years, read as much as you can, and don't worry about what a bunch of thirty and forty year old people on the internet have to say about your life.
While cool that the parent is engaged and not completely ignorant of their child's activities, this restriction also demonstrates a fundamental misunderstanding of the activity as well. As other posters have pointed out, there really is no opportunity to break Geneva conventions in this or most war games. There is no surrendering, no taking of prisoners, no civilians, no non-military infrastructure, no bombing campaigns, just two sides with guns who shoot each other till they're dead. At no point does the game attempt to force the player to make an ethical/moral decision cause your decision is whether to shoot the guy in front of you before he kills you first.
Honestly, few war games force the player to make actual moral decisions that will affect them, mostly cause there is no taking of prisoners and few games really go into the civilian aspect in any meaningful manner. If you want to educate your kid, I'd recommend bringing them to a war museum or something along those lines.
To be sure, I wouldnt mind seeing some 'ultra realistic' war games that go more for the angle of 'what does war really mean' especially in these days of urban warfare, not the olden days of two sides agreeing to fight in a designated area, which is basically what these games do even with modern combat. Is there anything like that out there now?
Sometimes "both things are equally true". Yes, the first poster was out of line. You inherently gotta distrust people who like to proclaim their credentials loudly on the internet... And, yes, Cory's reply was overthetop. Judging by the thread replies Cory didn't do the story any good by putting the focus him and the good "doctor".
@Takuan... how many of those tortures had breakfast in the morning? I'd like to see a study between having breakfast and a propensity to torture. 95% of the time I'm with you, but you're kind of getting into paranoid "OMG GAMES ARE RUINING THE KIDS" territory, but since I bet that doesn't bother you and torture does you've appropriated the mislogic to apply to your boogeyman. Now, I'll be open to being corrected because, tbh, a lot of the trailing posts... I didn't read. :)
As for the OP I agree with those who say that if its an attempt to parent the games your kids play its a bad way to go. Better to keep with the idea that games are games and not conflate them with reality.
BUT, if you wanted to look at it as a social experiment (yes, parenting is a social experiment of sorts but not all social experiments are parenting efforts) I think its pretty interesting. I think it might be a good way to get kids to understand that games ARE NOT reality rather than the other way around.
And... as usual with the intertubes a lot of overreaction from all around.
RE: #73 "After reviewing the Geneva Conventions, it's hard to find a lot of opportunity to violate them, when I consider what's in the game."
Tabun Gas is listed on Schedule 1 of substances banned by the Chemical Weapons Convention (schedule 1 is made up of substances that have no use other than chemical warfare) I do not know the heritage of the Chemical Weapons Convention. Tabun gas is used frequently in-game.
I learned this via 15 minutes of wikipedia research that I otherwise would not have done. The kid probably had a similarly educational experience poring over the contents of treaties he would not have otherwise read. I suppose I am in the minority of thinking this was creative parenting at its best.
So... the idea of upholding the Geneva Conventions in video games is good...
...except when it's bad:
http://www.boingboing.net/2006/02/11/canadian-red-cross-v.html
I think it's a neat idea. Pointless, but neat. Kudos for effort and concern.
I have my own personal rule of thumb - I prefer not to play games based on wars or conflicts that actually happened. I know that it's not a rational response, but I just don't feel comfortable finding entertainment in a setting so many people died in. I think it's disrespectful to the people who were there at the time.
If somebody else wants to play/make/enjoy that stuff, I'm not going to try to stop them or lecture them. But I won't join them, either.
Strictly in terms of the video game - I think that's a great idea to encourage your kids to be moral when simulating war.
As for the weight...
Maybe a youngster who's interested in military video games would be interested in a military high school. Learn some discipline, get in shape... just a thought.
@133 chevan
It is a fictional recreation. There might be some historical accuracy but a 'real war' based game is about as inflammatory as a war based film. I won't try to convince you to change your opinion but do you apply this to all fiction? Things like war based novels, comics, films, television series, etc? If you single out video games specifically there is something that needs to be rooted out there. Does the interactivity of a video game somehow make it more offensive than simply reading a book or watching a show?
Learn some discipline, get in shape, be indoctrinated as a killer.
I thought Cory's post was pretty uncalled for and self-important. Although the radiologist's post did seem a little like half the point was to tell everyone he's a doctor, the other half seemed to be a wider point about a general lack of exercise in modern society.
Much of modern sedentary lifestyles (especially among adolscents) is fuelled by too much TV and computer games. There is an 'obesity epidemic' as it's called, which has been identified by large numbers of awell-qualified and experienced professionals in relevant fields. Lack of exercise is also identified as one of the primary causes of this. Ergo...
Post: Parent teaches a 13 year old about international law using modern games as a reference.
Comments:
Kids are fat.
Fat people are a real problem.
Kids should not be playing such games.
No one should be playing such games.
The game can be played, but without thinking about its content or setting.
The game in question is not historically accurate.
Games used as a teaching aid? This leads to madness!
A game cannot be won by playing by adopting real world laws and ethics? No lessons to be found there.
BoingBoing Comments: 101 ways to say "you're doing it wrong"
slow, let me make that suggestion so even you can understand it. Piss off.
the good doctor must feel that as long as the kid acts to extend his life as long as possible he can kill others indiscriminately.
that's a pretty shitty leap of logic, or a troll.
Can anyone who plays first person shooters deny that they desensitize you to violence?
Here's a fun fact from the book Microtrends. 20% of California 16 year olds want to be snipers when they grow up. That isn't join the army, that's become snipers. That's because the sniper in Castle Wolfenstein and such is so friggin' cool. It gives you a real sense of power. (Caveat - I'm approximating the statistic as I read the book a year ago.)
Of course, the army does have to do more physical training on its new recruits as they tend to be fatter and more out of shape than recruits a few years back.
The Ad hominem attack on the doctor did not impress.
That said, I plan on doing very similar things with my own kids when they come to video game age.
Wow, is someone actually reading every post?
@ #11 unicorn breath
"man you guys sure made this un-fun really quickly."
Exactly why I rarely, if ever view the discussions.
"i think it's a great example of parenting 2.0."
Agreed!!
@142 (also @70)
I play FPSes
Violence in real life scares the hell out of me, and when my friends and I were jumped recently, I was completely unable to fight, because it was absurd and stupid to me. Certainly, years (and I do mean years) of training from mid-childhood to now did nothing to enable me to participate in that fight.
Here is the anecdotal evidence you asked for.
OH MY GOD! I can't believe all the comments posted here. I'm going to simple it all down folks...
This post was about a father making a deal with his kid. It's about a father paying attention to his child and his child's activities (in this case a video game). The deal required more thought and discussion than "If you take out the trash for the next 3 months I'll let you play the game". It required the kid to actually LEARN something and the reward was that he gets the game. I see nothing wrong with that.
Now, about his weight... he's 13. I know that I was a chubby girl until I hit puberty. My younger brother was a chubby kid until he hit puberty (and believe me, he looked a lot like this kid in the face). But once the hormones kicked in and growth spurts took place we slimmed out. I grew up playing video games and reading. I didn't play many sports, but I wasn't always cooped up inside all the time. To me, the boy looks like a typical 13yr old. The photo is black and white and he's in a dark sweatshirt that I bet is oversized. I'm not sure anyone here can actually point out exactly how overweight the kid is (if at all).
To the person that commented that playing games becomes habitual and obsessive, I will say as fact, as someone who at age 37 with no kids and currently owning 3 different gaming consols, you only get obsessed until you win the game or get bored of playing it. I grew up playing games. First with Pong, then Atari 2600, Nintendo, Game Boy, Playstation, PS2, Game Cube and now a Wii. I hold down a 40 hour job, socialize 3+ times a week with my friends, date, live in a clean apartment, have other hobbies I gravitate to, and am pretty outgoing. So as someone who has grown up playing video games her whole life, still gets excited over a new one, and is a normal well-adjusted person, I say to anyone who complains about the evils of video games... Just shut up. Seriously, you don't know what you're talking about.
And finally, it has been under study and proven that kids that play video games tend to be better thinkers and better at problem solving since playing video games makes you think outside the box. I'm not making this up it was in USA Today
http://www.usatoday.com/tech/gaming/2008-08-18-video-games-learning_N.htm
@MRSOMUCH
Obviously Cory is a contributor to this blog, and I commend him for his work. I also thank him for in his magnanimity in so much that he has allowed jerks like me to throw in my two cents.
Now my comments about Real versus Fantasy have nothing to do with intelligence whatsoever, but more to do with the psychic landscape that our conscious lives within. This is perhaps too Lacanian of me, but I really believe it to be true that "the real is impossible", and that rather than confuse and mix the real with fantasy, the proper parental act should be to be very clear with his/her children that a video-game no matter how real it seems cannot compare to the reality... and in-fact, a video game is really just an exercise in exercising the parts of your brain which control spatial logic, and are a form of art.
It would therefore be much more sensible for the father to take this opportunity to discuss art, war's influence on art, or perhaps cognition and spatial logic.
I also think there is nothing wrong with a father teaching his son about the geneva convention-- but I think the context should be appropriate, and that the father should not need a colourful fiction to introduce a very serious thing.
For example, let's say the son was a film buff and watched the movie hounddog which shows a scene where Dakota Fanning is raped. Perhaps the trained response would be to sit the child down and take the opportunity to talk to the child about rape in society, perhaps encourage him to read the criminal code, or learn about real rapists... that way the child would gain a new found respect for the scene in the eyes of the parent. By doing that your are psychically disconnecting the son from the actual act of rape and replacing it with it's fictional, contained , watered-down counterpart displayed in the film.
The appropriate thing to do would be to sit the child down and speak about the artist's use of rape as a vehicle for whatever message he is trying to get across, or other critical analysis of art and film. The real act of rape does not compare in any form the fictional rape portrayed in a filme-- and by making that connection you make a faulty association, which is harmful to the child (or adult).
So the point being, to teach a child about war is one thing, to associate it with fiction is another. We need to take the subject of war seriously, and not to boil it down in to a fantasy. It could be within this child's future to be forced to fight a war-- and for his own psychological well being, and for the well being of the rest of the world-- false associations, and confusions of the real world and fantasies should not be made.
Maybelle Stearns said: Parents themselves need to play the computer game obsessively to understand the actual impacts of such deep involvement, even if only from the standpoint of an adult.
The average player of games like "Call of Duty" is in his thirties. This is, in fact, one of the core problems: Kids often end up playing games (like, say, "Fallout 3") that are very clearly meant for adults because some parents just assume that videogames are "kids stuff".
Of course, some parents let their six year old watch "12 Monkeys"...
The consequences for violating the Conventions for this kid are pretty light. I should think that a proper court-martial would be essential, especially since courts-martial are bound by the Conventions - it would really drive the lesson home. Of course, if he reaches that level in the game where he can torture prisoners, and use white phosphorus and depleted uranium, and he decides to do so, he might be able to learn some practical lessons about how to get around the conventions. Getting attorneys and judges to issue memorandums redefining the rules so that he isn't really breaking them, that sort of thing. Also, if everyone playing the game keeps good operational security and doesn't tip the media off to any violations, then unless the governing body overseeing this conflict (dad) has monitoring personnel on the ground observing at all times on the battlefield, most violations will go unnoticed.
Yeah I know. Ridiculous. Make the kid write a book report so dad knows he gets it, then let him play the game as if it's a game.
What's next?
"I bought my son Rapelay, on the condition that he treat the women characters with respect."
Mongolhorde @ 142
Well, maybe not them what plays 'em, but fer sure them what studies 'em:
"Link between video games and aggression dependent on children's personality"
http://www.swinburne.edu.au/corporate/marketing/mediacentre/core/releases_article.php?releaseid=884
FTL: Professor Devilly said the research showed that the type of temperament was able to predict people's reactions before and after game-play with an average 73% accuracy rate. This included predicting children whose aggression was lessened by playing the violent games.
[Emphasis all mine...]
I used to love video games, still do in small doses. But recently, taking my 6 year old son to a RC airplane show, and later to a Model Train show . . . I was shocked that the average age of participants in both shows was mid 50's+
I remember lots of kids being into those thing back 30 years ago, when I was young too. So I talked to the guys about it. They universally bemoaned the fact that kids today don't do "real" stuff, they sit with iPods, TV's and computers - and play with glowing boxes of various shapes and sizes.
And get fat.
As the world economy tanks (and baby, remember the song "Its only just begun"). Perhaps a nice outcome, will be kids learning how to play/learn/work with more hands on, total brain/skill immersion skills in the 3d world. And not just simulated/fed to them!
If not, we deserve to reap what we so.
And BTW, I'm a full time pro geek, a computer technician. But I also read history . . . .
Lanval sez,
I'm of two minds:
On the one hand, I applaud the parent here; yes, there are some better options in terms of parenting surely. Personally (I'm a parent and an academic) I find that real life often interferes with my ability to treat every moment of my child's life in terms of best practice. Often, I'm stuck with "something is better than nothing" and I have to say that getting your child to read up on the various ideological/political attempts to deal with the insanity of warfare is about a 9.5 on the parenting scale. Jeez, the kid is 13 ~ I would've refused on principle at that age and I *liked* reading...
On the other hand,
I'm wary of the kind of elitist liberal salve that the attempts to legislate warfare represent. War, at its base level is about survivial, "Us vs. Them". If you have the luxury of worrying about how you're treating the enemy, then there IS no issue of survival.
Countries like the US (and any other than I can think of) violate the conventions of "civilized warfare" (the defining oxymoron) whenever it suits their needs, even as they accuse others of doing the same. As Bush (and the rest of us for tolerating him and his facist regime) has shown, we're more than happy to violate basic civil rights, let alone those of "enemy combatants" (and Bush, in a moment of sublime rhetoric expertise, simply renamed them so they weren't enemy combatants).
Why, I wonder, should the kid in question take the conventions of "civilized warfare" seriously when none of the nations in question do?
Lanval
On the other hand, I'm wary of the kind of elitist liberal salve that the attempts to legislate warfare represent. War, at its base level is about survival, "Us vs. Them".
I had rather gotten the impression that modern warfare was about Our Strategic Oil Interests vs. Them. We go to war so that we can keep driving Hummers, not because our survival is at stake.
One look at that photo of the obese gamer kid and I can't help bu think that responsible parents would be encouraging him to do things that get him exercise more than googling the Geneva Convention.
Perhaps actually going outside and shooting baskets or chopping wood is too much of a fantasy for the 21st century, but at least some Wii games that make the participant MOVE would be advisable.
Takuan, easy brother, don't let that simple shit upset you.
Finally have some time alone, and have read much of this thread, though not all.
Doctor wrong, Cory overreacted, right.
Now as far as the GC goes, I've always been conflicted when it comes to rules of conduct in an endeavor that is already a violation of our desire to think of ourselves as civilized and peaceful. We have trouble in this day and age of admitting the truth. We enjoy war, until it's our turn to go. We enjoy the illusion of valor, the dream of chivalry. However, this illusion rarely survives first contact.
Our troops should go into battle without body armor or helmets in unarmored pickup trucks without Cobras, Apaches, UAV's, and gunships circling overhead, without medevac or surgical units, then they can honestly accept the medals they wear home.
What is happening in our name is a disgusting yet legal slaughter and we celebrate their bravery. Support our troops, while they sit one moment at their monitors, then another at home for dinner.
We are bloodthirsty.
Drink deep.
Without shame.
Litter the trees,
With their corpses.
Everyone take a shot,
Turn the grinder.
-------------------------------
Not for ideal, but duty,
Does the warrior enter battle.
Into debate he will not be drawn.
Suffering quietly fallen brothers,
He endures without complaint and
Will accept no laurels,
Nor drink long from victories cup
Without homage to the vanquished.
For they are to theirs as he to his,
Never forgotten.
why cant anything be just a game anymore?
When I think back to the thousands of multi-colored ghosts I consumed during the pac-man wars of my adolescence, I am overcome with shame and horror.
One can only hope that the pac-people will finally settle their differences with their ghostly neighbors so that they might one day live in peace and harmony.
There's no need for war. We need international criminal justice, backed by US muscle. That means we need rules: which conduct is forbidden, and a means to enforce effective sanctions for violations.
We need to support the Geneva Conventions.
The fact is that nukes have made "total" war obsolete, unsurvivable.
For this I thank the USA, and always shall. No joke: without nukes, IMO there would have already been WW III, and WW IV would be firing up just about now.
Until nukes, large global conflicts had been popping up roughly once a generation, on average, since...jeez, centuries.
Don't compare us to the barbarous past: we all read now, and we all know that the rest of the world's peoples are humans too, just like us.
Give peace a chance: we need several generations more, to work off the "every generation gets a world war" mentality.
Some day all that will be left of war will be these stupid computer games, fit only to amuse adolescents. Like "knights & dragon" or "cowboy & indians" games are today for children.
As an aside I have observed that the US finds a reason to send its armed forces out to fight somebody every ten years or so. Gotta keep up that military spending: tough to do when things get peaceful. And even with those wars, things HAVE gotten peaceful. It's just the greater availability of info that makes it seem as if things have gotten more violent between nations.
>Can anyone who plays first person shooters deny that they desensitize you to violence?
I play FPShooters frequently, and I will absolutely deny this- I am as sensitive to violence as anyone you're likely to meet. Violence on the computer is NOTHING like violence in reality. You may as well say that reading newspaper stories about violence desensitizes you to violence- they are totally different experiences.
As for the OP, while I think it's admirable that a parent is getting involved with his kid's leisure time and being a part of it and using it as a teaching moment, the whole reason they don't allow 18+ games into Australia is because they know that parents buy games for their children without regarding ratings- as a consequence of this, adults aren't allowed certain games because the government thinks they'll be passed on to kids.
Now, this doesn't seem like one of those cases where a parent just mindlessly buys a child GTA4 (which I saw in the store when I bought mine, and it made me really mad)- the parent seems very involved in their child's life, and I think that obviously some 13-year olds have the mind and maturity of someone much older and I think parents can make judgment calls to say, well, my child is 13, but they can handle a bit of blood and gore. I watched R15 movies like Aliens when I was 13 I am sure and now they probably wouldn't even be given that rating as the culture has shifted. CoD4 is rated 15+ in Australia, the highest rating there is- that's the same rating as Deadwood. Open the gate to one and aren't you just setting yourself up for an argument where you've opened the gate to all of them? I'm not saying kids shouldn't watch/play/read certain things before they are 'supposed' to, but parents taking ratings seriously is something I am generally behind, although who knows how my views will mellow over time.
I took one look at the picture and thought "hoo boy, it's going to be a fat-flame-fest" - but 160 posts and people being told to "piss off"?
My son, who is almost five, has created his own super hero, Appleman. He is somewhat obsessed with the color red and apples. Appleman helps people.
We watched a few of the shows many of his friends watch, but they did not hold his interest. We talked about the "heroes" and what I told him was too many of them, some always, solved their problems with violence. He is to young to grasp all of the underlying conflict in many of the more complex characters. We discussed the importance of solving problems with cleverness and that violence is a last resort.
Brum is one of his favorites, tricking and chasing the baddies. The baddies eventually make some mistake that allows Brum to prevail.
Agreed, it's nice that parents are taking an active interest in their child's life and not blindly telling them to turn off the damn game and play outside.
However! I'm wholeheartedly siding with the people on here who think that the parent in this case is more than slightly off the rails. This is about a parent who's taken it upon themselves to turn what they see as mindless entertainment into that most vile form of media: edutainment. Instead of letting their child play, as children do, they're forcing an ill-fitting and inappropriate framework on top of the kid's entertainment. This is analagous to telling a kid that, when they play chess, they must always be considerate and never take the opponent's queen because women must always be respected. Right lesson, wrong forum to learn it in. They might get the point that you're trying to force on them, but they'll miss out on the real point of the game and become a sh*tty chess-player and therefore miss out on the reasoning skills that go along with learning to be a good chess-player.
The value of games (video and otherwise) is not that they are just idle fun. They teach real strategy and problem-solving skills that are generally useful in the real world. They allow people to explore worlds, make decisions, and simulate acting out those decisions in a safe environment.
Now, instead of playing the game and learning about tactics and strategy and just having fun with it, this poor kid's got to conform to a completely silly additional set of rules that someone outside the simulation has arbitrarily imposed. If it were me, that's the point where I would recognize that the game has effectively been stripped of all of its value and chuck it immediately in the trashcan, thereby teaching the parent that they've just wasted $60 and sucked all of the joy out of a child's life, at least for that afternoon.
I've been playing video games for as long as there have been video games. That includes FPS, RPG, MMO, all the way down to plain-old Pong. Yes, I will absolutely deny that video games desensitize you to violence. I'm not saying that applies to all people. If someone has serious sociological or psychological problems, then it is possible that video violence could aggravate those issues and desensitize them. I would never advocate someone in a mental institution being allowed to play Call of Duty. But most people do not suffer from those kinds of problems, at least not to such a degree that they would confuse a game for reality. I can't stand guns, I will never own a gun, and I have no desire to ever shoot a gun. I've never intentionally hurt anyone, I don't jack cars off the street and pick up prostitutes in them. I also don't put on red overalls and jump down green sewer pipes looking for princesses. The real world is entirely decoupled from the virtual worlds of video games, and it's not that hard to tell the difference!
MasterController, was that the entire Geneva Conventions? Your comment was over 6800 words long, and none of it your own, just a big cut-and-paste from somewhere else. That's not conversation. Please don't do that again.
Yes.
Kids need to learn about the good clean fun of killing Nazis.
This just in: Dad Takes All Fun Out of GTA IV
games are not a good substitute for one-on-one counseling. talk to them about the ramifications of war, historical perspectives of war, whether it's right or wrong, etc.
...but then just leave them alone and let them play a game.
i hope Mario doesn't bring up some attached life-lesson about gold as a monetary standard, or theft of property by "stomping" innocent plant life and animals.
^M^
Call of Duty is difficult because it's based on a real war, and the game takes great pains to like, show you the history, it has quotes from interviews with real veterans, it shows real things- but then there's this disconnect because you end up killing hundreds of people (they reckon more than 50% of soldiers never fired a shot in anger in WW2- certainly no one person has ever individually killed more than 100 people with a rifle- you'd be a psycho) and you can't 'die' in a real sense- you just start again. It's like an odd overlap of history and fantasy, and I'd be careful to make sure they weren't mixed up. Adults can separate the two in their minds, and some kids can too- and some kids can't. It's different from DOOM because that's all fantastic. What the parent should do is let the kid play CoD, and then as soon as they die for the first time, you pull the disc out of the machine and snap it in half, and say: "That's it! You're dead! And that's what war was like, once you died, you stayed dead! Merry Christmas!" Bwahahahaha. Just kidding.
There is some really anal over-analysis of this person's parenting here.
They're taking an interest in their kid's life, engaging with them, and trying to foster a sense of responsibility in their child.
It's all good. There's a dialog now between parent and child about war and violence.
Why get all hung up on what year the Geneva Convention was enacted and whether that dude in CoD MW was killed against the geneva convention and so on?
Do the Geneva Conventions cover teabagging?
Split decision on this one. Good parenting for being involved in his son's moral upbringing and his education. Outstanding. But CM N....ths kd S NT n thlt....nt hcky tm cptn, dsn't ply sccr thr hrs dy, nt n grt physcl shp..nly n dt wld sy smthng dffrnt. 'll bt my hs ths kd spnds th mjrty f hs fr tm dng smthng sdntry. Mm nd Dd fds hm t mch fd. nd dsn't kck hs ft btt tsd t ply t th prk, r SMPLC whr h cn ls sm f tht blbbr. nd t's lkly tht hs schl hs n mndtry physcl dctn prgrm. nd thn w wndr why hlth cr csts hv skyrcktd. W nd t hv PHYSCL STMLS PRGRM. FR LL MRCNS. K y ftts nd t f shp nrds..hv t m.
trade you some Corb Lund for that, Nail
A Leader On Losing Control :
I tried my best to stop them, yes, I tried to make them wait
And I appealed to their decency show mercy on this day
I issued them strong orders on pain of death and disarray
But in the end they would not listen and raised their lances anyway
Men of no account they were, their breeding crude and low
With not a trace of wisdom, Grace or virtue in their souls
Yet trained them long and hard I did to bend them to the crown
To act as tools of justice, follow edict handed down
You see these were not militia men, a-fighting for their homes
Nor fathers, sons nor husbands, sire, but foreigners on loan
Mercenary killers, career soldiers to a man
Lashing out with vengeance one cannot accept or understand
I could not instill the discipline 'twas duty to inspire
And they responded in the end to instincts of the basest kind
Now on my knee before you here, I drop my eyes in shame
Albeit little consolation take my head for I'm to blame
O, so spoke the leader on losing control
You know what got me interested in Islamic history, which I went on to persue a Master's degree in? Years before I played "Vampire: The Masquerade" which has a clan of creatures based off legends from the region. I took a class in world history in college that mentioned the "Hashasins" and I was off to the races.
Teaching isn't about the didactic transfer of information. It's about getting kids to consider and think and connect beyond the linear. Maybe this young man will take this little experiment and get an interest in the law, or history or human rights or international relations. Good parents, and good adults in general, plant a thousand possible ideas in kids heads.
I think this was a really worthy experiment. Good on this gentleman.
And the knuckle-draggers with their cruel remarks and faux concern about obesity are just trolls. The internet version of some jerk in a car yelling "Hey fatty! Lose weight!" at a kid.
RE trolls: Yes we ugly ones would grow a thick skin, if we did not already have one.
takuan @51
thank there weren't systematic, horrendous abuses by soldiers before violent video games and movies. wait when was the geneva convention ratified again?
correlation does not imply causation and all that.
noen @52
the question was what game was being played before they landed in the war zone... ;)
ANewChallenger @170: I doubt it, I don't think John Waters invented it until the '80s.
Done.
Takuan -
"justifiably annoyed does not equal "petulant"."
Does it make a difference if Cory Tweeted it to his 10k followers as, "HOWTO be an internet asshole: http://tinyurl.com/daf37c ?"
http://twitter.com/doctorow/status/1237051481
I totally understand where Cory is coming from. He has struggled with his own weight, and comments like those of the good doctor are hurtful, but I had a hard time deciding which comment he was referring to in his tweet - and at the time there was only his and the doctor's. Calling someone out in front of 10k of your closest friends, backed by the server-crushing power of boingboing, with such a vitriolic response is, surely, at least a little bit petulant.
For anyone who is reading every comment, I want to restate something: Parenting is different every time, every day, for every kid. So to those of you who are nakedly judging this parent, it's time to wake up - you may parent your kid differently, but this isn't your kid, you've just seen an incredibly tiny time-slice of the parenting methodology. Judging based on this seems incredibly unhelpful and unscientific/illogical - just my opinion, not for internal consumption.
For those who have talked about their own parenting methodology in any way, great - yay for folks who even have a parenting methodology and yay for folks who are willing to discuss it openly - attentive parenting is, imho, a keystone to a successful society.
As for the folks who are geeking out on the Geneva Conventions, rock on! Learnin' is the bomb, yo.
And, lastly, thanks to the BoingBoing staff for continuing a grand tradition of hosting open debate.
My issue isn't with parenting as much as the violence of the game. I really appreciate the fact I grew up when gaming was more abstract, creative and didn't center on killing things as much as modern games.
IMHO, this kid would not have to jump through logical loops if he was playing a game that was truly creative and a tad more intellectually stimulating.
FPS are really just sick.
#178 Brettspiel-
No poking barbs at Cory. It's his blog, his tweet, his opinion. I think he's adorable as hell (and no, I don't know him personally). Your comments about whether or not he has struggled with his own weight is irrelevent and a bit nasty in nature. The MD that left that comment was making a vague diganosis on an undefined and difficult to judge picture. Yes the kid looks like he's got some weight on him but we know nothing about his habits except that he enjoys video games. To turn around and read all the negative comments about the kid needing exercise and fresh air is appalling. Think back to the movie "Stand By Me" and then think of Jerry O'Connell's character... tubby right? What does he look like now? What if the post was about a kid who played football and looked like that? Would everyone be squawking as much?
@WaterLillyGirl
He can do what ever he wants, no question. And in doing so he sets the tone of things. Sometimes the tone bridges the gap between posters and readers, and sometimes it widens it.
I think I saw this in that book, "Little Blogger" from the author of, "Someone Follows a Tweet, Someone Quits Following"
>No poking barbs at Cory.
Really? Look, I love Cory. I've queued in order to meet him. I have bought copies of all of his books, some of them signed. I subscribe to his podcast. I read all his columns. I run around giving copies of Little Brother to friends and insisting they read it. I'm a huge fan.
Doesn't change the fact that his response to OP was a massive over-reaction and his tweet about it a really petty attmpt to get his fans on-side. Still a fan, but I'm not buying it. A jerky thing to do is a jerky thing to do- and insisting that people don't point it out just because he happens to post here is just perpetuating it.
I didn't sign the stinkin' Geneva Convention so I don't play by Geneva Convention rules. Besides, the most fun thing in Call of Duty is to slash the Jerry's throats and leave them writhing on the ground bleeding to death.
I disagree that Cory overreacted. If the previous comment had been from someone who didn't profess to be a doctor, it would be different, but if that person really is a doctor, his comment was worthy of a good torching.
And for all that is holy, can we *please* let go of this concept of what is acceptable weight. Body image has got to be the least of our concerns as fellow travelers on this orb.
...as always, just my opinion, feel free to disagree harshly, with salt and razor wire.
You can have that if you also maintain that James Bond movies are "just sick". Otherwise its a stupid generalisation from a similarly gifted mind.
For Christs sake, Cory's post was fine. Has he officially been designated the Boing Boing whipping boy or just become the de facto standard?
Dr. Pshaffer's other recent contributions include second guessing NASA on whether Phoenix found water or not.
This opening comment was suitably dickish, and got what it deserved.
WaterLillyGirl -
I wasn't poking barbs at Cory. He has talked about his weight problems here on boingboing and blogs fairly regularly about weight loss and diet related issues. I don't think it is a taboo subject.
I'm fat. I was a fat kid, now I'm a fat adult. Having experienced the world as a fat person, I'm aware of the often unbelievable insensitivity of people who have never struggled with weight, with their comments and unsolicited medical advice.
Yeah, it is presumptuous of me to speculate about Cory's motivations, and maybe his snide belittlement of PSchaffer was well thought out and reasoned in the 7 minutes he took to respond to his comment, but I think if the first comment on the post had been about something other than the kid's weight, no matter how inappropriate or redonkulous, there would be no internet asshole post.
The parent used this as a good opportunity to relate with their kid, and maybe teach something.
As far as the game goes, it isn't an accurate training aid for war. A realistic portrayal of war would be a horrible game.
How exactly do you simulate in the game the fact that you're freezing your ass off, soaked with rain, haven't slept in forever, and need to hump another 20 miles before you can sleep?
A lot of games are really little more than puzzles. Go forward, turn right. down a bit more. Shoot. back up. turn left. up, over, and in. shoot. shoot. shoot. Figure out the sequence, win the game.
Real war has a lot of randomness in it. Where exactly the mortar round hits will determine whether you, or your buddy next to you, will die. But people don't want to play games where they learn a sequence that gets them to the end once, but never works again. People don't want to play a game where every second has a 1/100th chance of some stray bullet or bit of shrapnel finding you and killing you.
As for the Geneva Convention and games, yeah, I don't recall any games that dealt with taking POW's. Some have civilians running around that you don't want to kill. And I think there was a BB post within the last couple months about a game that required you to torture to win, but for the most part, the opportunity to torture isn't really an interesting gaming scenario.
AI bots moving around, shooting at you, you can respond by moving around and shooting back.
But to get to the point where the player would even be presented with a scenario where torture would be a possible solution would be something like "Call of Duty, Prison Warden" or something equally boring. How do you simulate interrogation? real, effective, working interrogation is a thankless job. Someone has to do it, but someone has to work in a toll booth, and neither one are jobs a lot of people would want to play. POW Schmidtzeiner needs medical treatment, do you provide it, yes or no?
Probably most importantly, the missions are usually never designed to push the "go" versus "no-go" decision of a low level grunt being ordered to do something that starts bordering on potential Geneva violations. Aerial bombard someplace like Dresden (i.e. Slaughterhouse Five)? Or what do you do when the AI's on your team start violating the rules of war? (i.e. your platoon starts killing women and children in My Lai.)
You'd also have to get rid of scoring systems that are based on body counts.
@#183 POSTED BY ROBULUS
James Bond films are third person fantasies. Nothing wrong with it.
"First Person Shooters" are—by their nature and name—simply games where you are the first person, it is your perspective and you are the shooter.
They aren't called FPNs (First Person Negotiators) or FPEs (First Person Explorers) for a reason.
I'm not the only one who holds this distinction between old school games and the FPS mired world we're in.
Don't most gamers look upon the Wii and most
Nintendo games as "weak" because they aren't mired in the FPS world?
FWIW, I also think “Slumdog Millionaire” is patronizing and insulting despite it's feel good image. Oh yeah that and the fact it's sweeped the Oscars, made $98,020,000 worldwide and it's child actors made at the most $3,000 each for their work in it's success.
I have weird morals. I think some things are unfair.
I don't know about obesity-- It looks like he's just wearing a Snuggie.
But this reminds me of when Goldeneye was banned in the house because you could hear people's bones crunch when you ran them over with a tank.
pshaffer @1:
"-- I should have known better"? He's not your patient. You haven't examined him, or taken his history. You also can't make out the details of that murky picture any better than the rest of us. Being a doctor doesn't give you some kind of magic right to make insensitive, uninformed remarks about a kid who's probably reading the thread.USfoodpolicy @19: Yes. Rules make war better. While they may make war slightly more bearable to the people calling the shots, they make it enormously more bearable to the captured enemy soldier who isn't killed out of hand, and at the end of the war goes home to his family.
Raian @29:
You're a pseudonymous commenter. How brave are we supposed to think you are?That's a silly conclusion to come to, given how many people are demonstrably getting away with having opinions in this thread. Cory's vigorous response to pshaffer's comment is the kind of thing that will inevitably happen when people read the comments other people are making, and react to them in a conversational fashion. If you want to avoid that, you need to hang out in one of those fora where people post comments, but nobody ever reads or responds to them.D3 @46:
How can you tell? Can you point to the part of his comment that demonstrates that point?You could say that.Nice try, D3. Not a hope in hell of succeeding; but a real cute try.Can you figure out which part of my reply indicates that I'm laughing at you?
MikeFinch @51, Please don't shout in all-caps.
Holtt @60, I've seen you hang out in comment threads where one or more participants were committing far more and far worse verbal mayhem. I don't recall you saying a thing about it. Forgive me for thinking that these hair-fine scruples of yours stem more from an interest in taking potshots at Cory than from an abstract love of civility for its own sake.
Holtt @61:
Bite me. I'll leave it up so everyone can see the standard of behavior to which you hold yourself.Buddy66 @84, good point.
AudioTherapist @88, I strongly suspect you're right.
Tenn @91, I humbly apologize for not disemvowelling him, but he made such an excellent example that I couldn't help myself. Can you forgive me?
jack
those old-school games you're talking about were shooters too for the most part: side-scrolling, top-down, isometric, vector, 2d-3d, etc.
and it's all fantasy, whether you're piloting a virtual spaceship battling the evil alien horde or a virtual body shooting nazi zombies. people who can't readily make that distinction have other problems and, imho games are probably pretty low on the list of the things likely to set them off.
This post was quite a hoot.
The main point of the Geneva Convention protections was to get soldiers, nation-states, and various other entities to follow the rules of war and then they would be accorded the protections laid down in the Geneva Conventions. If you don't follow those rules, you don't get those protections. I wonder if his father explained that to his son. It's definitely something many liberals have a difficult time grasping.
#190 POSTED BY SUM.ZERO , FEBRUARY 22, 2009 10:35 PM
You mean "shooters" like Pac-Man? Tetris? Q-Bert? Quix? Pong? Breakout? Donkey Kong? Crazy Climber? Pole Position?
Also I think you miss the point: I think the first person perspective immerses you more into the conceit that you are committing these acts whereas when I played Missile Command I never felt I was a missile... But in the case of Missile Command I learned an amazing lesson of nuclear war... You could NEVER win that game... And when the game ended those big "THE END" words popped up on the screen.
Also, old school games never really allowed you to win. You just played and played and played and played. Then when the NES came out the concept of games that had deep story-lines and where there were "bosses" and goals became popularized. Prior to that, home games were just mirror copies of arcade games. But with the NES, suddenly deep story-lines appeared so staying at home for hours, and hours, and hours trying to "win" a game became the norm.
And it still is.
Katamari Damacy is good. And most Wii games are. FPS's? I have little respect for people who spend sick amounts of time in front of them.
I think this parent didn't really understand the game as well as he thought he did. For one thing, about his rule that the son's team-mates must follow. This kid, realistically, is not going to tell his team the rule every time he signs on to the game. Team mates are randomly assigned in the game lobby and most of the people who play are dudes in their 20s and 30s. If he says on the speaker, "Hey, uh, guys, please follow the Geneva Conventions, because if you don't my dad will make me stop playing for a little while." the responses will be something like, "*@&$ you, you little *#@&@%". They might even kick him from the game for being weird. I mean seriously, did he think for a minute that the most immature dudes in existence would deign to follow the request of a 10 year old? Or did he make that rule knowing they wouldn't follow it, in order to force his son to take numerous periodic breaks in a way that would frustrate the kid worse than anything?
Secondly, other posters pointed out that there is very little in the game that actually violates the Conventions, other than the use of one gas item or something (forget what it's called, don't play the game often enough to know). If all he has to do is not use that one item, then why even bother?
Thirdly, is Duder really gonna sit there and watch his kid play to make sure he or his team mates don't violate the Conventions? This behavior is frivolous at best and plain snooty at worst. It reminds me of the style of parenting that the ole in-laws do to my boyfriend's little brother. They are constantly heckling him in this way too, and I feel bad for the little guy. He's a good kid, and good kids don't fall off-track from a mere thing like video games. He'd have a lot more fun if his parents would let him be a little more free-range.
@191 "liberals"? You're a jackass. Just a jackass.
When I was in the military, it was officially not allowed to punish a person for another person's action (of course, it was done anyway as it is extremely efficient to "outsource" a soldier's punishment to his fellow soldiers). Bit of a mixed message there, enforcing the Geneva convention, but punishing the child for the actions of his friends.
@Jack
Why is a James Bond movie different? Do you think a movie audience, watching Bond shoot a bad guy, is thinking "hmmmm. This is certainly an interesting dilema. I don't approve of violence but that Bond chap is in a pickle, all right. I'm sure glad I have the emotional distance from this portrayal to form valid ideas about violence and society!"
Nup. They are immersed in the experience, identifying with the protagonist, James Bond, and experiencing the thrill of a fantasy gun fight.
I think it is reasonable to say that the experience for players of video games can be stronger than that for similar movies, and it is the job of regulators to assess how different. But it is incremental, not monumental.
CoD is no more "sick" than a war action movie. If you think war movies are "sick", then by all means lump CoD in with them. If not, then you really are placing too much emphasis on the perspective of the viewer.
jack
how about space invaders, galaxian, zaxxon, galaga, asteroids, centipede, robotron, defender, contra, combat! [atari 2600 ftw!] and on and on and on? there have always been plenty of shooters.
further, there continue to be plenty of successful and innovative non-shooters today: sims, spore, mirrors edge, flower, little big planet, braid, etc.
you're just cherry-picking to suit your argument.
i'd also say from extensive personal experience that books are a damn bit more "immersive" than any game i've ever played, in any perspective. the stories, characters, environments, and motivations are all usually much more elaborately developed and thus trigger a much more visceral and real emotional reaction in me. i've read books in which the protagonist has commited grave crimes or horrendous acts of barbarism and yet i do not feel that i am somehow more immoral or prone to violence for the experience. perhaps that is because i am able to distinguish between fantasy and reality?
again, if you feel like you "are the missile" when playing a game and correlate that to reality in any sort of 1:1 way there is something else wrong with you and games are probably the least of your problems.
@#196 POSTED BY ROBULUS , FEBRUARY 22, 2009 11:51 PM
Because no James Bond movie has ever been told via the viewer seeing it 100% from the POV of James Bond.
100% nobody watches a movie and thinks they are that character. If they do, they tend to be folks like Rupert Pupkin... Or Mark David Chapman...
A movie is an act of watching a third-person drama.
A first person shooter is a game where you are the first person and you are shooting.
That's the difference. And that's the reason why FPS' will never be considered "art" because take away the pretenses and it's basically murder porn.
"I am..." = First Person Shooter
"You are..." = Book perhaps?
"He is..." = Movie
Does it mean anything if I point out the only movies that focus on a "first person" experience tend to be horror films like Psycho or Halloween? The only recent one I know that doesn't take the gore horror route is The Diving Bell and the Butterfly but then again that film is about the physical horror of paralysis.
#197 POSTED BY SUM.ZERO , FEBRUARY 23, 2009 12:11 AM
how about space invaders, galaxian, zaxxon, galaga, asteroids, centipede, robotron, defender, contra, combat! [atari 2600 ftw!] and on and on and on? there have always been plenty of shooters.
* snip *
you're just cherry-picking to suit your argument.
Nope I'm not. Please read my response to Robulous (#198) Can you please look up the dictionary definition of the words: First and Person and Shooter?
Do you need to have this spelled out for you?
When you are seeing action directly through the eyes of your character and the main goal of the action is simply killing, I find that sick.
Top scrolling or side scrolling is simply not the same psychologically.
i'd also say from extensive personal experience that books are a damn bit more "immersive" than any game i've ever played, in any perspective.
You can't compare FPS games to writing or books because the immersive world of books is vast, different and varied.
In an FPS the only variation is the details of the "skins" or the tenuous "plot" that propels the action or the weapons you use.
Books are more akin to World of Warcraft or Second Life, but that's a whole other can of worms.
jack
your bias is showing. "murder porn"? not "art"? how nice of you to make that judgment for the rest of us.
also, [in addition to my previous post's points] there are first person perspective films and books...
#197 POSTED BY SUM.ZERO , FEBRUARY 23, 2009 12:11 AM
Nope I'm not. Please read my response to Robulous (#198) Can you please look up the dictionary definition of the words: First and Person and Shooter?
Do you need to have this spelled out for you?
When you are seeing action directly through the eyes of your character and the main goal of the action is simply killing, I find that sick.
Top scrolling or side scrolling is simply not the same psychologically.
You can't compare FPS games to writing or books because the immersive world of books is vast, different and varied.In an FPS the only variation is the details of the "skins" or the tenuous "plot" that propels the action or the weapons you use.
Books are more akin to World of Warcraft or Second Life, but that's a whole other can of worms.
@#200 POSTED BY SUM.ZERO:
Remove that from any game and it's a dud.
True, but that's not the main genre of film whereas in FPS games it's pretty much the single note every game hinges on.Unless you fully grasp the difference between first, second and third person perspective there is no reason debating. Very few films make the view the main protagonist for force them into the shoes of that protagonist... Unless it's horror... Or maybe a porn film showing "you" having "sex" with a porn star.
jack
condescend much?
your level of ignorance and personal bias on the subjects on which you hold forth is staggering. your main argument seems to be that things are thus because you say they are thus. i see no evidence or science to back your argument. your logic is, imho, flawed. i am no more convinced of your "perspective" argument now than i was at the beginning. in fact, less.
what i see are a censor's arguments.
"Books are more akin to World of Warcraft or Second Life, but that's a whole other can of worms."
yep, thought so.
you are devolving into incoherent noise...
You can't compare FPS games to writing or books because the immersive world of books is vast, different and varied.
R Y NTS??????
You just DSTRYD your own point. Please read what you write - if books are MR immersive than it would follow that books are even more sinister than FPS's.
So Jack, you are arguing that it is the perspective that makes it sick. Not the guns, because guns feature in a lot of entertainment, not the subject, because there are myriad sub-genres of FPS, but just the perspective. That makes these games sick.
Your first person perspective is very black and white.
I think your argument is naive, pedantic, and betrays a complete lack of understanding of cinema, modern entertainment and the real issues surrounding classification and regulation of media consumption.
For the record, many FPSs allow you to switch your view to third person. I guess they're fine when you do that, right?
ROBULUS: "For the record, many FPSs allow you to switch your view to third person. I guess they're fine when you do that, right?"
I don't think the terms 'first person' and 'third person' as they're understood in a literary context apply here. Switching to a 'third person' perspective in an FPS just changes the angle from which you view the game; I don't think that it significantly changes the way you perceive the game as a whole. That is, it may make you more detached from your character, but it is still *your* character, and it is still you who is controlling the character directly.
On the off-chance that anyone is still reading this thread, I just wanted to correct something. Rosenotter at 93 said:
The Geneva conventions do not state that 'you aren't required to follow it if the other guy doesn't'. They impose a set of restrictions on the behaviour of the treaties' signiatories, regardless of the behaviour of the people they fight against.
And yes, Nazis do deserve the full protection of the Conventions. That's what makes us different from Nazis.
Children under 15 must not participate in hostilities and must not be recruited into the armed forces. (Protocol I, Art. 77, Sec. 2; Protocol II, Art. 4, Sec. 3c)
Jack: What else can one do in an FPS other than kill and destroy?
Remove that from any game and it's a dud.
Hmmmm, ever heard of a little game called Portal? It's essentially an FPS, but no killing on your part (unless you count knocking out the occassional mechanical gun turrent as "killing")... And, it's far from a "dud", I'm afraid... So, like everything else, it appears you're wrong about that too...
Hi Tedd,
I'm not sure if you are trying to support Jack's argument here, and are arguing that the third person view in this kind of game is, to all intents and purposes, the same as the first person view.
I really hope not, because that would add another layer of density to the already overburdened perspective theory of media perversity.
Jack is nothing if not specific about the exact perspective he finds offensive, and its the first person one.
There are stacks of third person shooters out there too and, according to this theory, they can't be as offensive, because if they were that would completely undermine the argument that the key feature that distinguishes these games from movies is the first person perspective.
If you want to argue that it is the controlling of the character that creates this distinction, I'd ask you what you would have James Bond do to the bad guys if you could control him? Serve tea? Nope. He's a fantasy character in a fantasy world and he kills fantasy bad guys, and we join him vicariously for the thrill. If you think that somehow when you watch an action movie you're maintaining neutrality to the characters and observing the whole affair from a detached perspective, you are either mistaken, psychopathic, or watching really, really bad movies.
I'm not saying you have to love James Bond, War movies or slasher horror. You might make great arguments against all of them. I'm saying that movies and video games featuring these themes are somewhat similar, and should be regulated as such. Singling out video games just because they are video games, is misguided and unlikely to result in good social outcomes.
"joining" a movie/radio/book/comic character does not involve the neural feedback involved in the physical act of playing the game.
These FPS games are all about you killing someone: they are good at making people comfortable shooting things.
Good for the NRA, good for killers, good for sociopaths & adolescent power fantasies, good for army training: trained to react quickly with shooting.
Any connection between these games and the incredibly bloody and trigger-happy way your soldiers are conducting themselves in Afghanistan? Or in Iraq before they decided not to patrol outside the wire?
Why no spear/bow & arrow FPS games? Why only automatic weapons?
Censorship is not an answer. but these games do not make for better or kinder or more sympathetic citizens.
Savagery is never justified: it is not even justifiable.
Imitation/make-believe savagery is for children. And the immature, and for the fantasies of the powerless.
Jesus Christ, perspective please, people. Regardless of whether the game is a T or M, regardless of whether is it first or third player perspective, the post is about how a father used his knowledge and judgement of his sons maturity and moral understanding to make a decision about whether he got to play a game, and set some boundaries, rather than lettignthe censors do it for him. That equals good parenting any anyone's book. The child is obviously loved and valued, and well educated, and he is not obese.
Hello Ugly Canuck!
"joining" a movie/radio/book/comic character does not involve the neural feedback involved in the physical act of playing the game.
How would you know? When was the last time you played one? I mean I think you can make a generalisation that video games are more immersive than movies, but a good movie that gets you in will trigger just the same kind of response a game will. Books probably even more. You guys talk about video games like they're voodoo magic or something.
These FPS games are all about you killing someone: they are good at making people comfortable shooting things.
Good for the NRA, good for killers, good for sociopaths & adolescent power fantasies, good for army training: trained to react quickly with shooting.
They vary widely in gameplay. They are crap at training soldiers for combat. They are entertainment, like movies.
Any connection between these games and the incredibly bloody and trigger-happy way your soldiers are conducting themselves in Afghanistan? Or in Iraq before they decided not to patrol outside the wire?
No. Apparently, that stuff has been going on for some time. Probably since organic matter first formed itself into DNA strands 4 billion years ago.
Why no spear/bow & arrow FPS games? Why only automatic weapons?
TUROK!!!!!
Censorship is not an answer.
Really? You can't imagine any sort of video game that might need to be censored? I can. I guess I'd take it case by case, rather than make huge sweeping generalisations about a whole modern medium.
but these games do not make for better or kinder or more sympathetic citizens.
So, seriously, you think young Kevin up there is a less kind, less sympathetic citizen now? After sitting around with his Dad discussing the whole Geneva Convention thing and being cool with it? He's now a cold hearted killing machine, dead inside, incapable of empathy, right?
Savagery is never justified: it is not even justifiable.
Well I think I'm pretty clear on this by now, but just to be sure....
If you are a pacifist, and you condemn depictions of violence in all media, including movies, then good on you. I think thats quite a justifiable point of view, but not one I share. If you just want to single out video games, I think you're a bit of a crank.
Imitation/make-believe savagery is for children. And the immature, and for the fantasies of the powerless.
Yeah but I play.... oh. Right.
If you don't follow those rules, you don't get those protections.
That's an interesting spi