Play This Thing reviews The Curfew, a game about civil liberties and teenagers that my wife, Alice Taylor commissioned for UK broadcaster Channel 4. The game, produced by Littleloud and written by Kieron Gillen, just won Best Educational Game at the Games for Change awards (it's a free-to-play Flash game, so you can judge for yourself -- or bring it into your classroom, or talk about it with your kids or friends).
Back in the early CD-ROM era, when the ability to do filmed video in a game was novel and the graphic adventure was still a commercially viable genre, there were a slew of mostly horrible games that tried to merge the adventure genre with filmed video. When I say "mostly horrible," imagine interminable, badly acted cut scenes with zero actual interaction, held apart by inventory puzzles in fairly crude graphics, or played out on photographs with a handful of lifeless interactions. Until playing The Curfew, I had come to the conclusion that merging video with the adventure game was an obviously bad idea, proven so by experience.
I have to say, however, that the combination works here, and works quite well. Part of the problem, back in the day, was the need to change what area of the disc was being read when a choice was made, so that there was always a perceptible lag whenever you made any choice that branched the video. Here, the clips are preloaded by the Flash framework, and the transitions are seamless. Also, the use of photography for the graphic adventure interactions themselves, coupled with small looped animations of characters drawn from video, makes the game feel alive even when you are not in the video itself. And finally, the developers have had the good taste and sense not to make the non-interactive sequences too lengthy or sententious.
Where are our petabyte drives? Brian Hayes takes us through the reasons storage is “stuck” in the low terabytes. The tl;dr is that we got such exceptional capacity growth in the late 90s and early 00s we don’t need much more right now, so the focus since then has been on SSDs, networking, interfaces, etc, […]
Amélie Lamont, a former staffer at website-hosting startup Squarespace, writes that she often found herself disregarded and disrespected by her colleagues. One comment in particular, though, set her reeling — and came to exemplify her experiences there.
In this episode of the Flash Forward podcast we travel to a future where humans have decided to eradicate the most dangerous animal on the planet: mosquitos. How would we do it? Is it even possible? And what are the consequences? Flash Forward: RSS | iTunes | Twitter | Facebook | Web | Patreon We […]
You may not love Microsoft Word, but you’ve definitely used it. Other than being one of the most ubiquitous programs on the planet, it’s been the go-to word processing system for more than a quarter-century because it’s as basic as it gets. But occasionally, you’ve got assignments that beg for a lot more options than simple […]
Almost everyone has their smartphone in a case of one kind or another. Beyond simple protection, finding a case that can charge your phone on its own, but doesn’t feel like it’s also adding a couple pounds to the phone’s weight is the tricky part. Billed as the world’s thinnest battery case, the ThinCharge iPhone […]
You never know when new projects, ideas or opportunities can drop into your lap at a moment’s notice. That may require you to learn a new programming language like Python. Or maybe you need a primer on 3D game development. Or you might realize you could use a serious brush-up on iOS mobile creation.Point is, […]