"brian wood" dmz

Cory and DMZ's Brian Wood interviewed on iFanBoy

At this year's Comic-Con, I sat down for a joint iFanBoy interview with Brian Wood, creator of DMZ, one of the best new comics of the decade. Brian and I talked about creators' rights, copyright, my forthcoming comics, the next volume of DMZ (which I wrote the intro for) and other assorted bits. Link (Thanks, Ron!)

See also: DMZ: graphic novel, a worthy successor to Transmetropolitan Demo: Brian Woods's comic about teens with "powers" Read the rest

Demo: Brian Woods's comic about teens with "powers"

After being totally blown away by Brian Wood's comic DMZ, I decided to seek out some of his earlier works, starting with 2005's DEMO, a collection of 12 short stories about "teens with power." Wood's introduction says he came up with the idea after working on franchise comics about teen underwear perverts, and he wanted to revisit the subject from a grittier, more inventive place.

He succeeded. The stories in DEMO are incredibly diverse in their interpretation of what it means to have "power," from telekinesis to lying convincingly. In each case, the power forms the center of a hard-edged little story about the rottenness and the wonder of being young, the endless redemption available and the endless difficulty of achieving it.

It only took me about five pages to get hooked on this thing. A lot of that is due to Becky Cloonan's wildly versatile illustration style which fearlessly changes from story to story, to suit each piece best.

There isn't a single story here that I didn't love, that didn't make me think, that didn't thud home in my heart, though they hardly take more than five minutes apiece to get through. Link

See also: DMZ: graphic novel, a worthy successor to Transmetropolitan DMZ comic t-shirt Read the rest

DMZ comic t-shirt

LA's Secret Headquarters (best comic shop in town!) has a limited supply of t-shirts based on Brian Wood's wonderful DMZ comics. They bear a sterling Wood illustration on the outside, but can be reversed to reveal the word "PRESS" screened in white on the inside, for those moments when you want to be identified as a non-combatant. Link

(Photo of me modelling tee by Greg Ehler)

Update: Corey sends in this Barkeater Lake comic he drew as a Brian Wood tribute. Read the rest

DMZ: graphic novel, a worthy successor to Transmetropolitan

Once in a long while, a new comic book series comes along that just kicks the hell out of you, melding words and pictures in a way that is impossible in any other medium, telling a story that you can't put down, one that changes the way you see the world.

I've just finished the first two collections from Brian Wood and Riccardo Burchielli's DMZ, and its really, really goddamned great.

DMZ is set in a near-future America torn apart by a new civil war. The "Free State" army is a band of redneck insurgents, sick of an America in decline, who've brought Iraq-style asymmetric warfare to the streets of America. Starting in small towns and sweeping across the country, they are fought to a standstill in Manhattan, the DMZ, where they face off against the US military.

Matty Roth is a kid journalist in Manhattan, the sole survivor of an abortive attempt to drop a Geraldo-like journalist into the DMZ to get the "real story" for Liberty, a politicized TV network with the ethics of Rupert Murdoch's FOX. Matty is the intern, but he's got the gear, and the guts, and he sets about telling the stories of a Manhattan under siege, where all the rich people have gotten out, leaving the poor behind for target practice by both armies.

DMZ has the guts and verve of Transmetropolitan, and a similar structure, too -- episodic slice-of-life views into a city in glorious, self-devouring ruin, shot through with an overarching plot about the fight of average people and brave journalists to expose official corruption. Read the rest

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