Today on Offworld

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Today on Offworld, we played Scarygirl, the just-released new platformer game based on illustrator and designer toy maker Nathan J's exquisitely designed world and characters, which, pleasantly enough, turned out to be one of the richest web-game experiences in recent memory.

We also learned that Through the Looking Glass -- the first and only game ever first-party Apple developed and published for the Mac -- had been brought to the iPhone as AliceX by its original developer, Steve Capps (who would go on to help develop the first version of the Finder).

Elsewhere we saw Sony taking on a new strategy of selling digital-download-only PSP games at retail by providing little more than a box and a download code, read how game developers and porn stars are alike, saw the 13 oddest developments in the history of the Game Boy, and found out that the new PC release of Xbox Live Arcade favorite Braid comes with a full level editor.

We also learned more about the "feverish bad crazy" at the heart of EVE Online, took a longer look at iPhone space combat game Galaxy on Fire, listened to our favorite loopy lonely computer song, wondered if a game based on the attack in Fallujah was "too soon," started reading a new blog dedicated to the art of the pixel, and, wonderfully, found an 8-bit heart meter T-shirt that only refills when it's close to its mate.