At Penny Arcade Report, Ben Kuchera reports on Cross Assault. A "fighting game" reality show sponsored by Capcom, creator of the classic Street Fighter game series, it was a disaster of sexual harassment, casual racism and adolescent nastiness.
Aris Bakhtanians, the coach of the Tekken team ... stated that sexual harassment and the fighting game community are “one and the same thing.”
“The sexual harassment is part of the culture. If you remove that from the fighting game community, it’s not the fighting game community… it doesn’t make sense to have that attitude. These things have been established for years,” Aris stated. He then noted that ... it’s unfair for anyone to tell fighting game fans they can’t viciously mock women.
“That’s what you’re trying to do to the fighting game community and it’s not right,” Aris continued. “It’s ethically wrong.” This may be the first time in the history of video games that someone had said that removing sexual harassment is ethically unjust.
The Street Fighter series is a world tour of crude national and ethnic stereotypes to beat up—what exactly do we expect? The really insane thing is Capcom's cluelessness trying to sell the ass end of gaming culture as television.
Sexual harassment as ethical imperative: how Capcom’s fighting game reality show turned ugly [Penny Arcade Report]
K-Swiss and esports organization Immortals is releasing sneakers designed for playing videogames. Bloomberg reports that the “performance” version of the sneaker, called the Grandmaster, “will include the ability to quickly kick the shoes off hands-free. That should help provide comfort during long matches.” (via NextDraft)
An archaeologist is studying a 4,000-year-old game board carved into the floor of a rock shelter in Azerbaijan. According to American Museum of Natural History researcher Walter Crist, the board was used to play an ancient game called “58 Holes” or “Hounds and Jackals.” From Live Science: (Previously), British archaeologist Howard Carter found a game […]
It's the 20th anniversary of Anchorhead, Michael Gentry's seminal horror text adventure; to commemorate the occasion, Ryan Veeder and Jenni Polodna worked with 84 developers to create Cragne Manor, a tribute, whose puzzles are ingenious, frustrating and amazing.
For the true audio enthusiast, there’s a lot of difference between putting on some songs “for background music” and a true listening experience. For the latter, there’s nothing like a pair of sturdy headphones and the powerful speakers that come with them. And the wireless variety doesn’t get much more powerful than the TREBLAB Z2 […]
Digital or analog, there’s a path of least resistance for any project. Finding that path is what the Agile methodology is all about, which is why proficiency in it is a must for any project management position – and the paycheck that comes with it. And the quickest path to learning Agile? The Agile Project […]
Everybody’s flown a paper airplane. But what if you could fly on a paper airplane? Until we invent shrink-ray technology, the PowerUp X FPV Video Paper Airplane Kit will have to do – but it’s as fun as that sounds and more. The original version of this creative toy added drone tech to the old, […]