Why did early humans form their tools into teardrop shapes? Why do so many human-made things have proportions that match the Golden Ratio? Why is symmetry appealing? Why is human made abstract art preferred over procedurally generated art? This new video by Kurzgesagt – In a Nutshell explains that humans like the way certain things look because they are tied in some way to our survival.
[Matt Potolsky's new book, The National Security Sublime, is a tour through the look-and-feel of mass surveillance, as practiced by the most unlikely of aesthetes: big data authoritarian snoops and the grifter military contractors who wax fat on them. This is a subject dear to my heart. -Cory] The US National Security Agency is big, […]
In the Ways of Seeing post, commenter Frederick_Hagemeiste suggested the 1980 series Shock of the New. The first episode makes a compelling case that engineering had a vast influence on 20th century art.
When revved-up kids used to dribble a basketball through the kitchen or practice their footwork with a soccer ball in front of the television, exasperated parents would often just send ‘em outside to play. But these days, sending kids out might not be the best course of action. Despite all the changes, many budding young […]
When you sit down to play a new AAA video game like The Last of Us 2, you probably assume it was created by gaming experts with insane levels of artistic and technical talent. And…you’d be right. Top developers are craftsmen of the highest order, pouring literally thousands of man-hours into creating the greatest gaming […]
Earlier this year, we learned that Python had finally accomplished a feat other programming languages had failed for decades, to surpass Java as the second most-used coding language in the world. For its versatility and ease of use alone, its ascent among programmers isn’t hugely surprising. Then when you factor in its key role in […]