Some examples: a Monopoly-based solitaire where you have to lay out the property cards in a grid while following certain rules (each card must touch another from its set, railroads need to be in the same row but not adjacent, etc); a Scrabble-meets-Balderdash word game where you have to make words that "beat" other words (e.g., Robot beats Twig, Twig beats Wasp) and then convince your fellow players you have the winning word; a full-blown zombie-combat tabletop strategy game made out of the Clue board, the lead pipe, and some Chess pawns; and "Dadaist Trivial Pursuit" where players are read out an answer and have to come up with odd questions that suit it.
It's fun, it's beautifully designed, and it will save the sanity of anyone stuck indoors over the holidays with nothing but Christmas reruns and stale boardgames. You can get it in book (coming soon)/ebook (now available) form, as a deck of cards, or a mobile app. Here's the sample PDF.
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I write books. My latest is a YA science fiction novel called Homeland (it's the sequel to Little Brother). More books: Rapture of the Nerds (a novel, with Charlie Stross); With a Little Help (short stories); and The Great Big Beautiful Tomorrow (novella and nonfic). I speak all over the place and I tweet and tumble, too.