Robert Crumb interviewed at Last Gasp Warehouse in San Francisco

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10 Responses to “Robert Crumb interviewed at Last Gasp Warehouse in San Francisco”

  1. I’m always confused what people mean when they speak of “a dose of bad LSD.”

    Does that mean that the LSD was contaminated with a by-product of the synth? If so, what was the chemical that was still active at so low a dosage level?

    Does it mean that it was regular LSD but the user took more than intended?

    Does it mean that the “LSD” wasn’t LSD at all, but something like DOI, DOB, or ALD-52 instead?

    After all, LSD is LSD, so if it’s “bad” doesn’t that suggest the problem substance is simply not LSD at all? It’s not like “a bad mushroom trip” where “mushroom” encompasses a whole kingdom of organisms – you could easily take the wrong kind, but all LSD is LSD, right?

    • Glen Able says:

      Yeah that’s what I’m thinking too.

      When Apperson et al. were busted a decade back for making most of the world’s acid, an interesting detail that emerged was they didn’t do a final purification step.  This left all kinds of traces of other chemicals and by-products in their drug (which made it easy for feds to “fingerprint” the batches).  But this wasn’t a serious health concern for users. Even if it was 50% strychnine or ricin or something, because of the minute doses involved, there shouldn’t be any noticeable physiological effects.

      I suspect either unusually high doses, people’s bad expectations, or some other mystery drug.  Was DOM/STP causing problems around that time?

      • Maj Variola says:

        I concur with it being one of those pharmaceuticals vs. LSD.  They were known for lasting days and there were numerous accounts of experienced folks flipping out after a day or two of nonstop hard tripping

  2. ackpht says:

    Fredrick Law Olmstead is best known as the foremost American landscape architect of the 19th century, having designed Central Park, the Columbian Exposition in Chicago, the Biltmore estate near Asheville, etc. etc.

  3. man crumb is really getting up there. when he goes im going to have a hard time with it, and that’s more than i can say about any other “celebrity” that i can think of.

  4. hypersomniac says:

    Always a pleasure to listen Crumb, a working man’s sage, wax reflective.

  5. Paul Page says:

    I and my 60 year old mother quite for two simple reasons

    1. Cross realm zones. Blizzards answer top low population servers and areas. I did bring up numbers by lumping whole battle groups together. But it also took away the fun in leveling characters. IT made it WORK to level professions at the same time as your character. The number of jerks per area went up and they didn’t fix reporting problems, still haven’t months after.

    2 Leveling speed, with each expansion they sped leveling up, with cataclysm it was possible to go from level 1 to 80 in two weeks because so much “old” content was cut and xp requirements were reduced . It is even faster now and they dropped xp from 85 to 90 as well. They took the fun out from what should be the majority of the game and made it possible to miss a lot of the content, which is supposed to be the fun part. Instead giving repetitive daily quests and weekly dungeon and raid runs. The game shouldn’t be all about the endgame (as it never really has one), the game should be about getting there and its getting harder to play that part

  6. strangefriend says:

    Paul, I think you posted to the wrong thread.  This is about R. Crumb’s YouTube interview.  The correct thread you want is here http://boingboing.net/2013/05/10/warcraft-numbers-plummet-14.html . . .

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